Gruesome Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -13, D:1) a +0 club (6, -22, D:1) a stone (18, -40, D:1) a +0 dagger (32, -22, D:1) a +0 club (33, -24, D:1) a +0 club (33, -22, D:1) a +0 whip a +0 animal skin a +0 helmet (34, -24, D:1) a +0 club (34, -22, D:1) a +0 club (36, -34, D:1) a cursed -3 spear (45, -38, D:1) a +0 dagger a stone (47, -34, D:1) 2 stones (54, -5, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (15, 13, D:2) a +0 club (22, 8, D:2) 19 stones (22, 9, D:2) 24 arrows (25, 2, D:2) 16 sling bullets (25, 11, D:2) a +0 dagger (26, -21, D:2) a +0 club (26, 12, D:2) a +0 dagger (27, 11, D:2) a +0 club (27, 12, D:2) a cursed -1 club 19 stones a +0 dagger a +0 hunting sling (28, 11, D:2) 3 stones (32, 18, D:2) 18 stones (32, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -11, D:3) a +0 club (17, -34, D:3) a +0 hunting sling 8 stones (17, -32, D:3) a stone (17, -31, D:3) a stone (18, -29, D:3) a stone (24, -40, D:3) a +0 scale mail (25, -37, D:3) 18 stones (29, -30, D:3) a +0 dagger (29, -19, D:3) 18 sling bullets (30, -31, D:3) 26 stones (33, -24, D:3) a +0 spear a +0 spear (34, -38, D:3) 20 stones (34, 3, D:3) 14 stones (38, 3, D:3) a +0 ring mail (44, -36, D:3) a +0 dagger (46, -23, D:3) a +0 club (46, -11, D:3) a +0 robe (51, 12, D:3) a +0 mace of holy wrath 4 boomerangs a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 scale mail (51, 13, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 club (2, -18, D:4) a +0 giant club (14, -12, D:4) a +0 robe a +0 glaive (15, -6, D:4) a +0 falchion (15, 4, D:4) a +0 buckler (18, -20, D:4) a scroll of blinking (30, 10, D:4) a scroll of teleportation (49, 20, D:4) a +0 trident Level 5 of the Dungeon [Shop] Qugicsun's Antique Weapon Shoppe a +0 lajatang (420 gold) the +8 triple sword "Dez Luehu" {protect, +Inv rN+++ Int-5 Stlth+} (2220 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-5). It renders you almost immune to negative energy. It lets you turn invisible. It makes you more stealthy. a +2 flail of venom (453 gold) a +0 trident (98 gold) a +5 great mace of venom (974 gold) a +0 rapier (112 gold) a +0 club (28 gold) a +1 bardiche of flaming (649 gold) the +5 arbalest of Owoesaynam {penet, Str+2} (1327 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). a +0 mace (84 gold) (7, 4, D:5) a +0 robe (15, -29, D:5) a +0 club (16, -10, D:5) a +0 ring mail (17, -24, D:5) a +0 leather armour (18, -12, D:5) 22 stones (27, 10, D:5) 10 arrows (28, -5, D:5) a +0 rapier 24 sling bullets (32, -22, D:5) a +0 ring mail (45, -39, D:5) a +0 club (48, -15, D:5) a +0 chain mail (48, -8, D:5) a +0 scale mail (49, -30, D:5) a +0 spear a throwing net a +0 leather armour a +0 whip (50, -18, D:5) 12 stones (51, -6, D:5) a +0 club (53, 2, D:5) 21 sling bullets (54, -7, D:5) a +0 leather armour (58, -15, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (13, -3, D:6) 20 sling bullets (18, -7, D:6) an uncursed ring of teleportation (47, 22, D:6) a +0 shortbow 12 arrows (49, 21, D:6) 7 arrows (53, 1, D:6) 21 stones (59, -13, D:6) 14 stones (60, -2, D:6) 22 stones (63, 2, D:6) a +0 centaur barding (63, 4, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, 0, D:7) a +0 spear (2, -11, D:7) a +2 vampiric dagger a +0 ring mail (3, 0, D:7) a +0 trident (4, -19, D:7) a +0 battleaxe (5, -12, D:7) a +0 giant spiked club (5, -11, D:7) a +0 dagger a +0 dagger a +0 robe (5, 5, D:7) a scroll of random uselessness (12, -15, D:7) a +0 falchion an orc corpse (13, -16, D:7) a +0 short sword a +0 leather armour (14, -19, D:7) a poisoned dart (16, -15, D:7) a killer bee corpse the Ecumenical Temple