Gruesome Level 1 of the Dungeon (6, 19, D:1) a +0 short sword (13, 10, D:1) a +0 hunting sling (17, -1, D:1) a +0 chain mail (27, -26, D:1) a +0 club (31, -17, D:1) a +0 mace (54, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 12, D:2) a +0 short sword (9, -3, D:2) a cursed +0 ring mail (13, 18, D:2) 13 bolts (17, -8, D:2) a +0 chain mail (23, 43, D:2) 21 bolts (25, -7, D:2) a +0 short sword (25, -5, D:2) a stone a +0 club (25, -4, D:2) 2 stones (25, -3, D:2) a stone (25, -1, D:2) a stone (25, 1, D:2) a stone (25, 2, D:2) a +0 scale mail (25, 3, D:2) a +1 short sword of draining a stone (30, 12, D:2) a +0 dagger (35, -5, D:2) a +0 falchion (35, -2, D:2) a +0 leather armour (37, -1, D:2) a +0 mace (39, -6, D:2) 7 needles of confusion (42, -9, D:2) a +0 hunting sling (44, 22, D:2) a +0 dagger (45, 13, D:2) a +0 club (47, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -6, D:3) a +0 club (11, -17, D:3) a +0 chain mail a +0 war axe of chopping a +0 scale mail a +0 dagger a +0 ring mail (11, -6, D:3) a +0 falchion a +0 animal skin a +0 helmet a cursed -3 dagger a +0 club (12, -16, D:3) a +0 falchion a +0 leather armour (12, -6, D:3) a cursed -2 club a +0 club a +0 club a +0 glaive (13, -5, D:3) a +0 dagger (15, -19, D:3) a +0 hand axe (23, -4, D:3) a potion of degeneration (34, -10, D:3) a +0 scale mail (49, -29, D:3) a +0 club (49, 1, D:3) 19 stones (51, -13, D:3) a +0 hunting sling (57, -8, D:3) 28 stones (58, -11, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Jiothrynue's Weapon Shoppe a +0 falchion (33 gold) a +0 trident (38 gold) a +0 dagger (22 gold) a +0 long sword (38 gold) 27 stones (29 gold) 3 silver tomahawks (49 gold) 22 arrows (48 gold) a +0 war axe (38 gold) a +0 hunting sling (16 gold) a +0 dagger (22 gold) the cursed +1 hunting sling of the Moth {flame, rElec rN+ Int-5} (136 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +0 trident (38 gold) 21 bolts (46 gold) a +0 falchion (33 gold) a +2 hand axe of freezing (191 gold) (0, 0, D:4) a +0 dagger a +0 robe a scroll of enchant weapon 11 gold pieces (2, 0, D:4) a stone (2, 1, D:4) a stone (3, 1, D:4) a stone (4, -9, D:4) a scroll of identify (4, 1, D:4) a stone (9, -6, D:4) a +0 scimitar (unseen) (20, 18, D:4) a +0 club (29, 1, D:4) a -2 war axe (unseen) (36, -8, D:4) a +0 trident a +0 ring mail (38, 9, D:4) a +0 giant spiked club (42, 12, D:4) the cursed +1 robe of Eternal Night {rElec} It insulates you from electricity. It has a curse placed upon it. (52, 0, D:4) a +0 leather armour Level 1 of the Abyss (0, 0, Abyss:1) a +2 trident of protection