Gruesome Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 13, D:1) a stone (9, -37, D:1) a +0 club (12, -18, D:1) 27 stones (14, 10, D:1) 22 stones (15, 1, D:1) a +0 dagger a stone (16, -33, D:1) a +0 club (17, -14, D:1) 17 stones (17, -8, D:1) a +0 spear (17, 1, D:1) a stone (19, -1, D:1) a +0 dagger (19, 0, D:1) a stone (19, 1, D:1) a stone (29, -4, D:1) a +0 club (31, -21, D:1) a +0 club (40, -2, D:1) a +0 dagger (47, 9, D:1) a cursed -3 spear (54, -19, D:1) a stone (57, -5, D:1) a +0 club (57, -4, D:1) a +0 club Level 2 of the Dungeon (9, -12, D:2) a +0 club (11, -5, D:2) 29 sling bullets a +0 hand axe (13, 4, D:2) a cursed -1 club (22, 16, D:2) a cursed -2 club (23, -11, D:2) a +0 plate armour (37, 9, D:2) a +0 club (37, 10, D:2) a +0 pair of gloves (39, -12, D:2) a +0 trident (50, 4, D:2) a +0 long sword (51, -5, D:2) 13 stones (55, -4, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 6, D:3) a +0 trident (2, 19, D:3) a +0 plate armour (5, -7, D:3) a +0 chain mail (6, 3, D:3) 12 poisoned needles (6, 44, D:3) 17 sling bullets (12, 10, D:3) a +0 club (24, -7, D:3) a +0 mace (25, 3, D:3) a +0 spear (34, -4, D:3) a +0 long sword (40, 20, D:3) a +0 dagger (41, 31, D:3) a +0 club (44, 18, D:3) a +4 short sword (47, 24, D:3) 21 stones Level 4 of the Dungeon [Shop] Cauvum's Antique Weapon Shoppe the cursed +0 hand axe of Boqi {flame, +Fly rElec Dex+4} (591 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. It lets you fly. It has a curse placed upon it. a +3 glaive of freezing (631 gold) a +0 war axe (77 gold) a +0 dagger (44 gold) a +0 broad axe (88 gold) a +0 broad axe (88 gold) a +0 spear (66 gold) the +11 morningstar "Eos" {elec, -Tele rElec SInv} (1707 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. a +0 spear (66 gold) a +0 spear (66 gold) the +8 whip "Snakebite" {curare, rPois} (1192 gold) It poisons the flesh of those it strikes. It protects you from poison. the cursed +2 shortbow of Zeadanirch {venom, rF+} (541 gold) It poisons the ammo it fires. It protects you from fire. It has a curse placed upon it. a +0 demon blade (330 gold) [Shop] Ythraeff's Gadget Boutique a plain deck of defence (168 gold) a wand of lightning (2/15) (72 gold) a stone of tremors (480 gold) a lamp of fire (480 gold) an ornate deck of defence (240 gold) a wand of paralysis (10/24) (144 gold) a phantom mirror (360 gold) a wand of lightning (7/15) (132 gold) a wand of digging (13/24) (408 gold) a wand of flame (32/48) (204 gold) (0, 0, D:4) a +0 short sword a +0 leather armour (0, 2, D:4) a ball python corpse (10, -22, D:4) a hound corpse (12, 17, D:4) 4 javelins of returning (12, 19, D:4) a +0 spear (12, 20, D:4) a +0 flail (unseen) (24, -18, D:4) a +0 hand axe (27, -18, D:4) a +0 flail a +0 club a +0 chain mail a +0 club (28, -19, D:4) a +0 club a +0 ring mail (35, -19, D:4) a +0 leather armour a +0 club (39, -26, D:4) 13 gold pieces (42, -30, D:4) a +0 trident a cursed +0 leather armour (47, -30, D:4) a +0 hunting sling the Ecumenical Temple