Dungeon Crawl Stone Soup version 0.34-a0-948-gf66e048957 (webtiles) character file. Game seed: 11264873017276474660 0 Grindolf the Conjurer (level 1, -4/13 HPs) Began as a Human Conjurer on Oct 14, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (52 turns). Grindolf the Conjurer (Human Conjurer) Turns: 52, Time: 00:00:34 Health: -4/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You open the gate. Found 14 gold pieces and a scroll labelled WOL BYMAPLI. There is an open gate here. c - a scroll labelled WOL BYMAPLI You now have 14 gold pieces. You open the huge gate. Found a robe. Found two stone staircases leading down. A gnoll comes into view. It is wielding a +0 flail. Found a scroll labelled DEAVVU BAVVIXT. There is a huge open gate here. The gnoll shouts! A hobgoblin comes into view. The magic dart hits the gnoll. The gnoll is moderately wounded. The hobgoblin shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. You miscast Magic Dart. Nothing appears to happen. You are out of magic! You are out of magic! There is a huge open gate here. There is an open gate here. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You die... #............?# ...##'''''##... ###.......### #.......g...# #...........# #######'''####### #g#.......g...#g# ###..ß.###jß..### #≈........@....~# #≈.............≈# #~~...........≈≈# #≈≈~~.......~≈≈≈# #≈≈≈≈~≈~.~≈~~≈≈≈# #≈≈≈~≈~~<≈≈≈~≈≈≈# ################# You could see a gnoll, a hobgoblin and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grindolf the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, minivault_4, serial_bayou_lagoon_a Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 3 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts