Gremour Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 7, D:1) a +0 club (8, -3, D:1) a +0 dagger (17, 8, D:1) 26 arrows (17, 18, D:1) a +0 club (23, 6, D:1) a +0 whip (26, 20, D:1) a +0 club a +0 whip (39, 29, D:1) a +0 club Level 2 of the Dungeon (3, -7, D:2) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (3, 13, D:2) a +0 quarterstaff (4, -7, D:2) a +0 club a +0 club a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 6, D:2) an adder corpse (6, 12, D:2) a potion of curing (10, 5, D:2) a +0 club a gnoll corpse (10, 6, D:2) a +0 halberd (11, 1, D:2) a +0 whip