Gremour Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (2, 1, D:1) a +0 whip (4, 0, D:1) a +0 spear (9, 16, D:1) 21 stones (20, 33, D:1) a +0 dagger (29, 25, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 7, D:2) a +2 dagger of speed (9, 20, D:2) 3 stones (9, 22, D:2) 2 stones (10, 40, D:2) a +0 naga barding (15, 35, D:2) a +0 club (19, 3, D:2) a +0 whip a +0 dagger a cursed +0 leather armour (24, 37, D:2) a +0 short sword (35, -1, D:2) a +0 club (39, 4, D:2) a +0 club (50, 1, D:2) 19 stones (52, 10, D:2) a +0 shield (53, -10, D:2) a stone (54, -10, D:2) 2 stones (55, -10, D:2) 2 stones (55, 21, D:2) a +0 leather armour (56, -11, D:2) 2 stones (57, 21, D:2) a +0 flail (still there?) a +0 whip (still there?) a cursed +0 spear (still there?) (58, -9, D:2) a +0 dagger (59, 21, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -17, D:3) a +0 leather armour (7, -10, D:3) a stone (7, -6, D:3) a +0 whip (8, -11, D:3) a stone (9, -13, D:3) a stone (10, -13, D:3) 2 stones (11, -14, D:3) a stone (12, -15, D:3) 10 stones a +0 hunting sling (12, -12, D:3) a cursed -3 war axe (13, -15, D:3) a stone a +0 chain mail (14, -15, D:3) 3 stones (15, -7, D:3) 25 stones (18, -18, D:3) 2 needles of sleeping (19, -32, D:3) 18 stones (19, -27, D:3) a +0 club (24, -7, D:3) a +0 long sword (34, -25, D:3) a poisoned needle a +0 blowgun a +0 dagger (37, -26, D:3) a poisoned needle (38, -27, D:3) a poisoned needle (38, -6, D:3) a +0 short sword (39, -28, D:3) a poisoned needle (39, -27, D:3) a poisoned needle (39, -12, D:3) 17 stones (41, -20, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 short sword a +0 flail (0, 1, D:4) a +0 dagger a +0 ring mail (1, 19, D:4) 3 potions of degeneration (2, -9, D:4) a +0 club a +0 dagger a +0 morningstar a +0 leather armour (6, 11, D:4) a +0 hand axe (7, 5, D:4) a +0 buckler (12, -28, D:4) a +0 scale mail (21, -22, D:4) a +0 leather armour (23, 5, D:4) a +0 helmet (34, -22, D:4) a +0 mace a +0 scale mail (36, -22, D:4) a cursed +0 hand axe a +0 club a +0 hand axe a +0 dagger a +0 leather armour (38, -29, D:4) a +2 hand axe of distortion a +0 chain mail (39, -4, D:4) a +0 mace (42, -26, D:4) a +0 robe (44, -24, D:4) 12 sling bullets (55, -22, D:4) 34 sling bullets (59, -30, D:4) a +0 robe (59, -22, D:4) a tomahawk (60, -22, D:4) a tomahawk Level 5 of the Dungeon (9, 44, D:5) 28 arrows (11, 1, D:5) 18 bolts (14, 27, D:5) 9 stones (34, 34, D:5) a +0 rapier (37, 37, D:5) a +0 flail (40, 19, D:5) a +0 trident (41, 42, D:5) a +0 ring mail (44, 15, D:5) a cursed -2 spear (47, -2, D:5) a +0 short sword (47, 9, D:5) 12 arrows Level 6 of the Dungeon (0, 0, D:6) 24 stones (6, 8, D:6) a +0 giant club (9, 24, D:6) 14 stones (10, -9, D:6) a +0 giant club (10, -7, D:6) a +0 falchion (11, -17, D:6) 10 stones (18, -14, D:6) a +0 great sword (20, -20, D:6) a +0 dagger a +0 robe (24, -20, D:6) an arrow (25, -20, D:6) a +0 leather armour a cursed +2 halberd a +0 robe (25, 22, D:6) a cursed -3 dagger (26, -20, D:6) a +4 dagger a cursed +0 robe a +0 robe a +0 dagger a +0 robe a +0 shortbow 13 arrows (27, -20, D:6) a +0 war axe a +0 spear a +0 robe (29, -20, D:6) an arrow (30, -20, D:6) an arrow (35, 7, D:6) a book of Misfortune a scroll of fog (37, -16, D:6) 2 arrows (41, -4, D:6) 17 arrows a +0 shortbow (43, -4, D:6) an arrow (45, -4, D:6) an arrow (45, -3, D:6) an arrow (46, -2, D:6) 2 arrows (47, -2, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 club (10, -12, D:7) a +0 flail (32, -13, D:7) 17 stones (47, -14, D:7) a +0 pair of boots (50, -3, D:7) 27 stones (50, -2, D:7) a +0 mace (58, -8, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) 16 arrows (3, -14, D:8) 22 stones (9, -3, D:8) a +0 dagger a stone (12, -2, D:8) a +0 club (13, -2, D:8) 2 stones (14, -2, D:8) a stone (19, -15, D:8) a +0 quarterstaff a +2 hunting sling of freezing 28 sling bullets a +0 leather armour a +0 falchion 3 tomahawks a +0 mace a +4 dagger of freezing a +0 robe a +0 hand axe a cursed +0 short sword (19, -14, D:8) a tomahawk 2 sling bullets (19, -9, D:8) 2 sling bullets (20, -9, D:8) a +0 short sword (21, -12, D:8) a +1 dagger of electrocution a +0 robe (22, -9, D:8) a +4 short sword a +0 ring mail (22, -8, D:8) a sling bullet (25, -23, D:8) a +0 ring mail (25, -11, D:8) a +0 falchion a +0 ring mail a +0 dagger a +0 robe a +0 morningstar (26, -11, D:8) a -1 short sword (27, -11, D:8) a +0 dagger a +0 robe a +0 club a +0 ring mail (27, 24, D:8) a scroll of noise (28, -7, D:8) 21 stones (28, 29, D:8) a book of Maledictions (29, -9, D:8) a +2 dagger of freezing a +0 robe (36, 22, D:8) 17 stones (37, 14, D:8) a +0 giant club a throwing net (38, 25, D:8) a +2 dagger of speed (49, 16, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +2 mace of draining a +0 hand axe a +0 chain mail a +0 war axe a +0 leather armour (0, 1, D:9) a +1 dagger of venom a +0 ring mail (0, 10, D:9) a +0 arbalest (1, 2, D:9) a +0 dagger (3, 6, D:9) a +0 whip a +0 robe (3, 7, D:9) a +0 flail (4, 6, D:9) 2 tomahawks (9, -24, D:9) 15 stones (13, -4, D:9) a +0 giant club (21, -13, D:9) 25 sling bullets (40, -30, D:9) a +0 flail (41, -31, D:9) a +0 chain mail a +0 war axe (41, -30, D:9) a +0 leather armour (unseen) (41, -23, D:9) a +0 giant club (42, -29, D:9) a +0 dagger (46, -25, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (2, -9, D:10) a +0 short sword a +0 buckler (5, -5, D:10) a +0 dagger a +0 robe (10, 20, D:10) 14 sling bullets (11, -11, D:10) a +0 troll leather armour (15, -13, D:10) the -2 buckler "Wilealub" {rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (31, -29, D:10) a cursed +0 dagger a +0 robe a +0 mace a +0 robe (31, -28, D:10) a cursed +0 long sword a +0 robe (32, -29, D:10) a cursed +0 war axe a +0 robe (34, 21, D:10) a +0 chain mail (37, -7, D:10) a +0 giant club (40, 7, D:10) 23 bolts (41, -18, D:10) a +0 whip a +0 spear (41, -17, D:10) a -2 spear (42, -17, D:10) a +0 spear (48, -25, D:10) a potion of lignification (50, -24, D:10) 15 arrows (50, -22, D:10) 19 sling bullets Level 11 of the Dungeon [Shop] Dedaat's Book Emporium a book of the Earth (1105 gold) a book of Minor Magic (340 gold) a book of Summonings (1190 gold) a book of Changes (425 gold) a book of Party Tricks (850 gold) a book of Maledictions (425 gold) a book of Air (595 gold) [Shop] Ruam's Weapon Boutique a +0 hand axe (45 gold) 18 stones (27 gold) a +0 battleaxe (97 gold) a +0 shortbow (45 gold) a +0 spear (45 gold) 16 stones (24 gold) a +5 vampiric lajatang (1080 gold) [Shop] Makoumm's Jewellery Shoppe the ring "Zokhlis" {rF+ rC- Str+2 Dex+2} (501 gold) [ring of protection from fire] It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. a +4 ring of strength (405 gold) a +5 ring of strength (618 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of stealth (262 gold) a +1 ring of evasion (45 gold) a cursed ring of loudness (67 gold) an uncursed ring of stealth (262 gold) an uncursed ring of protection from cold (375 gold) a +2 ring of evasion (150 gold) an uncursed ring of fire (375 gold) an uncursed amulet of faith (600 gold) (0, 0, D:11) a +0 shortbow (0, 15, D:11) a +0 short sword (3, 12, D:11) a +1 flail of pain a +0 plate armour (4, 14, D:11) a +0 war axe (5, 2, D:11) 30 arrows (5, 14, D:11) a +0 hand axe (unseen) (6, 6, D:11) a +0 scale mail (10, 21, D:11) a +0 falchion a +0 scale mail 12 gold pieces (10, 22, D:11) a +0 war axe (11, 20, D:11) a stone (11, 23, D:11) a stone (11, 24, D:11) a stone (11, 27, D:11) a +0 dagger of freezing 12 stones (20, 17, D:11) a +0 great sword a +0 chain mail (21, 27, D:11) a +0 hand axe (22, 0, D:11) a +0 club (24, -2, D:11) a +0 morningstar (30, 12, D:11) a +0 plate armour (37, 25, D:11) an arrow (40, -3, D:11) a +0 hand axe a +0 troll leather armour (40, 26, D:11) a +0 shortbow 12 arrows (43, 30, D:11) a +0 chain mail (46, -7, D:11) the +4 war axe "Hydrabane" {freeze, +Rage rC+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It lets you go berserk. (47, 1, D:11) 25 arrows (49, 20, D:11) a +0 dire flail (50, -7, D:11) a +0 hand crossbow (50, -4, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 spear (0, 1, D:12) a +0 club a +0 spear (0, 2, D:12) a +0 trident a +0 ring mail (3, 3, D:12) a throwing net (10, -22, D:12) a +1 dagger of freezing (unseen) (13, -11, D:12) a +0 whip the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 47 gold pieces (6, 14, Abyss:2) a scroll of identify