Gremour Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (3, -22, D:1) 2 curare-tipped needles (9, 2, D:1) a cursed +0 club (10, -16, D:1) 22 stones (14, -32, D:1) a +0 club (15, -31, D:1) a +2 dagger of electrocution (20, 10, D:1) a +0 club (23, -14, D:1) a +0 club (23, 7, D:1) a +0 spear (35, -9, D:1) a +0 ring mail (36, -18, D:1) a stone (37, -20, D:1) a +0 short sword 2 stones (37, -19, D:1) 2 stones (still there?) a stone (still there?) a +0 dagger (still there?) (39, -19, D:1) a +0 club 3 stones (40, -19, D:1) a stone (43, -19, D:1) a +0 short sword (43, -2, D:1) 23 stones (58, -16, D:1) a -1 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (14, 9, D:2) 7 stones (22, -9, D:2) a +0 dagger (26, 14, D:2) a +0 dagger (27, 13, D:2) a +0 club 6 bolts (35, -10, D:2) 9 poisoned needles (37, -4, D:2) 12 sling bullets (51, 3, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (14, 8, D:3) a +0 dagger (17, 43, D:3) a bread ration (26, -7, D:3) 21 sling bullets (27, 4, D:3) an arrow (27, 56, D:3) a kobold corpse (skeletalised by now) (28, 4, D:3) a +0 club (29, -1, D:3) a +0 ring mail (29, 4, D:3) a +0 shortbow 9 arrows (42, 52, D:3) an uncursed amulet of harm (54, 5, D:3) a +0 dagger