Gremour Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (3, -15, D:1) a +0 club (7, -10, D:1) 11 arrows (10, -6, D:1) a +0 leather armour (28, -6, D:1) a +0 dagger (33, 21, D:1) a cursed -3 dagger (38, 7, D:1) a +0 club (45, 1, D:1) a +0 club (45, 13, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) 21 arrows (6, 29, D:2) a stone (7, 28, D:2) a stone (7, 31, D:2) 22 stones (7, 33, D:2) a stone (7, 35, D:2) a cursed +0 short sword (unseen) (11, 26, D:2) a +0 club (17, 19, D:2) a +0 club a +0 robe (18, 7, D:2) a +0 club (19, 2, D:2) 18 stones (21, 32, D:2) a +0 short sword (22, 32, D:2) a +0 club (23, 32, D:2) a +0 short sword a +0 hunting sling 23 sling bullets (31, 30, D:2) a +0 hand axe (35, 23, D:2) a +0 spear (36, 23, D:2) a +0 club a +0 flail a +0 flail a +0 club (40, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (16, 14, D:3) a +0 dagger (22, 5, D:3) 22 stones (23, 5, D:3) a +0 robe (25, 13, D:3) a +0 club (29, -18, D:3) a +0 hunting sling (29, -12, D:3) a +0 pair of boots (29, 12, D:3) a +0 club (33, -23, D:3) 4 stones (35, -12, D:3) a tomahawk (36, -13, D:3) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +2 dagger of protection a +0 ring mail 2 tomahawks (39, -23, D:3) a +0 dagger (40, -23, D:3) a +0 spear (40, -5, D:3) a +0 leather armour (42, -23, D:3) a +0 whip (51, 11, D:3) a +0 dagger (57, -18, D:3) a +0 whip (57, -10, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Pireacex's Jewellery Boutique an uncursed amulet of regeneration (300 gold) an uncursed ring of fire (250 gold) a +2 ring of intelligence (75 gold) an uncursed ring of stealth (175 gold) a cursed -3 ring of evasion (20 gold) a +4 ring of dexterity (270 gold) a cursed ring of teleportation (45 gold) an uncursed amulet of regeneration (300 gold) (0, 0, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 robe (1, 0, D:4) a +0 dagger (2, -1, D:4) a +0 club (6, -3, D:4) 4 tomahawks (11, -16, D:4) 8 arrows (12, -4, D:4) 24 arrows (15, 12, D:4) a +0 short sword (16, 12, D:4) a +0 ring mail a +0 dagger of venom (22, -8, D:4) a +0 giant club (23, 8, D:4) a +0 leather armour (31, 5, D:4) a +0 club (38, 21, D:4) a scroll of enchant armour Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -23, D:5) a +0 hand axe (6, 9, D:5) a +0 dagger (6, 11, D:5) a +2 animal skin (13, 17, D:5) 4 stones (14, 18, D:5) a +0 halberd a +0 whip a +0 spear a +0 spear (14, 19, D:5) a +0 whip a cursed +0 robe (16, 14, D:5) a +0 chain mail (18, -12, D:5) a +0 scale mail (30, 4, D:5) 27 sling bullets (31, -13, D:5) a +0 dagger (39, -22, D:5) a +0 dagger (44, -21, D:5) a +0 whip (44, 17, D:5) a +0 shortbow (46, -25, D:5) 19 stones (48, -26, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (5, 12, D:6) a +0 robe (6, 34, D:6) 27 stones (24, 3, D:6) 17 stones (27, 18, D:6) a +0 whip a +0 ring mail (28, 19, D:6) a +0 short sword a cursed -1 ring mail a +0 club (29, 21, D:6) a +0 dagger a +0 robe (33, 27, D:6) 18 gold pieces (39, 44, D:6) a +0 mace of crushing (40, 45, D:6) a cursed -1 mace (42, 23, D:6) a +0 dagger a +0 robe (43, 27, D:6) a wand of flame (8/48) (45, 15, D:6) 21 bolts (45, 43, D:6) a +3 quarterstaff of chaos a +0 cloak a +0 mace (46, 24, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (46, 44, D:6) a cursed -2 mace (47, 42, D:6) a +1 mace of venom (50, 25, D:6) a +0 halberd a cursed -2 shortbow 22 arrows a +0 club (51, 26, D:6) an arrow (51, 27, D:6) an arrow (51, 28, D:6) 2 arrows (51, 29, D:6) an arrow (51, 30, D:6) an arrow (51, 41, D:6) 15 poisoned needles (52, 31, D:6) 3 arrows (54, -4, D:6) a +0 scale mail (54, -3, D:6) a +0 hand axe (55, 20, D:6) a +0 chain mail a +0 long sword (57, -2, D:6) an arrow (58, -1, D:6) an arrow (59, 0, D:6) an arrow (60, 1, D:6) an arrow (61, 2, D:6) an arrow (61, 4, D:6) a +0 shortbow 19 arrows (62, 27, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Jiomukle's Weapon Emporium a +0 quarterstaff (56 gold) a +0 war axe (49 gold) 18 arrows (50 gold) the +2 morningstar of Desyim {venom, rPois MR+} (442 gold) It poisons the flesh of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. a cursed -2 falchion (1 gold) a +0 hand crossbow (49 gold) a +0 club (14 gold) a +0 long sword (49 gold) a +0 shortbow (42 gold) a +3 mace of protection (288 gold) (0, 0, D:7) 18 arrows (9, -5, D:7) 16 bolts (14, -12, D:7) a +0 hand axe (18, -15, D:7) a +0 robe a cursed -2 dagger (18, -14, D:7) a +0 club a cursed +0 club a cursed +0 ring mail a +0 dagger a +0 flail (22, -19, D:7) a +0 scale mail (27, 9, D:7) 21 stones (28, 2, D:7) a +0 trident (34, 11, D:7) 7 curare-tipped needles (36, -14, D:7) 15 sling bullets (38, -15, D:7) a +0 helmet (40, -18, D:7) an arrow (41, -18, D:7) an arrow (42, -18, D:7) 2 arrows (43, -18, D:7) an arrow (43, -13, D:7) a +0 naga barding (44, -19, D:7) an arrow (44, -13, D:7) 10 stones (45, -19, D:7) an arrow (47, -19, D:7) a +0 shortbow 10 arrows (49, 15, D:7) a +0 hand axe a +0 flail a +0 scale mail a +0 mace a +0 leather armour a +0 vampiric hand axe a cursed +0 plate armour (52, 14, D:7) a +0 dagger Level 8 of the Dungeon (17, -3, D:8) 15 stones (20, -5, D:8) 22 stones (21, 11, D:8) a +0 dagger a +0 robe (26, -22, D:8) a +1 dagger of speed (29, 21, D:8) 22 stones (30, -12, D:8) a +0 robe (33, 22, D:8) a +0 giant club a +0 giant club (39, 27, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail (1, -1, D:9) a tomahawk a +0 short sword a +0 leather armour (1, 0, D:9) a +0 hand axe a +0 leather armour (1, 1, D:9) a +0 hand axe 2 tomahawks a +0 chain mail (2, 3, D:9) a +0 pair of boots (10, 5, D:9) 22 stones (18, 0, D:9) a +0 dagger of speed a +0 robe (22, -2, D:9) 2 tomahawks (23, -3, D:9) a +0 club (25, -6, D:9) a +0 long sword a +0 chain mail (26, -6, D:9) a +0 chain mail (26, -5, D:9) a +0 hand axe (27, 1, D:9) 12 poisoned needles (30, 21, D:9) 5 poisoned needles (37, 3, D:9) a +0 dire flail a +0 giant spiked club (41, -6, D:9) a +0 robe (44, 2, D:9) a +0 dagger (44, 16, D:9) a +0 giant spiked club (44, 26, D:9) 29 stones Level 10 of the Dungeon (0, 0, D:10) 7 sling bullets (0, 7, D:10) 3 arrows (0, 19, D:10) a +0 trident (1, 25, D:10) a +0 dire flail a +0 giant spiked club (8, -3, D:10) a cursed ring of teleportation (13, 1, D:10) 21 arrows (16, 28, D:10) a +0 giant club a +0 giant club (17, 12, D:10) 12 arrows (24, -8, D:10) a +0 short sword a +0 dagger a +0 leather armour (25, -8, D:10) a +0 falchion a +0 ring mail (29, 23, D:10) a +0 long sword a +0 scimitar (31, 11, D:10) a +0 quarterstaff (33, 31, D:10) a +0 hand axe a +0 leather armour (33, 32, D:10) a +0 war axe a +0 shortbow a +0 scale mail (34, 32, D:10) a +0 dagger a +0 robe (36, 19, D:10) 15 arrows (36, 22, D:10) 15 stones Level 11 of the Dungeon [Shop] Xohekunn's Assorted Antiques a scroll of torment (240 gold) 3 scrolls of remove curse (288 gold) a scroll of enchant armour (240 gold) a +2 quarterstaff of crushing (576 gold) a wand of iceblast (8/15) (384 gold) a +0 chain mail (144 gold) a crystal ball of energy (640 gold) a scroll of blinking (240 gold) a scroll of recharging (304 gold) a potion of flight (96 gold) the +5 shortbow "Rackited" {flame, rN++} (1532 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. a +0 leather armour (64 gold) [Shop] Qywavoh's Distillery a potion of magic (128 gold) a potion of heal wounds (80 gold) a potion of flight (48 gold) 2 potions of resistance (320 gold) a potion of lignification (48 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) 2 potions of might (128 gold) a potion of lignification (48 gold) 2 potions of lignification (96 gold) a potion of curing (48 gold) [Shop] Ystuaman's Gadget Shop a lightning rod (4/4) (520 gold) a wand of confusion (28/48) (292 gold) a wand of confusion (6/48) (78 gold) a sack of spiders (260 gold) a sack of spiders (260 gold) a wand of scattershot (4/9) (312 gold) a wand of polymorph (9/24) (143 gold) a wand of acid (8/15) (312 gold) [Shop] Hoick's Gadget Boutique a lightning rod (4/4) (640 gold) a wand of flame (27/48) (232 gold) a wand of random effects (31/48) (264 gold) a wand of acid (4/15) (256 gold) a wand of polymorph (9/24) (176 gold) a wand of polymorph (20/24) (352 gold) a lightning rod (4/4) (640 gold) a fan of gales (640 gold) a lamp of fire (640 gold) a wand of random effects (16/48) (144 gold) a wand of flame (27/48) (232 gold) a phantom mirror (480 gold) (0, 0, D:11) 7 sling bullets (7, -12, D:11) 15 bolts (11, -12, D:11) a +0 mace (15, -11, D:11) 13 stones (19, -21, D:11) a +0 trident (20, -21, D:11) a +0 war axe a +0 chain mail (21, -22, D:11) a +0 dagger a +0 robe (32, -32, D:11) a +0 spear a +0 robe (32, -12, D:11) a large rock (33, -35, D:11) a +0 short sword a +2 shortbow of velocity 5 arrows (33, -34, D:11) a +0 short sword a cursed +4 flail a +0 robe (33, -33, D:11) an arrow a +0 battleaxe a +0 robe a +4 hand axe of freezing a +0 robe (34, -35, D:11) a cursed +0 robe a cursed +0 great sword a stone (35, -35, D:11) 3 stones (35, -12, D:11) 2 large rocks (36, -33, D:11) a stone (38, -32, D:11) 21 stones (38, -30, D:11) a +0 scale mail (42, -35, D:11) a +0 dagger (44, -22, D:11) 2 arrows (45, -23, D:11) an arrow (45, -22, D:11) an arrow (46, -23, D:11) an arrow (47, -32, D:11) an arrow (49, 5, D:11) a +0 shortbow 13 arrows (50, 6, D:11) an arrow (50, 13, D:11) a +0 long sword (51, 7, D:11) 2 arrows (53, -28, D:11) a +0 leather armour (53, -27, D:11) a +0 trident a +0 chain mail (53, -26, D:11) a +0 hand axe (53, -24, D:11) an arrow Level 12 of the Dungeon [Shop] Nivic's Weapon Shop a +0 giant spiked club (30 gold) 29 stones (46 gold) the +11 giant club of Evolution {holy, +Inv rF- Dex+3} (1140 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It makes you vulnerable to fire. It lets you turn invisible. a +0 whip (40 gold) a +4 mace of holy wrath (438 gold) a +0 flail (56 gold) a +1 quarterstaff of holy wrath (227 gold) a +0 war axe (56 gold) a +0 short sword (48 gold) a +0 hand crossbow (56 gold) [Shop] Jiudile's Antique Armour Boutique a +1 scale mail of magic resistance (496 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +0 helmet (139 gold) a +0 scale mail (124 gold) a +2 pair of boots of running (1286 gold) a +0 chain mail (139 gold) a +0 plate armour (713 gold) a +0 scale mail (124 gold) a +1 buckler of protection (511 gold) a +0 plate armour (713 gold) a +0 scale mail (124 gold) [Shop] Koffag's Antique Weapon Shop a +0 great sword (149 gold) a +2 hunting sling of velocity (326 gold) a +2 hand axe of flaming (400 gold) a +2 fustibalus of flaming (897 gold) a +0 mace (69 gold) a +0 long sword (80 gold) a +0 hand axe (69 gold) the +5 halberd "Cahig" {venom, -Tele rPois rC++ Int+4} (1409 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It greatly protects you from cold. It protects you from poison. It prevents most forms of teleportation. a +1 great sword of draining (430 gold) a +0 scimitar (92 gold) [Shop] Qygrone's Antique Armour Boutique a +0 scale mail (152 gold) a +0 pair of gloves (171 gold) a +2 robe of cold resistance (672 gold) a +0 chain mail (171 gold) a +0 chain mail (171 gold) a +0 robe (26 gold) a +0 ring mail (152 gold) a +0 chain mail (171 gold) a +2 cloak of magic resistance (817 gold) a +0 robe (26 gold) (0, 0, D:12) a +0 ring mail (2, -8, D:12) a +0 chain mail (2, 1, D:12) a +0 dagger (10, 11, D:12) a +0 leather armour (15, -24, D:12) a +0 shortbow 23 arrows (16, -25, D:12) a +0 shortbow a +0 hand axe a +0 shortbow 31 arrows (16, -24, D:12) a +0 shortbow 20 arrows (17, -34, D:12) 20 stones (17, -25, D:12) 7 arrows (17, -24, D:12) a +0 shortbow 11 arrows (17, -23, D:12) a +0 shortbow 6 arrows (18, -25, D:12) an arrow (18, -24, D:12) 3 arrows (19, -24, D:12) an arrow (20, -24, D:12) an arrow (21, -26, D:12) an arrow (21, -22, D:12) an arrow (24, -16, D:12) a +0 shortbow 12 arrows (24, -14, D:12) 2 arrows (25, -10, D:12) an arrow (26, -14, D:12) a +0 giant club a +0 dire flail (26, -12, D:12) an arrow (37, -6, D:12) a +0 war axe (50, -18, D:12) 8 bolts Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (6, 13, D:13) a cursed +0 war axe a +0 plate armour (6, 14, D:13) a +0 shortbow (7, 14, D:13) a +0 shortbow 2 bolts (8, 15, D:13) a cursed -1 shortbow (8, 16, D:13) a +0 arbalest 22 bolts (8, 18, D:13) a +0 club a stone (8, 19, D:13) a +0 longbow (9, 16, D:13) a +0 club (9, 18, D:13) a stone (unseen) (9, 19, D:13) a +0 shortbow (9, 20, D:13) a +0 short sword (10, 14, D:13) a stone (10, 20, D:13) a +0 dagger a +0 robe a +0 club a +0 leather armour (11, 21, D:13) a +0 dagger a +0 robe (12, 25, D:13) a +0 scimitar a +0 chain mail (14, 11, D:13) a large rock a +0 giant club a +0 shortbow (15, 36, D:13) a +0 morningstar (16, 11, D:13) a large rock (18, 4, D:13) a +0 scimitar (18, 10, D:13) the +3 fustibalus of Currency {velocity, Dex+3} Any stone fired from it inflicts extra damage. It affects your dexterity (+3). (18, 14, D:13) a large rock (20, 15, D:13) 2 large rocks (22, 19, D:13) a potion of degeneration (22, 20, D:13) 13 stones (25, 18, D:13) a cursed -1 leather armour (25, 32, D:13) a +0 glaive (26, 16, D:13) 10 poisoned needles (30, 18, D:13) a scroll of amnesia (still there?) a +0 battleaxe (still there?) a scroll of amnesia (still there?) (34, 4, D:13) a +2 centaur barding of flying a +0 robe a +0 dagger a +0 leather armour a +0 battleaxe a +0 long sword a +0 battleaxe a +0 dagger a +0 club (35, 3, D:13) a +0 robe a +0 dagger (35, 4, D:13) a +0 chain mail 2 tomahawks a +0 hand axe (35, 5, D:13) a +0 scimitar (36, 6, D:13) a stone Level 14 of the Dungeon (0, 0, D:14) a +0 dire flail a +0 hand axe (0, 1, D:14) a +0 dire flail (13, -35, D:14) a +0 leather armour (14, -43, D:14) 2 tomahawks (24, -11, D:14) 13 stones (28, -45, D:14) a +0 shield (34, 7, D:14) a +0 quarterstaff (39, 2, D:14) a +0 shortbow (40, 2, D:14) a +0 shortbow (41, 0, D:14) a +0 shortbow a cursed +0 shortbow (41, 1, D:14) a +0 shortbow (43, -18, D:14) a +0 leather armour (50, -39, D:14) a +1 scimitar of flaming a +3 scimitar of flaming (61, -10, D:14) a +1 flail of venom (62, -32, D:14) 29 stones (62, 4, D:14) a +3 rapier (63, -27, D:14) a +0 giant spiked club (63, -14, D:14) a +0 shortbow of velocity (63, -13, D:14) a +0 shortbow (63, -11, D:14) 12 poisoned needles (64, -11, D:14) a +0 shortbow (65, -14, D:14) a +3 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 plate armour (1, 0, D:15) a +2 great sword (2, 33, D:15) 31 stones (3, 31, D:15) a +0 falchion (5, 34, D:15) a +0 leather armour (11, 10, D:15) a +0 leather armour (13, 11, D:15) a +0 leather armour (23, 25, D:15) a +1 robe of fire resistance (23, 31, D:15) 7 curare-tipped needles (36, 30, D:15) the +3 rapier "Hoymyito" {flame, *Drain rPois rC+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. It protects you from poison. It causes draining when unequipped. (38, 19, D:15) a +0 robe a +0 dagger a +0 hand axe (45, 12, D:15) a +0 robe a +0 trident (50, 0, D:15) a +0 dire flail a +0 dire flail (58, -7, D:15) a +0 falchion (61, -4, D:15) a +0 ring mail (62, -7, D:15) 23 stones (64, 7, D:15) a +0 chain mail (65, 4, D:15) an uncursed ring of loudness the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 2, Orc:1) a +0 mace (1, 1, Orc:1) a +0 robe a +0 dagger (1, 3, Orc:1) a +0 giant club a +0 plate armour a +0 mace (2, 1, Orc:1) a +0 scale mail a +0 flail (3, 1, Orc:1) a +0 dagger (3, 4, Orc:1) a +0 robe a +1 dagger of draining (4, 3, Orc:1) a +0 giant spiked club (5, 3, Orc:1) a +0 flail (19, 35, Orc:1) a +0 scimitar a +0 chain mail (20, 36, Orc:1) a cursed -2 club a +0 club (20, 37, Orc:1) a +0 leather armour (20, 41, Orc:1) a +0 club (22, 39, Orc:1) a throwing net (22, 40, Orc:1) a +0 short sword (23, 39, Orc:1) a +0 whip (23, 40, Orc:1) a +0 dagger a +0 falchion (24, 40, Orc:1) a +0 trident a cursed +0 plate armour (24, 41, Orc:1) a +0 dagger (46, 3, Orc:1) a +0 chain mail 3 tomahawks a +0 mace (47, 3, Orc:1) a tomahawk a +0 club (47, 4, Orc:1) a +0 robe a +0 dagger (48, 0, Orc:1) a tomahawk (48, 2, Orc:1) a tomahawk (48, 4, Orc:1) a +0 robe a cursed -1 dagger (48, 5, Orc:1) a +0 leather armour a cursed +0 dagger Level 2 of the Orcish Mines [Shop] Zufe's Antique Armour Shoppe a scarf of spirit shield (243 gold) a +0 pair of boots (121 gold) the +1 leather armour "Xirgh" {rPois rC- rCorr SInv} (567 gold) It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It protects you from acid and corrosion. a cursed +0 pair of gloves (40 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 naga barding (621 gold) the +1 plate armour of Teras {*Corrode rF++ Int+3} (1436 gold) It affects your intelligence (+3). It greatly protects you from fire. It may corrode you when you take damage. a +0 pair of boots (121 gold) [Shop] Fecogruu's Assorted Antiques a scroll of fear (87 gold) a +0 scale mail (100 gold) a book of Burglary (1875 gold) a +0 plate armour (575 gold) [Shop] Kaureczaqa's Magic Scroll Shoppe a scroll of remove curse (48 gold) a scroll of fog (32 gold) a scroll of magic mapping (56 gold) a scroll of identify (32 gold) a scroll of amnesia (56 gold) a scroll of teleportation (48 gold) a scroll of recharging (152 gold) a scroll of remove curse (48 gold) a scroll of remove curse (48 gold) a scroll of recharging (152 gold) a scroll of identify (32 gold) a scroll of fear (56 gold) [Shop] Nadoggul's Antique Weapon Shop a +4 falchion of holy wrath (712 gold) a +0 club (26 gold) the cursed +0 morningstar of Zoqux {crush, Dex+4} (478 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It has a curse placed upon it. a +3 mace of holy wrath (582 gold) a +0 quarterstaff (104 gold) a +0 glaive of flaming (356 gold) a +1 hand axe of chopping (299 gold) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (1253 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 spear (78 gold) a +0 trident (91 gold) a +0 rapier (104 gold) (0, 0, Orc:2) a +0 giant spiked club (11, 4, Orc:2) a +0 giant club (11, 5, Orc:2) a +0 giant spiked club (13, 5, Orc:2) a +0 giant club (16, 5, Orc:2) a +0 giant club (17, 4, Orc:2) a +0 giant club (17, 5, Orc:2) a +0 giant spiked club (17, 6, Orc:2) a cursed -1 giant club (17, 11, Orc:2) a +0 hand axe (17, 12, Orc:2) a +0 chain mail a +3 war axe (18, 4, Orc:2) a cursed -3 giant spiked club (18, 8, Orc:2) a +0 leather armour a +0 club (19, 11, Orc:2) a +0 ring mail a +0 trident 3 tomahawks a +0 flail (20, 5, Orc:2) a +0 giant club (21, 5, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (22, 6, Orc:2) a +0 dire flail of holy wrath a +0 giant club (22, 10, Orc:2) a +0 club (22, 11, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (22, 12, Orc:2) a cursed +0 chain mail a +0 glaive (23, 4, Orc:2) a +0 giant club a +0 giant spiked club (23, 5, Orc:2) a +0 giant club (23, 6, Orc:2) a +0 dire flail a +0 giant club a +0 robe a +0 giant spiked club (23, 7, Orc:2) a +0 giant club (24, 3, Orc:2) a +0 giant spiked club a +0 giant spiked club (24, 4, Orc:2) a +0 giant club (24, 5, Orc:2) a +0 giant club (25, 5, Orc:2) a +0 giant club (unseen) (26, 1, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (27, -2, Orc:2) a +0 giant spiked club a +0 giant club (27, -1, Orc:2) a +0 giant club a +0 robe a +0 halberd (27, 0, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (27, 1, Orc:2) a +0 giant club a +0 giant club a +0 dire flail (27, 2, Orc:2) a +0 giant club (28, -2, Orc:2) a +0 dire flail of protection a cursed -3 giant club a +0 robe (28, -1, Orc:2) a +0 giant club a +0 giant spiked club (28, 0, Orc:2) a +0 robe a +0 spear (28, 1, Orc:2) a +0 giant club (29, -1, Orc:2) a cursed -1 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 needles of sleeping (14, -1, Lair:1) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the +8 ring mail of Understanding {Str+2} It affects your strength (+2). the +0 cloak "Qeenlewuck" {Int-2 Dex+3} It affects your intelligence (-2). It affects your dexterity (+3). (15, -1, Lair:1) a +4 ring of protection an uncursed ring of teleportation an uncursed ring of stealth the +7 ring mail "Leellib" {Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). a +2 ring mail of positive energy a +2 leather armour of poison resistance (16, -17, Lair:1) a +0 ring mail (16, -1, Lair:1) 2 potions of magic the Reference Book on Ghastly Dislocation Spells Type Level a - Animate Skeleton Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 d - Simulacrum Ice/Necromancy 6 e - Controlled Blink Translocation 8 a book of Clouds a wand of iceblast (11/15) (17, -1, Lair:1) a crystal ball of energy 348 arrows 8 meat rations a Fen Folio a +3 longbow of flaming +0 acid dragon scales 8 royal jellies 12 bread rations (17, 12, Lair:1) a +0 robe (18, -1, Lair:1) a wand of flame (24/48) (62, 25, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (8, -10, Lair:2) 8 poisoned needles (8, -3, Lair:2) a +0 battleaxe (8, 33, Lair:2) a +0 robe (10, -7, Lair:2) a cursed +0 club (17, 40, Lair:2) the +1 robe of Claustrophobia {rF+ Dex+6} It affects your dexterity (+6). It protects you from fire. (18, 19, Lair:2) a +0 leather armour (21, 9, Lair:2) a wand of random effects (28/48) (28, 44, Lair:2) 24 arrows (31, 10, Lair:2) a +0 plate armour (32, 22, Lair:2) 25 stones (unseen) (36, 24, Lair:2) a +0 rapier (51, 33, Lair:2) a Young Poisoner's Handbook a book of Changes Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 stones (0, 30, Lair:3) a +0 chain mail (23, 45, Lair:3) 3 large rocks (25, 14, Lair:3) 15 sling bullets (26, 51, Lair:3) a +0 pair of gloves (35, 42, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 bolts (19, 6, Lair:4) a +0 ring mail (28, 8, Lair:4) 10 arrows (28, 13, Lair:4) a +0 robe (29, -15, Lair:4) 27 bolts (31, -26, Lair:4) a book of Changes (50, -12, Lair:4) 5 arrows (52, -21, Lair:4) 15 stones (56, 9, Lair:4) a +0 robe (57, -13, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 morningstar (6, 2, Lair:5) a +0 dagger (8, 30, Lair:5) a +0 battleaxe of flaming a +0 scale mail (17, 35, Lair:5) a +1 pair of gloves (35, 5, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of gloves (4, 1, Lair:6) a +0 robe (6, -9, Lair:6) 27 bolts (13, 14, Lair:6) a scroll of immolation (15, -13, Lair:6) a +0 ring mail (25, -1, Lair:6) 27 bolts (33, 14, Lair:6) a wand of random effects (18/48) a wand of flame (9/48) a wand of random effects (29/48) a book of Air a book of Minor Magic a scroll of fog a wand of flame (29/48) (34, 13, Lair:6) a +1 glaive of venom (34, 15, Lair:6) a scroll of noise (35, 13, Lair:6) a +0 helmet (36, 15, Lair:6) 17 bolts (39, 27, Lair:6) 9 arrows (43, -6, Lair:6) a +0 club Level 1 of the Shoals [Shop] Apritesk's Weapon Emporium a +0 hand crossbow of flaming (116 gold) a +0 club (14 gold) a cursed -3 giant spiked club (1 gold) 24 stones (33 gold) a +0 trident (49 gold) a +3 shortbow (280 gold) 6 stones (8 gold) a +0 battleaxe (91 gold) a +2 battleaxe of chopping (303 gold) a +3 scimitar of slicing (322 gold) a +0 spear (42 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (1475 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (0, 0, Shoals:1) the +2 plate armour "Utinokhe" {rPois rF+ Int+4 Dex-5} It affects your intelligence (+4). It affects your dexterity (-5). It protects you from fire. It protects you from poison. (10, -25, Shoals:1) a +0 shortbow (17, -22, Shoals:1) a +0 spear (22, -28, Shoals:1) a large rock (22, -27, Shoals:1) a large rock (22, -24, Shoals:1) 2 large rocks a +0 trident (24, -24, Shoals:1) a +0 trident (24, -23, Shoals:1) a +0 leather armour 5 javelins a +1 spear of venom (25, -24, Shoals:1) 3 javelins (31, -30, Shoals:1) 2 javelins (34, -7, Shoals:1) a large rock (34, -2, Shoals:1) a large rock (34, 14, Shoals:1) a +0 rapier (35, -4, Shoals:1) a large rock (35, 14, Shoals:1) a +0 trident (36, 14, Shoals:1) a cursed -1 spear a +0 leather armour (37, -38, Shoals:1) a +4 rapier of electrocution (37, -1, Shoals:1) a large rock (37, 16, Shoals:1) a +0 rapier a +0 robe (38, -26, Shoals:1) 22 stones (39, -35, Shoals:1) a +0 trident (40, -38, Shoals:1) a +0 trident (40, -37, Shoals:1) a +2 pair of gloves a throwing net (40, 1, Shoals:1) a cursed -2 spear (41, -37, Shoals:1) a +0 cloak (41, 0, Shoals:1) a phial of floods (41, 2, Shoals:1) a +0 spear (41, 16, Shoals:1) a +0 trident (42, 1, Shoals:1) a cursed -2 flail (46, 6, Shoals:1) a +4 trident of freezing a +0 leather armour Level 2 of the Shoals (0, 0, Shoals:2) 18 bolts (27, -27, Shoals:2) a +0 trident (28, -26, Shoals:2) a +0 robe a cursed -3 rapier (29, -27, Shoals:2) a cursed -3 trident (29, -6, Shoals:2) 21 stones (29, -5, Shoals:2) a +0 spear (31, 15, Shoals:2) a cursed +0 spear (unseen) (32, -6, Shoals:2) a +0 trident a +2 robe of cold resistance a +6 trident of venom 10 stones (32, -5, Shoals:2) a large rock (32, -4, Shoals:2) a +0 trident a +0 leather armour 14 javelins of returning a +4 spear of venom (32, 14, Shoals:2) 4 javelins (33, -7, Shoals:2) 2 stones (33, -6, Shoals:2) a +0 trident (33, -4, Shoals:2) 15 sling bullets a +0 hunting sling a +0 club (33, 13, Shoals:2) a +0 trident a javelin (34, -20, Shoals:2) a +0 falchion (34, -19, Shoals:2) a +0 trident (34, -8, Shoals:2) a large rock a stone (34, -6, Shoals:2) a +0 trident (34, -4, Shoals:2) a +0 trident a +0 robe a +5 rapier of venom a +0 trident (34, 3, Shoals:2) a scroll of fog (34, 14, Shoals:2) a javelin (35, 3, Shoals:2) a wand of digging (17/24) (35, 14, Shoals:2) a javelin (36, -10, Shoals:2) a stone (36, 14, Shoals:2) a javelin (37, -15, Shoals:2) a throwing net (37, 14, Shoals:2) a javelin (38, 14, Shoals:2) a javelin (39, -27, Shoals:2) 23 bolts (43, -4, Shoals:2) a +0 spear (49, -6, Shoals:2) a +0 glaive Level 3 of the Shoals [Shop] Taunk's General Store a +0 plate armour (460 gold) a +0 great sword (130 gold) a scroll of teleportation (60 gold) 14 poisoned needles (112 gold) a +0 blowgun (50 gold) 26 stones (52 gold) a bread ration (100 gold) a +0 chain mail (90 gold) a scroll of identify (40 gold) a scroll of summoning (190 gold) a scroll of identify (40 gold) a +1 chain mail of fire resistance (330 gold) (0, 0, Shoals:3) an arrow (0, 4, Shoals:3) 3 arrows (0, 5, Shoals:3) 3 arrows (0, 6, Shoals:3) 4 arrows (1, -5, Shoals:3) an arrow (1, 8, Shoals:3) 3 arrows (1, 9, Shoals:3) 4 arrows (2, -6, Shoals:3) 5 arrows (2, 10, Shoals:3) 3 arrows (2, 11, Shoals:3) 3 arrows (3, 12, Shoals:3) an arrow (5, -9, Shoals:3) an arrow (5, -8, Shoals:3) 3 arrows (10, 12, Shoals:3) 2 arrows (12, -9, Shoals:3) an arrow (12, -8, Shoals:3) 6 arrows (13, -28, Shoals:3) a +0 trident (13, -9, Shoals:3) 3 arrows (14, -9, Shoals:3) 2 arrows (15, -9, Shoals:3) an arrow (17, 10, Shoals:3) 2 arrows (18, -8, Shoals:3) a +0 longbow (18, 10, Shoals:3) 3 arrows (19, 10, Shoals:3) 5 arrows (20, 7, Shoals:3) a scroll of noise (20, 10, Shoals:3) 5 arrows (21, 9, Shoals:3) 5 arrows (22, 8, Shoals:3) 2 arrows (22, 10, Shoals:3) an arrow (26, -8, Shoals:3) 2 sling bullets (27, -10, Shoals:3) a tomahawk (still there?) a sling bullet (still there?) (27, -8, Shoals:3) a +0 giant club (still there?) a sling bullet (still there?) (27, -3, Shoals:3) 11 stones a +0 hunting sling a +0 spear (27, 1, Shoals:3) a +0 trident a +0 robe (27, 3, Shoals:3) a +0 leather armour a +0 spear a +0 robe a +4 trident of flaming (28, -9, Shoals:3) a sling bullet (28, -4, Shoals:3) 8 javelins of penetration (28, 0, Shoals:3) a +2 demon trident of electrocution (28, 1, Shoals:3) a +0 trident of freezing a merfolk corpse (skeletalised by now) (28, 2, Shoals:3) 7 javelins (28, 3, Shoals:3) a +0 leather armour a +1 spear of venom a +0 trident (29, -8, Shoals:3) a sling bullet (29, -7, Shoals:3) a tomahawk (29, 1, Shoals:3) a +0 spear (29, 2, Shoals:3) a +0 robe a +0 trident a +0 leather armour a javelin a +2 spear of piercing a stone a +0 glaive (29, 3, Shoals:3) a +0 trident (30, -7, Shoals:3) a sling bullet (30, -6, Shoals:3) a scroll of noise (30, 2, Shoals:3) 7 tomahawks of returning (31, -10, Shoals:3) a tomahawk a +0 trident 2 poisoned javelins (31, -9, Shoals:3) a tomahawk a javelin of returning a +0 battleaxe (31, -8, Shoals:3) 10 tomahawks a throwing net 9 sling bullets (31, -7, Shoals:3) 9 sling bullets (31, -6, Shoals:3) 2 sling bullets (31, 0, Shoals:3) a +0 robe a +2 rapier of protection (32, -15, Shoals:3) a tomahawk (32, -12, Shoals:3) a tomahawk (32, -11, Shoals:3) 3 tomahawks (32, -8, Shoals:3) a +0 trident (32, -6, Shoals:3) a sling bullet (32, -5, Shoals:3) a +0 trident (33, -14, Shoals:3) a tomahawk (33, -13, Shoals:3) a javelin of returning 2 tomahawks a +0 trident (33, -8, Shoals:3) 5 sling bullets a +1 antimagic spear a +0 hunting sling (33, -4, Shoals:3) a sling bullet (34, -15, Shoals:3) 2 tomahawks (34, -13, Shoals:3) a tomahawk (34, -3, Shoals:3) a +0 spear (35, -27, Shoals:3) 14 sling bullets (51, 1, Shoals:3) 15 stones Level 4 of the Shoals (0, 0, Shoals:4) a scroll of identify (2, 7, Shoals:4) a javelin (4, -2, Shoals:4) a tomahawk (4, 3, Shoals:4) a javelin a tomahawk (5, 0, Shoals:4) a tomahawk a +1 spear of flaming a javelin a cursed +0 leather armour (5, 1, Shoals:4) a +0 leather armour a +0 spear a javelin a cursed -3 trident a merfolk corpse (skeletalised by now) (6, -1, Shoals:4) 2 steel javelins (6, 0, Shoals:4) a tomahawk a +0 trident a merfolk corpse (skeletalised by now) (6, 1, Shoals:4) 2 tomahawks a +0 spear of piercing 7 javelins a +2 leather armour of cold resistance a merfolk corpse (skeletalised by now) (6, 2, Shoals:4) a +0 trident of piercing (unseen) (6, 3, Shoals:4) a tomahawk (7, -1, Shoals:4) a +0 trident (unseen) (7, 0, Shoals:4) 10 javelins 6 steel javelins 9 tomahawks (7, 2, Shoals:4) a steel javelin (still there?) a steel javelin (still there?) a tomahawk (still there?) (8, -3, Shoals:4) a tomahawk (8, -1, Shoals:4) a javelin (8, 0, Shoals:4) 2 tomahawks (8, 1, Shoals:4) 20 stones (9, 2, Shoals:4) a javelin (10, 0, Shoals:4) a javelin of penetration (27, 40, Shoals:4) 2 poisoned javelins (30, 30, Shoals:4) 13 sling bullets (30, 32, Shoals:4) 12 stones (30, 35, Shoals:4) a +2 rapier of flaming a +2 robe of resistance a merfolk corpse (30, 38, Shoals:4) 3 tomahawks (31, 36, Shoals:4) a poisoned javelin (32, 28, Shoals:4) an arrow (32, 29, Shoals:4) a sea snake corpse a sea snake corpse (32, 32, Shoals:4) a +0 trident of distortion (still there?) 2 poisoned javelins (still there?) (33, 31, Shoals:4) a tomahawk (33, 35, Shoals:4) 3 tomahawks (still there?) 2 tomahawks (still there?) (34, 33, Shoals:4) a +0 rapier (still there?) a sea snake corpse (still there?) (34, 34, Shoals:4) 2 javelins 8 tomahawks (34, 36, Shoals:4) a +3 trident of freezing (unseen) (36, 32, Shoals:4) a +3 trident (unseen) (37, 28, Shoals:4) a +0 robe (37, 34, Shoals:4) a +0 trident a merfolk corpse (37, 35, Shoals:4) a +0 trident a tomahawk a +0 chain mail (38, 35, Shoals:4) a tomahawk a water nymph corpse (39, 36, Shoals:4) a cursed -3 trident (41, 32, Shoals:4) a sea snake skeleton (41, 33, Shoals:4) a +1 trident of piercing a +0 leather armour a +0 trident a snapping turtle corpse a sea snake corpse (skeletalised by now) a merfolk corpse (skeletalised by now)