Gremour Level 1 of the Dungeon (0, 0, D:1) a scroll of teleportation (0, 22, D:1) 3 scrolls of identify (3, 28, D:1) a bat corpse (7, 1, D:1) 6 gold pieces (16, 7, D:1) a scroll of random uselessness (17, 21, D:1) 8 gold pieces (17, 24, D:1) a bat corpse (18, 7, D:1) a rat corpse (22, 19, D:1) a +0 short sword (unseen) (25, 29, D:1) a +0 dagger (28, 4, D:1) a kobold corpse (skeletalised by now) (32, 8, D:1) a hobgoblin corpse (skeletalised by now) (34, 1, D:1) a scroll of identify (37, 11, D:1) a scroll of identify (40, 16, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (40, 39, D:1) a cursed +0 club a hobgoblin corpse (skeletalised by now) (41, 20, D:1) a scroll of teleportation (43, 0, D:1) a scroll of enchant armour (46, 18, D:1) a +0 dagger (46, 30, D:1) a rat skeleton (48, 12, D:1) 15 gold pieces (49, 23, D:1) a frilled lizard corpse (skeletalised by now)