Gremour Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -2, D:1) a +0 dagger (15, 34, D:1) a +0 dagger (17, 42, D:1) a +0 hand axe (18, 26, D:1) a +0 dagger (32, 17, D:1) a +2 leather armour of positive energy (33, 28, D:1) a +0 club (34, 9, D:1) 3 stones (34, 12, D:1) a +0 club (41, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (5, -1, D:2) a potion of haste (14, -13, D:2) a +0 hunting sling (14, 47, D:2) a +0 whip (23, 41, D:2) 18 sling bullets (37, 36, D:2) 31 stones (39, 31, D:2) a +0 dagger (39, 32, D:2) 5 large rocks (40, 5, D:2) a +2 chain mail of poison resistance (42, 5, D:2) 2 tomahawks (50, 4, D:2) a +0 club (51, 10, D:2) 2 potions of curing (54, 8, D:2) 2 tomahawks Level 3 of the Dungeon (0, 0, D:3) a stone (5, -30, D:3) 3 stones (7, 0, D:3) a stone (8, -30, D:3) a +0 short sword a stone (15, -37, D:3) a +0 club (16, 13, D:3) a +0 club (18, -2, D:3) a +0 club (28, -27, D:3) the gnoll corpse of Crazy Yiuf (skeletalised by now) (29, -27, D:3) a +0 mace (36, -43, D:3) a cursed -1 war axe (36, 3, D:3) a cursed +0 leather armour (39, -32, D:3) a hobgoblin corpse (40, -38, D:3) a +0 ring mail (44, -16, D:3) 21 arrows (44, 4, D:3) 14 stones (55, -23, D:3) a leopard gecko corpse (58, -31, D:3) a chunk of flesh (64, -37, D:3) a +0 dagger