Gravenous Level 1 of the Dungeon (8, 29, D:1) a +0 mace (10, 18, D:1) a +0 dagger (10, 28, D:1) a +0 club (13, 4, D:1) a +0 leather armour (18, 23, D:1) a +0 club (23, 8, D:1) a +0 short sword (28, -5, D:1) a +0 dagger (33, 43, D:1) a +0 club (35, 36, D:1) a +0 ring mail (45, 2, D:1) a +0 short sword (55, 13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 14 stones (7, -9, D:2) a cursed -1 ring mail (13, -6, D:2) a cursed +0 leather armour (14, -17, D:2) a cursed -2 short sword (15, -16, D:2) a stone (17, -21, D:2) a +0 short sword (17, -18, D:2) a +0 mace (18, -12, D:2) a stone (22, -19, D:2) a +0 ring mail (23, -9, D:2) a +0 club a +0 leather armour (29, -27, D:2) 30 stones (30, -29, D:2) a +2 whip of draining (40, -24, D:2) a +0 pair of boots (45, -2, D:2) a +0 dagger Level 3 of the Dungeon (2, 3, D:3) a +2 pair of gloves (4, -17, D:3) 17 bolts (8, -1, D:3) a poisoned needle (10, -6, D:3) a poisoned needle (10, -4, D:3) a poisoned needle (10, -3, D:3) a poisoned needle (11, -11, D:3) a +0 ring mail (11, -8, D:3) a +0 dagger a +0 blowgun a poisoned needle (12, -11, D:3) a +0 club 7 tomahawks (26, -29, D:3) 14 bolts (30, -20, D:3) a +0 flail (32, -36, D:3) a +0 robe (34, -27, D:3) a cursed -3 club (38, -37, D:3) a +0 club a +0 club (38, -14, D:3) an uncursed staff of power (41, -23, D:3) a +0 club a cursed -1 leather armour a +0 club (45, 0, D:3) a +0 flail (48, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Qierhoiph's Armour Emporium a +1 robe of cold resistance (139 gold) a +3 leather armour (209 gold) a scarf of spirit shield (99 gold) +1 ice dragon scales (737 gold) a +0 scale mail (44 gold) the +2 robe of the Sturgeon {Int+3} (264 gold) It affects your intelligence (+3). a +0 robe (7 gold) a +0 ring mail (44 gold) the +2 robe "Exej" {*Corrode rElec Dex+2} (256 gold) It affects your dexterity (+2). It insulates you from electricity. It may corrode you when you take damage. a +0 ring mail (44 gold) a +3 ring mail of poison resistance (253 gold) (0, 0, D:4) a +0 leather armour (5, 1, D:4) 19 arrows (14, -20, D:4) a +0 war axe (15, 20, D:4) a +0 club (17, 3, D:4) a cursed +0 halberd (18, -10, D:4) 17 stones (20, 6, D:4) a +0 spear (30, 9, D:4) a tomahawk (31, 9, D:4) a +0 leather armour a +0 club (32, 9, D:4) a +0 mace 2 tomahawks a +0 hand axe a +0 chain mail a +0 falchion a cursed +0 scale mail (34, 9, D:4) a tomahawk (35, 1, D:4) a cursed +0 chain mail (37, 9, D:4) a +0 robe of magic resistance (39, -5, D:4) a +0 chain mail (42, -1, D:4) a +0 hunting sling (48, -2, D:4) a +0 giant club (51, -6, D:4) 18 stones (54, -14, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Leorgh's Assorted Antiques a +0 mace (66 gold) a +0 quarterstaff (88 gold) a cursed ring of protection from fire (484 gold) the cursed +1 robe "Muama" {rElec rF+ rCorr Dex-3} (506 gold) It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 pair of gloves (99 gold) a book of Necromancy (660 gold) a +0 scale mail (88 gold) [Shop] Maskog's Antique Armour Shop a +0 plate armour (598 gold) a cursed +0 ring mail (78 gold) the cursed +0 buckler "Qeeddokh" {rElec rC- SInv} (330 gold) It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. a +0 leather armour (52 gold) a +7 plate armour of ponderousness (910 gold) a +3 leather armour of magic resistance (624 gold) the cursed +1 scale mail of Coecvom {rN+} (447 gold) It protects you from negative energy. It has a curse placed upon it. a +0 robe (18 gold) a +1 leather armour of fire resistance (364 gold) a cursed +0 ring mail (26 gold) [Shop] Novemm's Assorted Antiques a +0 ring mail (72 gold) a +1 ring mail of poison resistance (234 gold) a +0 short sword (54 gold) a +0 long sword (63 gold) a +0 pair of gloves (81 gold) a +0 flail (63 gold) a +0 robe (12 gold) a +2 hand crossbow of velocity (309 gold) (0, 0, D:5) 8 stones (0, 51, D:5) a +0 giant club (0, 59, D:5) a +0 spear (1, 13, D:5) 7 stones (6, 11, D:5) a +0 robe a +0 scythe (13, 37, D:5) a +0 giant spiked club (25, 4, D:5) a +0 long sword (27, 42, D:5) a +1 pair of boots of stealth a +0 pair of boots (33, 53, D:5) 24 arrows (34, 55, D:5) a +0 flail (36, 52, D:5) a +0 robe a +0 dagger (37, 16, D:5) a +0 giant club (37, 53, D:5) 3 tomahawks a +0 hand axe a +0 short sword a +0 leather armour a cursed -3 dagger a +0 robe (38, 53, D:5) a +0 robe (39, 54, D:5) a tomahawk (45, 8, D:5) a +0 leather armour a +0 short sword (47, 37, D:5) a +0 falchion a +0 flail a tomahawk (47, 38, D:5) a cursed -2 club a +0 leather armour a +0 dagger a +0 robe a +0 club (47, 39, D:5) a tomahawk a +0 hand axe (47, 47, D:5) a +0 chain mail (48, 5, D:5) a +0 chain mail a +0 hand axe a +0 flail a +0 giant club a +0 dagger a +0 robe (48, 11, D:5) the +3 leather armour of Mirth {rElec rPois Int-2 SInv} It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It lets you see invisible. Level 6 of the Dungeon (0, 0, D:6) a +0 large shield (19, 8, D:6) a +0 ring mail (20, 7, D:6) 2 javelins (21, 22, D:6) 4 tomahawks a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 falchion (23, 22, D:6) a tomahawk (24, 10, D:6) 10 bolts (27, 1, D:6) a +0 leather armour a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 ring mail (43, 12, D:6) an uncursed staff of energy Level 7 of the Dungeon [Shop] Zuru's Book Shop a book of the Earth (975 gold) a book of Debilitation (600 gold) a book of Clouds (675 gold) a book of Necromancy (450 gold) a book of Maledictions (375 gold) a manual of Fighting (1656 gold) a book of Party Tricks (750 gold) a book of the Sky (975 gold) a book of Enchantments (750 gold) the Compendium of Burning Protection (699 gold) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Conjure Flame Conjuration/Fire 3 d - Spectral Weapon Hexes/Charms 3 e - Sticky Flame Conjuration/Fire 4 f - Ring of Flames Charms/Fire 7 a book of Air (525 gold) a book of the Tempests (1050 gold) (17, 8, D:7) 26 arrows a +0 shortbow (17, 9, D:7) a cursed -2 hand axe (18, 7, D:7) 10 poisoned needles (18, 9, D:7) an arrow (21, -7, D:7) 21 stones (21, 17, D:7) a +0 robe (22, 4, D:7) a +0 chain mail (22, 8, D:7) a +0 leather armour (25, 19, D:7) a potion of degeneration (25, 38, D:7) a +0 ring mail (26, 23, D:7) an uncursed staff of power (31, -8, D:7) 20 arrows (34, 16, D:7) a +0 whip (43, 20, D:7) 18 gold pieces (43, 21, D:7) 27 stones (43, 22, D:7) a +0 flail (47, 17, D:7) a +0 chain mail a +0 flail (47, 18, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) 5 large rocks (0, 5, D:8) a +0 flail (9, -19, D:8) a +0 helmet (12, 1, D:8) a +0 leather armour a cursed -2 hand axe a +0 mace a +0 leather armour a cursed -2 hand axe a +0 robe a +0 dagger (12, 15, D:8) a +0 ring mail (13, 0, D:8) a +0 club (15, 0, D:8) a +0 ring mail (21, -2, D:8) a +0 dagger a +0 cloak of poison resistance (31, -10, D:8) a +0 chain mail (32, 14, D:8) a +0 flail (33, 12, D:8) a +0 scimitar a cursed +0 chain mail a +0 trident a +0 ring mail (33, 13, D:8) a +0 dagger of venom a +0 robe (37, 8, D:8) a +0 rapier (43, 10, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a cursed -3 mace a +0 leather armour (2, 0, D:9) a +1 falchion of draining a +0 ring mail a cursed -1 dagger a +0 robe (7, -3, D:9) 17 poisoned needles (7, 15, D:9) a +0 chain mail a +0 falchion (32, -13, D:9) a +0 giant spiked club (37, -26, D:9) a cursed staff of cold (39, -7, D:9) a +0 dagger (40, 15, D:9) 21 stones (42, -26, D:9) a +0 mace a +0 mace a +0 dagger a +0 robe (43, -26, D:9) a +1 dagger of draining a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (2, 16, D:10) a +0 trident (6, -15, D:10) 10 arrows (11, 4, D:10) a +0 club (14, -7, D:10) a book of Conjurations (18, -11, D:10) a +0 pair of gloves (18, -3, D:10) 5 needles of paralysis (19, -4, D:10) 9 arrows a +0 shortbow (20, -14, D:10) a +0 giant club (20, -3, D:10) 2 stones (21, -3, D:10) a stone (21, -2, D:10) a stone (22, -1, D:10) a stone (22, 1, D:10) a +0 short sword (22, 2, D:10) 5 stones a +0 club (23, 2, D:10) a +0 short sword (24, -12, D:10) a +0 hand axe a potion of degeneration a cursed +0 leather armour a +0 morningstar (24, 2, D:10) a +0 short sword (24, 4, D:10) a stone (26, -11, D:10) a cursed -2 flail (32, 9, D:10) 2 arrows (33, 13, D:10) a +0 giant club (unseen) (34, 9, D:10) 9 arrows a +0 shortbow (34, 13, D:10) 5 curare-tipped needles (34, 14, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 10, D:11) a cursed -3 dagger (5, -14, D:11) a +0 ring mail (5, -10, D:11) 3 large rocks (11, 16, D:11) a +0 robe a +0 whip (12, 15, D:11) a +0 giant club a +0 giant spiked club a +0 giant spiked club a cursed -1 flail a +0 chain mail a +0 flail (13, 15, D:11) a +0 scale mail a +0 hand axe (13, 16, D:11) a +0 leather armour a +0 club (15, 0, D:11) a +0 spear (16, -26, D:11) a +0 hunting sling (16, 0, D:11) a +0 club a +0 whip a +3 trident of protection a +2 scale mail of poison resistance (17, 0, D:11) a +0 spear (18, -2, D:11) a cursed +0 scimitar (18, 0, D:11) a +0 halberd (18, 5, D:11) 5 javelins of penetration (21, 4, D:11) a +0 short sword (32, -23, D:11) a +0 troll leather armour (32, 4, D:11) a +0 flail a +0 chain mail a cursed +0 dagger a +0 robe (33, -24, D:11) the +4 dire flail "Anko" {flame, rC- Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It makes you vulnerable to cold. (34, -13, D:11) a +0 trident (34, 4, D:11) a +0 mace a +0 dagger a +0 robe (34, 20, D:11) a +0 chain mail (38, -22, D:11) a +0 chain mail a +0 robe a +0 mace a cursed +5 great sword a +3 dagger a +0 robe (39, -22, D:11) a +0 robe a +0 spear of piercing a +0 robe (46, -6, D:11) 23 bolts (47, 8, D:11) a +0 scale mail (48, 13, D:11) a +0 hand axe a +0 leather armour (51, 21, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (3, 2, D:12) a hippogriff corpse (skeletalised by now) (9, 17, D:12) a large rock (10, 19, D:12) 2 large rocks (17, 14, D:12) a +0 short sword (21, 3, D:12) a +0 dagger a big kobold corpse (23, 4, D:12) 6 stones (24, 4, D:12) a +0 dagger a +0 club a +1 dagger of venom 2 stones a kobold corpse a kobold corpse (25, 4, D:12) a +0 short sword 3 stones (30, 6, D:12) an arrow (32, -8, D:12) a +0 long sword (32, 15, D:12) an arrow a +0 shortbow (33, 12, D:12) a +0 shortbow 10 arrows (33, 13, D:12) a +0 shortbow 17 arrows (33, 14, D:12) a +2 shortbow of flaming 24 arrows (33, 15, D:12) 6 arrows (33, 38, D:12) 21 stones (38, 32, D:12) a +0 leather armour (40, -10, D:12) 26 stones (unseen) (40, 29, D:12) a +0 mace a +0 chain mail (41, -10, D:12) a crystal ball of energy (41, 29, D:12) a +0 whip (42, -10, D:12) an uncursed staff of fire Level 13 of the Dungeon (0, 0, D:13) a wand of enslavement (17) (8, -4, D:13) a vampire mosquito corpse a bullfrog corpse (9, -1, D:13) a +0 flail a scroll of enchant armour (10, -1, D:13) a tomahawk of returning (12, -1, D:13) 3 tomahawks of returning a cursed -2 leather armour 13 gold pieces an orc corpse (13, 2, D:13) a manual of Summonings the Ecumenical Temple