Graouh Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, 9, D:1) a stone (12, 10, D:1) a +0 short sword (23, -4, D:1) a +0 leather armour (24, 19, D:1) 20 arrows (25, -3, D:1) a +0 club (27, 11, D:1) 27 stones (28, -30, D:1) a +0 scale mail (31, 7, D:1) a +0 ring mail (34, -19, D:1) a +0 dagger (40, -23, D:1) 19 stones (44, -3, D:1) a potion of lignification (45, 13, D:1) 15 stones (45, 16, D:1) a +0 club (46, 15, D:1) a +0 club (46, 22, D:1) 28 stones (48, -5, D:1) 4 stones (49, -5, D:1) a +0 club (49, 26, D:1) 13 poisoned darts (50, -5, D:1) a stone (52, -20, D:1) a +0 robe (57, 0, D:1) 13 sling bullets (59, -13, D:1) a +0 spear (61, -23, D:1) a +0 club (62, -13, D:1) 9 sling bullets Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (4, 16, D:2) a book of Minor Magic (4, 21, D:2) a +0 robe (13, 36, D:2) 18 poisoned darts (16, 10, D:2) a stone a +0 short sword (16, 12, D:2) a stone (24, 35, D:2) a +0 club (25, 40, D:2) a +0 spear (28, 32, D:2) a +0 mace (42, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 19 stones (3, -28, D:3) a +0 dagger (12, -29, D:3) a +0 spear (14, -16, D:3) a cursed -3 club (14, -15, D:3) a +0 club (17, -30, D:3) a potion of flight a +2 scale mail of magic resistance a +0 scale mail (21, 20, D:3) a +0 spear (31, -23, D:3) a +0 dagger (34, -30, D:3) a +0 dagger (36, -26, D:3) a cursed -1 mace (36, -9, D:3) a +0 club (37, -25, D:3) a +0 dagger (41, -15, D:3) 13 bolts (42, -10, D:3) 13 stones (43, -1, D:3) a +0 dagger (50, 0, D:3) a book of Misfortune (52, -19, D:3) a +0 club (54, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 2, D:4) a +0 giant club (8, 11, D:4) the +7 quarterstaff of Neniowewk {freeze, rF+ MP+9 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It affects your magic capacity (+9). (11, -17, D:4) 19 arrows (13, 14, D:4) a +0 whip a +0 ring mail a +0 hand axe (14, 13, D:4) a +0 falchion (14, 14, D:4) a +0 flail a +0 leather armour (16, 13, D:4) a +0 dagger a +0 robe (31, -28, D:4) a +0 leather armour (32, -29, D:4) a +0 mace (32, -28, D:4) a +0 flail 3 boomerangs a +0 ring mail (35, -28, D:4) a +0 trident (44, -16, D:4) a +0 trident (53, -14, D:4) a +0 dagger of chaos a +1 dagger of chaos (54, -12, D:4) a +0 dagger of chaos (55, 0, D:4) a +0 dagger a +1 robe of the Archmagi (56, 0, D:4) a +0 short sword a +0 ring mail (58, -7, D:4) a +0 club of chaos Level 5 of the Dungeon [Shop] Qupp's Book Emporium a book of Misfortune (280 gold) a book of Misfortune (280 gold) a book of Cantrips (280 gold) a book of Callings (420 gold) a book of Maledictions (350 gold) a book of Annihilations (1545 gold) a Young Poisoner's Handbook (560 gold) a book of Geomancy (490 gold) a book of Spatial Translocations (910 gold) a book of Debilitation (560 gold) a book of Frost (490 gold) [Shop] Huykac's Armour Boutique a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 chain mail (45 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour of cold resistance (90 gold) a +0 leather armour (20 gold) [Shop] Dasmon's Antique Armour Boutique a +0 pair of boots (112 gold) a +0 ring mail (100 gold) a +1 robe of cold resistance (317 gold) a +0 leather armour (50 gold) a +0 buckler (112 gold) a +0 leather armour (50 gold) a +0 pair of gloves of dexterity (287 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) (0, 0, D:5) 20 stones (4, -26, D:5) a potion of degeneration (6, -6, D:5) a +0 falchion (21, -32, D:5) a +0 ring mail (26, 3, D:5) a +0 leather armour (30, -43, D:5) a +0 quarterstaff (30, -41, D:5) 3 large rocks (30, -17, D:5) a wand of random effects (21) (37, -33, D:5) a +2 dagger of holy wrath (57, -9, D:5) a +0 club (61, -10, D:5) a +0 club a +0 mace a +0 leather armour a +0 trident a +0 leather armour (61, -9, D:5) a +0 dagger a cursed +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed -3 halberd a +0 robe (4, -5, D:6) a +0 whip a +0 robe (5, -5, D:6) a +0 spear (6, -5, D:6) a +0 halberd (7, -13, D:6) 23 stones (15, 6, D:6) a +0 mace (18, 6, D:6) a +0 dagger (19, 5, D:6) a potion of degeneration (20, 25, D:6) a scroll of amnesia (27, 8, D:6) a wand of paralysis (14) (30, 2, D:6) a +0 mace (42, -12, D:6) a stone (42, -11, D:6) a stone (42, -9, D:6) 2 stones (46, -14, D:6) 14 poisoned darts (47, -14, D:6) a +0 quarterstaff (47, 6, D:6) a potion of degeneration (48, -11, D:6) a wand of enslavement (4) (49, -16, D:6) 30 bolts (51, -8, D:6) 20 stones (52, -19, D:6) a +0 robe (52, -5, D:6) a +0 scale mail (61, -1, D:6) a wand of polymorph (9) Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (9, 10, D:7) a wand of paralysis (9) (11, -2, D:7) a +0 leather armour (14, -7, D:7) a +0 flail (17, -10, D:7) a wand of disintegration (8) (18, -2, D:7) 21 arrows (20, 35, D:7) a potion of brilliance a +6 plate armour of ponderousness (21, -18, D:7) a scroll of immolation (28, 8, D:7) a scroll of immolation (29, 30, D:7) a +0 pair of boots (48, 0, D:7) 20 stones (49, -10, D:7) a +0 whip (50, 0, D:7) a cursed -1 giant club (58, 14, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a worker ant corpse (1, 1, D:8) a +0 trident (2, 10, D:8) the +1 robe of the Tarantula {Harm +Blink rPois MP+9} It protects you from poison. It affects your magic capacity (+9). It lets you blink. It increases damage dealt and taken. (4, 0, D:8) 2 arrows (4, 2, D:8) a +3 dagger of chaos a +0 robe the human skeleton of Psyche (4, 3, D:8) a large rock (4, 5, D:8) a cyclops skeleton (5, 1, D:8) 3 large rocks a +0 shortbow 17 arrows the human skeleton of Prince Ribbit (6, 2, D:8) a +0 shortbow 16 arrows (16, 10, D:8) a +0 short sword (17, 9, D:8) a +0 leather armour a +0 short sword (21, 19, D:8) a +1 scimitar of flaming a +2 robe of positive energy the human corpse of Erica the Ecumenical Temple