Graouh Level 1 of the Dungeon (0, 0, D:1) a stone (1, -2, D:1) a +0 hand axe (1, 19, D:1) a +0 club (6, -3, D:1) a stone (7, -3, D:1) a stone (8, -2, D:1) a stone (8, 31, D:1) a +0 club (9, -2, D:1) a stone (9, -1, D:1) a +0 dagger (18, 7, D:1) 17 arrows (28, 5, D:1) a +0 leather armour (30, 6, D:1) a +0 dagger (33, 16, D:1) a +0 scale mail (33, 33, D:1) 23 arrows (34, 15, D:1) a cursed +0 dagger (34, 22, D:1) a +0 dagger a +0 club (38, 13, D:1) a +0 club (40, 19, D:1) a stone (40, 22, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 9, D:2) a +0 club (13, -6, D:2) a +0 club (21, -6, D:2) a +0 falchion (22, -9, D:2) 26 arrows (27, -11, D:2) a +0 leather armour (27, 17, D:2) a +0 ring mail (27, 22, D:2) 11 bolts (28, -5, D:2) 8 atropa-tipped darts (29, 26, D:2) a +0 club a cursed -3 club a +0 dagger a +0 club (32, 17, D:2) a +0 leather armour (33, 6, D:2) a +0 whip (42, 6, D:2) a +0 mace (46, 12, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail (1, 10, D:3) a +0 short sword a +0 animal skin the +2 helmet "Kuowac" {rN+++ MR+ rCorr MP-9} It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. (2, 5, D:3) a +0 dagger a +0 short sword a cursed +0 scale mail (2, 10, D:3) a +0 club a +0 dagger a +0 club a +0 dagger (3, 9, D:3) 17 stones (5, 28, D:3) a +0 whip of flaming (8, 10, D:3) a +0 whip (10, 22, D:3) a +0 dagger (11, 39, D:3) a +0 short sword (15, 31, D:3) 25 arrows (16, 2, D:3) a +0 club (18, 10, D:3) a +0 falchion a +0 dagger a +0 leather armour (19, 9, D:3) a +0 club (24, 41, D:3) 24 arrows (26, 9, D:3) a +0 hunting sling 16 stones (26, 25, D:3) a cursed -3 mace (29, 6, D:3) a potion of invisibility a +0 ring mail of cold resistance (29, 13, D:3) a +0 hunting sling (33, 22, D:3) a poisoned dart (33, 23, D:3) a poisoned dart (33, 24, D:3) a poisoned dart (36, 13, D:3) 19 sling bullets (39, 7, D:3) a cursed -2 club (48, 38, D:3) 26 stones (51, 37, D:3) a scroll of amnesia Level 4 of the Dungeon [Shop] Ticam's Distillery a potion of degeneration (13 gold) a potion of lignification (39 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) 2 potions of stabbing (104 gold) [Shop] Umiuvau's Antique Weapon Emporium a +0 dagger (38 gold) a +1 scimitar of draining (269 gold) a +0 quarterstaff (76 gold) a +0 rapier (76 gold) a +0 mace (57 gold) a +2 dagger of venom (273 gold) the +3 long sword of Ashenzari {freeze, Str+3 SInv} (737 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It lets you see invisible. the +11 whip of Dopnyite {vorpal, Int+2} (1328 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). [Shop] Qugiarre's Antique Weapon Shop a +0 whip (62 gold) a +0 trident (87 gold) a +0 trident (87 gold) a +0 halberd (100 gold) a +3 morningstar of protection (545 gold) a +0 whip (62 gold) a +0 spear (75 gold) a +0 whip (62 gold) a cursed -2 whip (2 gold) a +0 war axe (87 gold) a +0 falchion (75 gold) the +8 shortbow "Quujebe" {venom, rElec rPois MP+9 Stlth+} (2087 gold) It poisons the ammo it fires. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. (0, 0, D:4) 2 boomerangs (1, 25, D:4) a +0 leather armour (1, 28, D:4) 14 stones (8, 21, D:4) a cursed -2 halberd (19, 38, D:4) a +0 leather armour (23, 10, D:4) a +0 dagger (24, 30, D:4) a +0 flail a cursed -2 whip a +0 leather armour (27, 17, D:4) 26 arrows (27, 26, D:4) a scroll of amnesia (27, 27, D:4) a +0 chain mail (37, 8, D:4) a +1 helmet (39, 28, D:4) 5 large rocks (40, 18, D:4) a +0 hand axe (40, 19, D:4) a +0 dagger a +2 robe of fire resistance a +0 club a +0 ring mail (40, 23, D:4) a +0 war axe (41, 19, D:4) a +0 dagger a +0 robe (45, 3, D:4) a +0 war axe Level 5 of the Dungeon (7, 47, D:5) a +0 buckler (8, 34, D:5) a +0 giant club (18, -7, D:5) the cursed +1 leather armour "Zacuv" {rElec MR- Regen+ Int+3} It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (22, 0, D:5) 20 arrows (26, 36, D:5) a cursed +0 hunting sling (27, -12, D:5) a +0 robe (36, -15, D:5) a +0 halberd (36, 41, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 trident (42, 15, D:5) 20 sling bullets (47, -1, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 16 stones a +0 ring mail (3, -17, D:6) a +2 rapier of protection (8, -15, D:6) a +0 giant spiked club (9, 12, D:6) a leopard gecko corpse (11, 1, D:6) a +0 flail a gnoll corpse (12, -21, D:6) 11 poisoned darts (14, -6, D:6) a +0 mace (23, 3, D:6) a potion of lignification a potion of stabbing a potion of degeneration 2 potions of brilliance a +0 chain mail a +0 kite shield (25, -9, D:6) a +0 chain mail (28, -21, D:6) 11 bolts (30, -24, D:6) 19 stones (30, 3, D:6) a +0 giant club (38, -7, D:6) a +0 whip (40, -16, D:6) the +7 rapier of Xerogh {vorpal, *Corrode Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It may corrode you when you take damage. (43, -15, D:6) 11 stones (47, 0, D:6) a bullfrog corpse (skeletalised by now) (48, -37, D:6) a +0 leather armour (50, 6, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) 23 sling bullets (2, -9, D:7) a +0 whip (2, -3, D:7) a throwing net the Ecumenical Temple