Graouh Level 1 of the Dungeon (8, -11, D:1) 13 sling bullets (10, -37, D:1) 22 stones (16, -5, D:1) a +0 club (19, -43, D:1) a cursed +0 club (26, -12, D:1) 16 arrows (27, -23, D:1) a +0 club (31, -27, D:1) a +0 dagger (31, -10, D:1) 22 stones (38, -3, D:1) 24 arrows (57, -8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 20 stones (0, 16, D:2) a +2 mace of draining (2, 15, D:2) a potion of brilliance a +0 scale mail (4, 40, D:2) 2 stones (4, 41, D:2) a stone a +0 ring mail (7, 41, D:2) a +0 whip a stone (18, 29, D:2) a +0 whip (25, 6, D:2) a stone (27, 7, D:2) a stone (31, 29, D:2) a stone (32, -2, D:2) a +0 dagger (32, 29, D:2) a stone (34, 0, D:2) a cursed +0 ring mail (34, 28, D:2) 2 stones (35, 32, D:2) a stone Level 3 of the Dungeon (4, 17, D:3) a +0 whip (5, -3, D:3) a +0 club a +0 club 22 stones (6, -3, D:3) a +0 spear (7, -3, D:3) a stone (7, 22, D:3) a stone (11, -6, D:3) a +0 club (12, 30, D:3) a +0 chain mail (12, 43, D:3) a +0 club (13, 27, D:3) a potion of berserk rage (16, 33, D:3) a +0 hunting sling (30, -6, D:3) a +0 club (36, -4, D:3) a +0 robe (38, 19, D:3) a +0 mace (57, 4, D:3) 5 atropa-tipped darts (57, 31, D:3) a +0 dagger Level 4 of the Dungeon (9, -11, D:4) 29 stones (19, -11, D:4) 20 stones (21, 5, D:4) 7 stones (33, 4, D:4) a scroll of random uselessness (33, 27, D:4) a +0 hand axe (47, -11, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -4, D:5) a +0 giant spiked club (19, 29, D:5) 12 stones (26, 2, D:5) a +0 helmet (32, 8, D:5) a stone (32, 9, D:5) a +0 dagger (33, 11, D:5) a stone (33, 15, D:5) 14 stones (34, 9, D:5) a stone (35, 2, D:5) a +0 robe (35, 12, D:5) a stone (36, 1, D:5) a +0 giant club (36, 10, D:5) 3 large rocks (37, 12, D:5) a stone (38, 24, D:5) a scroll of random uselessness (39, 2, D:5) 21 arrows (40, 35, D:5) 13 sling bullets (43, 4, D:5) 15 stones (51, 10, D:5) a scroll of fear a potion of magic (51, 12, D:5) 27 stones Level 6 of the Dungeon [Shop] Hus Juiq's Antique Weapon Shoppe a +0 shortbow (51 gold) a +0 flail (59 gold) a +0 short sword (51 gold) a +0 trident of flaming (141 gold) a +0 club (17 gold) a +0 vorpal hand axe (110 gold) a +0 short sword (51 gold) a +0 shortbow (51 gold) a +0 spear (51 gold) the +6 hand crossbow of Raor {penet, MR+ Dex+3} (979 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (0, 0, D:6) a quokka corpse (1, -1, D:6) a potion of stabbing a potion of lignification an uncursed ring of magical power a kobold corpse (4, 41, D:6) a +0 war axe (5, 41, D:6) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (5, 43, D:6) a cursed -1 whip (6, 42, D:6) a +0 mace a +0 chain mail (7, 42, D:6) 18 stones (8, 14, D:6) a +0 dagger (9, 43, D:6) a +0 hand axe (11, 14, D:6) a +0 dagger (12, 0, D:6) a +2 flail of draining (12, 1, D:6) 27 bolts (16, 7, D:6) a +0 giant club an ogre corpse (skeletalised by now) (20, 15, D:6) a +0 chain mail (26, -11, D:6) a +0 ring mail (26, 28, D:6) an uncursed staff of death (34, 13, D:6) 24 bolts (37, -10, D:6) a +0 shortbow 25 arrows (38, -9, D:6) a +0 club (39, -9, D:6) an arrow (40, -9, D:6) the Volume of Sophism Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Poisonous Vapours Poison/Air 2 no c - Dazzling Flash Conjuration/Hexes 3 no d - Fulminant Prism Conjuration/Hexes 4 no e - Iskenderun's Mystic Blast Conjuration/Translocation 4 no (40, -8, D:6) 2 arrows (40, -7, D:6) an arrow (40, 1, D:6) 21 sling bullets (44, 3, D:6) a +2 flail Level 7 of the Dungeon (0, 0, D:7) 23 bolts (4, -1, D:7) a +0 flail (still there?) a +0 leather armour (still there?) (6, 0, D:7) a +3 flail (still there?) a +0 robe (still there?) an uncursed ring of wizardry (still there?) (6, 1, D:7) a +3 hand axe a +0 robe a +0 giant spiked club (7, 0, D:7) a +0 giant spiked club (7, 1, D:7) 12 arrows (still there?) a +2 shortbow of freezing (still there?) a big kobold corpse (still there?) (8, 0, D:7) a bullfrog skeleton (still there?) a howler monkey skeleton (still there?) (8, 1, D:7) 2 large rocks (9, 0, D:7) a howler monkey skeleton (10, 1, D:7) a large rock (12, -3, D:7) a +0 hand axe (12, -2, D:7) a +2 robe of the Archmagi a cursed +0 mace (13, -2, D:7) 2 boomerangs of dispersal a kobold skeleton (13, -1, D:7) a +0 ring mail a +0 hand axe (14, -3, D:7) a scroll of identify (still there?) a kobold corpse (still there?) (14, -2, D:7) a +0 robe a +1 halberd