Graouh Level 1 of the Dungeon (0, 0, D:1) a cursed -3 hunting sling (17, 1, D:1) a +0 club (30, 3, D:1) a +0 hunting sling (36, -13, D:1) a cursed -3 club (39, -26, D:1) a +0 club (41, -28, D:1) a +0 short sword (41, -26, D:1) a +0 club (52, 5, D:1) a +0 club Level 2 of the Dungeon (2, 16, D:2) a +0 leather armour (11, 3, D:2) 15 sling bullets (13, 7, D:2) a +0 club (18, 6, D:2) a +0 scythe a +0 robe (29, 14, D:2) a +0 club (31, 20, D:2) a +0 ring mail (32, 30, D:2) a stone (33, 29, D:2) a stone (34, 28, D:2) a stone (35, 33, D:2) a +0 hunting sling 19 stones (42, 26, D:2) a +0 dagger Level 3 of the Dungeon (6, -29, D:3) a +0 leather armour (8, -33, D:3) a +0 club (11, -10, D:3) a +0 dagger of venom a +2 robe of positive energy (20, 19, D:3) a +0 chain mail (21, -24, D:3) a +0 scale mail (24, 14, D:3) a +0 chain mail (36, -35, D:3) a +0 flail (36, -34, D:3) a +0 dagger (37, -35, D:3) a +0 flail (38, -35, D:3) a +0 dagger a +0 robe (38, -24, D:3) a +0 trident a +0 chain mail (40, -22, D:3) a stone (46, -24, D:3) a +0 club (51, -13, D:3) a +0 robe (56, -33, D:3) a +0 trident a +0 chain mail a +0 hand axe (58, -40, D:3) a +0 club (58, -11, D:3) 7 silver javelins Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 27, D:4) 21 stones (1, 0, D:4) a +4 dagger a +0 robe (1, 1, D:4) a +0 club a +0 ring mail (1, 2, D:4) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (2, 0, D:4) a +0 trident a +0 leather armour (2, 4, D:4) a +0 hand axe a +0 whip 17 stones (3, 16, D:4) a +0 ring mail a +0 club (5, -13, D:4) 17 arrows (5, 15, D:4) a +0 robe a +0 ring mail a +0 dagger a +0 dagger a +0 whip (8, 29, D:4) a +0 flail (9, 29, D:4) a +0 club a +0 whip (10, 29, D:4) a +0 leather armour a +0 vorpal trident (16, 23, D:4) a +0 spear (18, -2, D:4) a +0 war axe (19, 23, D:4) 33 sling bullets (20, -3, D:4) a cursed +0 chain mail a +0 dagger a +0 robe (31, 20, D:4) a +0 whip (31, 21, D:4) a +1 vorpal halberd (32, -14, D:4) a +0 robe a +4 dagger (32, 21, D:4) a +0 spear (33, -19, D:4) a +0 short sword (33, -14, D:4) a +0 club (33, -8, D:4) a +0 robe (34, 21, D:4) a +0 mace a +0 ring mail (35, -22, D:4) a +0 club (36, -14, D:4) 22 stones (37, -14, D:4) 14 stones (52, 27, D:4) a +1 helmet (58, 25, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 10 poisoned darts (8, 15, D:5) a cursed +0 leather armour (15, -8, D:5) a +0 leather armour (19, 18, D:5) 19 stones (23, 22, D:5) a +0 club a +0 scale mail (32, 19, D:5) a +0 leather armour (33, 6, D:5) a +0 chain mail (35, 0, D:5) 8 datura-tipped darts (43, -15, D:5) a +0 robe (52, -10, D:5) 22 stones (53, -18, D:5) a +0 hunting sling (56, -3, D:5) 13 sling bullets (61, -19, D:5) a +0 giant club (61, 26, D:5) a +2 ring mail of poison resistance Level 6 of the Dungeon (0, 0, D:6) a potion of might (3, -5, D:6) the +8 dagger of Analysis {protect, *Contam rElec rC+ Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. (4, -2, D:6) a cursed +3 battleaxe of freezing a +0 robe (5, -2, D:6) a +0 scimitar a +0 robe (7, -3, D:6) 13 gold pieces (9, 6, D:6) a +0 dagger (13, 3, D:6) a +0 dagger a +0 robe a cursed +4 dire flail of freezing a +0 robe (24, -14, D:6) 2 rations (31, -12, D:6) an arrow (32, -9, D:6) 2 arrows (32, -8, D:6) an arrow (33, -7, D:6) an arrow (34, -5, D:6) a +0 shortbow 16 arrows the Ecumenical Temple