Graouh Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a +0 robe (11, 3, D:1) a +0 whip (16, 24, D:1) a +0 ring mail (20, 25, D:1) a stone (21, 24, D:1) a +0 club (22, 23, D:1) a +0 dagger (36, 16, D:1) a +0 ring mail (39, 32, D:1) a +0 whip (41, 1, D:1) a stone (42, -1, D:1) a +0 whip 4 stones (44, 32, D:1) 2 stones (46, 2, D:1) a +0 short sword (47, 36, D:1) a +0 club (63, 24, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (27, -20, D:2) a +0 club (29, 1, D:2) a stone (31, -7, D:2) a +0 ring mail (31, 3, D:2) a stone (32, 3, D:2) a stone (39, 7, D:2) a +0 club (45, -20, D:2) a +0 vorpal hand axe (52, -14, D:2) a +0 dagger (58, 7, D:2) a +0 short sword (58, 15, D:2) 17 gold pieces (59, -20, D:2) a +0 short sword a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe Level 3 of the Dungeon (5, -23, D:3) a +0 giant club (9, 9, D:3) a +0 spear (12, 22, D:3) a cursed -1 spear (15, -15, D:3) a +0 club a +0 ring mail (16, 24, D:3) a +0 club (17, -1, D:3) a +0 club (17, 11, D:3) a +0 spear (17, 19, D:3) a +0 club (17, 21, D:3) a +0 whip (18, -15, D:3) a stone (18, -1, D:3) a +0 spear (18, 13, D:3) a +0 flail (18, 21, D:3) a +0 club (18, 22, D:3) a +0 spear (18, 23, D:3) a +0 halberd (19, -15, D:3) a stone (19, -1, D:3) a +0 kite shield a +0 halberd (19, 24, D:3) a +0 spear (20, -15, D:3) a stone (20, -1, D:3) a +0 club (20, 11, D:3) a +0 flail (21, 13, D:3) a +0 club (21, 23, D:3) a +0 whip (22, 3, D:3) a +0 club (23, -24, D:3) a +0 leather armour (23, 5, D:3) a cursed -2 halberd (23, 13, D:3) a +0 halberd (24, 12, D:3) a +0 spear (24, 13, D:3) a +0 flail (24, 23, D:3) a +0 spear (25, 23, D:3) a +0 giant club (26, -15, D:3) 3 large rocks (40, 8, D:3) a +0 robe (44, -14, D:3) 12 poisoned darts (47, 31, D:3) a +0 shortbow (50, 9, D:3) a +0 flail (53, -21, D:3) a +0 scale mail a +0 short sword (60, 9, D:3) 3 stones (62, 8, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 15 stones (2, -18, D:4) a +0 war axe (7, -29, D:4) 18 stones (7, -9, D:4) a +0 club (8, -8, D:4) a +0 dagger a +0 robe a +0 hand axe (23, -11, D:4) 14 poisoned darts (28, 3, D:4) 8 arrows (37, -1, D:4) a +0 dagger a +0 robe (37, 0, D:4) a +0 giant spiked club (44, 0, D:4) a +0 flail (46, 3, D:4) a +0 dagger a +0 scale mail Level 5 of the Dungeon [Shop] Tyowotap's Distillery a potion of cancellation (88 gold) a potion of might (44 gold) 2 potions of mutation (176 gold) 2 potions of mutation (176 gold) a potion of might (44 gold) (0, 0, D:5) 20 poisoned darts (2, 8, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (3, 8, D:5) a +0 hand axe (17, 8, D:5) a +0 robe (19, 25, D:5) a +0 dagger a +0 robe a +0 club (24, -3, D:5) 21 stones (32, -1, D:5) a +0 mace (36, 6, D:5) 6 atropa-tipped darts (36, 25, D:5) a +0 giant club (48, -5, D:5) a +0 robe of fire resistance a +0 dagger (52, -3, D:5) a +0 ring mail of positive energy a +0 short sword (54, 22, D:5) a +0 flail Level 6 of the Dungeon (0, 34, D:6) a +0 robe (4, 17, D:6) a +0 robe (7, 29, D:6) 5 boomerangs (8, 23, D:6) 4 poisoned darts (10, 9, D:6) a +0 robe a +0 dagger (10, 10, D:6) a +0 hand axe (11, 9, D:6) a +0 trident (12, 15, D:6) 16 bolts (13, 15, D:6) a +0 flail a +0 club (13, 16, D:6) a +0 spear a +0 scale mail (14, 0, D:6) a +0 dagger a +0 robe (14, 2, D:6) a +0 hand axe (18, 27, D:6) a +0 ring mail (18, 43, D:6) a +2 short sword of protection (18, 45, D:6) a +0 trident a +0 leather armour (19, 43, D:6) a +0 dagger a +0 robe (19, 45, D:6) a +1 dagger of speed (22, 5, D:6) a +0 leather armour (24, 44, D:6) 21 arrows (26, -4, D:6) 21 stones (26, 35, D:6) a +0 trident a +0 leather armour (26, 36, D:6) a cursed -2 morningstar a +0 flail a cursed +0 leather armour (27, 37, D:6) a +0 short sword (30, 40, D:6) 11 stones (35, 48, D:6) a +0 short sword a +0 scale mail Level 7 of the Dungeon [Shop] Weulel's Antique Weapon Emporium a +2 antimagic quarterstaff (816 gold) a +0 trident (119 gold) the +5 hand axe of Attainder {vorpal, MR++ Str+3 Int-5} (1383 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-5). It affects your resistance to hostile enchantments. a +0 quarterstaff (136 gold) a +1 shortbow of freezing (421 gold) a +3 bardiche (884 gold) a +3 flail of holy wrath (792 gold) the +9 war axe of the Glimmering Wolf {speed, *Drain Int+4 Dex+4} (2505 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+4). It causes draining when unequipped. a +0 falchion (102 gold) a +1 hunting sling of flaming (329 gold) a +0 hunting sling (51 gold) the cursed +1 scythe of the Swamp {freeze, *Corrode rPois rN+ MR+} (775 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (0, 0, D:7) a cursed +0 ring mail (2, -7, D:7) a +0 dagger a +0 robe (2, -2, D:7) an arrow (2, -1, D:7) a +0 shortbow 17 arrows 22 bolts (2, 1, D:7) an arrow (3, -6, D:7) a +0 war axe 14 sling bullets (3, -1, D:7) an arrow (4, -5, D:7) a +2 helmet (4, -4, D:7) 22 stones (5, -8, D:7) a +0 ring mail (5, -4, D:7) a +0 robe (6, -3, D:7) a +1 great sword of protection (6, 13, D:7) a +0 whip a +0 spear (7, -3, D:7) a +0 rapier (8, 13, D:7) a +0 flail (9, -5, D:7) 23 stones (11, -11, D:7) a +0 chain mail (12, 2, D:7) a +0 ring mail (19, -10, D:7) a +0 rapier (25, 27, D:7) 9 sling bullets (26, 13, D:7) a +0 hunting sling (27, 31, D:7) 18 arrows (40, 22, D:7) a +0 chain mail (40, 27, D:7) 17 stones (54, -4, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 scale mail (3, 11, D:8) 19 stones (5, -6, D:8) a +0 arbalest (9, -20, D:8) an arrow (11, -19, D:8) a +0 shortbow 22 arrows (11, 6, D:8) a +0 hand axe (15, -17, D:8) 25 stones (16, 1, D:8) a +1 whip of flaming a +2 robe of cold resistance (18, -10, D:8) a +0 hand axe (20, 20, D:8) a +0 hand axe (21, 20, D:8) an uncursed staff of air (29, -7, D:8) 3 large rocks (32, 24, D:8) a +0 war axe (33, 12, D:8) 4 javelins (34, -5, D:8) 17 stones (38, -26, D:8) a +2 rapier of speed (49, 20, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, -11, D:9) a +0 giant spiked club (17, -19, D:9) a book of Air (19, -34, D:9) 30 stones (24, 0, D:9) a +0 ring mail (25, 10, D:9) 9 gold pieces (25, 11, D:9) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (25, 12, D:9) a +0 ring mail (27, -32, D:9) a +0 giant spiked club (33, -35, D:9) a +0 flail a +0 flail a +0 leather armour (34, -34, D:9) a +0 long sword a +0 chain mail a +0 dagger (35, 15, D:9) a +0 short sword (unseen) (36, -32, D:9) a +0 dagger a +0 robe (36, -12, D:9) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 ring mail (38, -30, D:9) a +0 rapier (40, -16, D:9) a sling bullet (41, -17, D:9) a sling bullet (43, -9, D:9) 22 sling bullets (52, -25, D:9) a +0 mace a +0 ring mail (52, 17, D:9) 18 stones (53, -25, D:9) a +0 dagger a +0 leather armour a cursed -1 morningstar a +0 ring mail (53, -23, D:9) a +0 dagger a +0 robe (54, -25, D:9) a +0 short sword (54, 17, D:9) a +0 hunting sling (55, -8, D:9) a cursed +0 quarterstaff (56, 5, D:9) a +0 leather armour (57, 12, D:9) 13 stones (61, -31, D:9) a +0 war axe Level 1 of the Abyss (0, 0, Abyss:1) a ration