Dungeon Crawl Stone Soup version 0.20-a0-870-g4070442 (webtiles) character file. 411991 Graouh the Hoplite (level 22, -14/209 HPs) Began as a Minotaur Fighter on Mar 13, 2017. Was the Champion of Okawaru. Killed from afar by a frost giant (34 damage) ... with a bolt of cold ... on level 5 of the Vaults. The game lasted 02:10:53 (39457 turns). Graouh the Hoplite (Minotaur Fighter) Turns: 39457, Time: 02:10:54 Health: -14/209 AC: 24 Str: 36 (37) XL: 22 Next: 76% Magic: 27/27 EV: 24 Int: 14 God: Okawaru [******] Gold: 3080 SH: 14 Dex: 19 Spells: 21/21 levels left rFire x . . SeeInvis . T - +6 demon whip of the Exiled Nights {elec, Int+4} rCold . . . Gourm . K - +3 plate armour of the Vestibule of Hell {rF- Int+2 Dex+4} rNeg . . . Faith . a - +3 warlock's mirror {reflect} rPois . Spirit . A - +2 hat {MR+} rElec + Reflect + D - +1 cloak of Daisies {Str+4 Int+3} rCorr . Harm . (no gloves) MR ++... u - +0 pair of boots of Gravitas {*Drain rElec Str+4} Stlth .......... q - amulet of regeneration Regen 0.9/turn x - +6 ring of evasion MPRegen 0.2/turn Z - ring "Lianesh Iqot" {EV+4 Dex+3} @: corroded A: retaliatory headbutt, hooves 1, horns 2, deterioration 1 }: 1/15 runes: serpentine a: Heroism, Finesse, Renounce Religion You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You were very hungry. You visited 7 branches of the dungeon, and saw 34 of its levels. You visited 1 bazaar. You also visited: Labyrinth, Bailey and Ice Cave. You collected 5112 gold pieces. You spent 2032 gold pieces at shops. Inventory: Hand Weapons g - the +11 flail "Oziudobb" {speed, +Rage rPois MP-9 SInv} (Okawaru gifted it to you on level 6 of the Lair of Beasts) Attacks with this weapon are significantly faster. It protects you from poison. It affects your magic capacity (-9). It lets you see invisible. It lets you go berserk. F - the +7 morningstar "Quir" {protect, MR+ MP+9 Dex+3 Stlth-} (You found it on level 14 of the Dungeon) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. O - the +8 morningstar "Xaffyeta" {pain, rElec Str-4 Dex+5} (You found it on level 6 of the Lair of Beasts) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your dexterity (+5). It insulates you from electricity. S - a +3 sacred scourge of holy wrath T - the +6 demon whip of the Exiled Nights (weapon) {elec, Int+4} (Okawaru gifted it to you on level 3 of the Vaults) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). Armour a - the +3 warlock's mirror (worn) {reflect} (You bought it in a shop in a bazaar) u - the +0 pair of boots of Gravitas (worn) {*Drain rElec Str+4} (You bought it in a shop on level 1 of the Vaults) It affects your strength (+4). It insulates you from electricity. It causes draining when unequipped. y - the +2 pair of boots of the Beginning {rPois rC++ Int-2} (Okawaru gifted it to you on level 1 of the Vaults) It affects your intelligence (-2). It greatly protects you from cold. It protects you from poison. A - a +2 hat of magic resistance (worn) D - the +1 cloak of Daisies (worn) {Str+4 Int+3} (Okawaru gifted it to you on level 4 of the Snake Pit) It affects your strength (+4). It affects your intelligence (+3). H - the +1 shield of the Cicada {Dex+2} (You took it off a deep elf knight on level 14 of the Dungeon) It affects your dexterity (+2). K - the +3 plate armour of the Vestibule of Hell (worn) {rF- Int+2 Dex+4} (You found it on level 5 of the Lair of Beasts) It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. N - the +2 cloak "Vankulu" {rN+ Dex+4 Stlth+} (You found it on level 14 of the Dungeon) It affects your dexterity (+4). It protects you from negative energy. It makes you more stealthy. W - the +4 pair of gloves of the Eight Lives {-Tele rF+ Regen+ Slay+3} (You found it on level 14 of the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It prevents most forms of teleportation. It increases your rate of regeneration. Y - a +0 shield of reflection Jewellery d - the ring of Wawnun {*Corrode rF+ MR+ Dex+4} (You found it on level 4 of the Vaults) [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. p - an uncursed ring of protection from fire q - an amulet of regeneration (around neck) x - a +6 ring of evasion (right hand) B - an uncursed ring of see invisible C - a +3 ring of strength G - the ring "Kich" {*Tele rC+ SInv} (You took it off a vault warden on level 5 of the Vaults) [ring of teleportation] It may teleport you next to monsters. It protects you from cold. It lets you see invisible. I - a +2 amulet of reflection Z - the ring "Lianesh Iqot" (left hand) {EV+4 Dex+3} (You found it on level 13 of the Dungeon) [ring of evasion] It affects your evasion (+4). It affects your dexterity (+3). Wands v - a wand of digging (6/24) V - a wand of disintegration (10/24) Scrolls c - 10 scrolls of identify e - a scroll of silence h - 3 scrolls of fog j - 7 scrolls of enchant armour k - 16 scrolls of remove curse m - 8 scrolls of teleportation n - 3 scrolls of magic mapping t - 7 scrolls of fear z - 2 scrolls of enchant weapon P - 3 scrolls of summoning U - a scroll of acquirement X - 7 scrolls of blinking Potions b - 3 potions of flight i - 10 potions of curing l - a potion of berserk rage o - 3 potions of haste r - 3 potions of heal wounds w - 3 potions of might E - 2 potions of brilliance J - 3 potions of lignification L - 4 potions of resistance M - a potion of invisibility Comestibles f - 18 bread rations s - 29 royal jellies Q - 32 fruits R - 11 meat rations Skills: + Level 20.3 Fighting + Level 21.8 Maces & Flails Level 2.0 Crossbows * Level 19.5 Armour + Level 6.5 Dodging + Level 3.7 Stealth + Level 23.7 Shields - Level 8.8 Invocations + Level 2.0 Evocations You had 21 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (6/6) D:11 Shoals (0/4) Lair:4 Snake (4/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (1/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 [ D:10 [ D:12 * Orc:2 :*[( Vaults:1 %[?[? Vaults:2 * Vaults:4 = Vaults:5 ( Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You have large cloven feet. Your body sometimes deteriorates upon taking damage. Message History * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You hit the ancient lich but do no damage. You headbutt the ancient lich, but do no damage. The ancient lich is moderately damaged. You block the ancient lich's attack. The ancient lich points at you and mumbles some strange words. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Things that are here: 3 bolts; 4 large rocks The ancient lich touches you but does no damage. The frost giant casts a spell at you. The bolt of cold hits you! You die... .. #.#....##........##### e##.#....##............. ...#....##............p . #(.#(?..##............. #.##.(#...C#.............. ##.....#()..#.............. .......(.....(...####.....# ######(..[.L)[############# ........<@[(..(.... . .......