Graouh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 31, D:1) a +0 robe (19, 2, D:1) a +0 spear (20, 2, D:1) a +0 scale mail (23, 1, D:1) a +0 dagger (24, -2, D:1) a +0 dagger (25, 23, D:1) a +0 dagger (27, 6, D:1) a +0 spear (33, 17, D:1) a +0 club (42, 14, D:1) a +0 mace (45, 1, D:1) 14 stones (46, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 13, D:2) a +0 whip (2, 5, D:2) a cursed -3 dagger (4, 5, D:2) 3 tomahawks (6, 12, D:2) a +0 whip (22, 4, D:2) a +0 dagger (23, 1, D:2) a +0 club (24, -19, D:2) a +0 club (28, 16, D:2) 13 stones (30, -6, D:2) a stone (31, 24, D:2) a +0 whip (34, -10, D:2) a stone (35, -10, D:2) a +0 whip a stone (36, 1, D:2) 4 tomahawks (37, -3, D:2) a +0 dagger (37, -2, D:2) a +0 club (46, 25, D:2) 18 arrows (47, 40, D:2) a +0 helmet (48, -5, D:2) 19 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (0, 1, D:3) a +0 dagger a +0 trident of protection (4, -5, D:3) a +0 dagger (12, 5, D:3) 20 poisoned needles (12, 12, D:3) a poisoned needle (13, 13, D:3) a poisoned needle (14, 13, D:3) a poisoned needle (15, 13, D:3) a poisoned needle (15, 29, D:3) an uncursed ring of magical power (16, 13, D:3) a poisoned needle (18, 13, D:3) 5 poisoned needles a +0 blowgun a +0 short sword (22, 2, D:3) 29 arrows (23, -13, D:3) 20 stones (24, 13, D:3) a +0 dagger (26, -7, D:3) a +0 spear (38, 44, D:3) a +0 leather armour (47, 20, D:3) an uncursed staff of earth (59, -10, D:3) a +0 robe (61, -2, D:3) a stone (63, -3, D:3) 3 stones (66, 9, D:3) a +0 pair of gloves (71, -4, D:3) a +0 scimitar Level 4 of the Dungeon [Shop] Ixycol's Weapon Emporium a +0 short sword (39 gold) a +0 club (13 gold) a +2 hand axe of chopping (214 gold) a +1 spear of flaming (161 gold) a +0 long sword (45 gold) 19 stones (24 gold) the +5 mace of the Scorpion {chaos, *Drain Str+3 Dex+8} (713 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It affects your dexterity (+8). It causes draining when unequipped. a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 club (13 gold) 13 stones (16 gold) a +1 arbalest of flaming (196 gold) (0, 0, D:4) a +0 giant spiked club (3, 1, D:4) a +0 ring mail (13, -31, D:4) a +0 dagger (13, 12, D:4) a +0 leather armour (19, -27, D:4) 16 stones (19, -24, D:4) a +0 leather armour a +0 hand axe (20, -23, D:4) a tomahawk (21, -24, D:4) a tomahawk (23, -24, D:4) a tomahawk (35, -8, D:4) a +0 battleaxe (36, 10, D:4) 13 stones (44, -25, D:4) a +0 leather armour Level 5 of the Dungeon (2, 14, D:5) 20 sling bullets (2, 23, D:5) a +0 hunting sling (3, 48, D:5) a +0 spear (12, 36, D:5) 12 stones (16, 42, D:5) the +1 robe "Pixkotz Zaad" {rC++} It greatly protects you from cold. (25, 35, D:5) a +0 war axe (31, 49, D:5) a +0 shortbow 10 arrows (33, 49, D:5) an arrow (34, 48, D:5) an arrow (37, 2, D:5) 20 stones (38, 52, D:5) 14 stones (40, 40, D:5) a +0 flail (40, 47, D:5) a +0 rapier (43, 35, D:5) a +0 robe (45, 46, D:5) a +0 leather armour a wand of polymorph (0/24) Level 6 of the Dungeon (0, 0, D:6) a cursed +0 trident (0, 1, D:6) a +0 dagger a +0 flail (4, -4, D:6) a +0 long sword (16, 24, D:6) 10 bolts (31, 40, D:6) a +0 war axe (52, 42, D:6) 19 stones (55, 17, D:6) a +0 ring mail (61, 29, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, -3, D:7) +0 steam dragon scales a wand of polymorph (0/24) a +0 flail (1, -1, D:7) a +0 spear (1, 1, D:7) a +0 spear (2, -7, D:7) a +0 hand axe a +0 leather armour (2, 0, D:7) a +0 spear (3, 2, D:7) 18 poisoned needles (3, 8, D:7) a +0 dagger a +0 robe a stone (5, 6, D:7) a +0 leather armour (6, 5, D:7) a +0 club 26 stones (6, 28, D:7) an uncursed staff of wizardry (13, 0, D:7) 22 stones (16, 34, D:7) 9 poisoned needles 25 stones (25, 9, D:7) a +0 giant club (30, -1, D:7) 21 poisoned needles (31, -5, D:7) a tomahawk (32, -7, D:7) a book of Minor Magic a book of Maledictions a book of Misfortune a +2 flail of protection a tomahawk (32, -6, D:7) a +0 war axe a +0 short sword a +0 leather armour (32, -5, D:7) a +0 dagger a +0 robe (32, 12, D:7) 7 poisoned needles (33, -7, D:7) a +0 short sword (40, 1, D:7) 14 bolts Level 8 of the Dungeon (0, 0, D:8) 27 stones (20, -9, D:8) a +0 dagger a +0 scale mail (20, 8, D:8) a +1 ring mail of magic resistance (21, -10, D:8) a +0 animal skin (22, -9, D:8) a +2 whip of flaming a +0 robe a +0 animal skin (23, -9, D:8) a +0 animal skin (27, -27, D:8) a +0 short sword the +10 flail of the Empty Page {protect, Str+5} It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). 4 stones a kobold corpse (skeletalised by now) (27, -26, D:8) a +0 whip (28, -10, D:8) a book of Maledictions (28, 1, D:8) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (29, 2, D:8) a +0 animal skin (43, -24, D:8) 30 stones (45, -8, D:8) a +0 helmet (51, -10, D:8) a +0 robe Level 9 of the Dungeon [Shop] Meiru's Book Shop a book of Conjurations (510 gold) the Guide on the Supportive Arsonist (821 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Throw Flame Conjuration/Fire 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Call Canine Familiar Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Spellforged Servitor Conjuration/Summoning 7 a book of Minor Magic (340 gold) a book of Dreams (1275 gold) a book of Changes (425 gold) a book of the Tempests (1190 gold) (0, 0, D:9) a +0 club (2, -13, D:9) a potion of degeneration (11, -9, D:9) a +4 dagger of distortion a +0 robe the human skeleton of Psyche (12, -9, D:9) a +0 giant spiked club (21, 12, D:9) a +0 leather armour (22, 24, D:9) a +0 giant club (28, 13, D:9) a +0 giant club (34, 16, D:9) a +0 giant spiked club (40, 18, D:9) a royal jelly the Ecumenical Temple