Graouh Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 1, D:1) a +0 short sword of venom a stone (1, 10, D:1) a +0 robe (3, -10, D:1) a +0 dagger (4, 1, D:1) a stone (5, 1, D:1) a stone (6, -20, D:1) a +0 leather armour of cold resistance (11, 10, D:1) 10 arrows (14, 1, D:1) 7 tomahawks (21, -23, D:1) a +0 club (22, -32, D:1) a +0 dagger (40, -12, D:1) a +0 whip (unseen) (42, -12, D:1) a stone (44, -10, D:1) a +0 dagger (59, -1, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (4, -31, D:2) a +0 robe (7, -30, D:2) 12 poisoned needles (8, -7, D:2) a +0 club (8, -6, D:2) a +0 club (16, -22, D:2) a +0 chain mail (33, -34, D:2) 13 sling bullets (40, -23, D:2) a +0 leather armour (45, 1, D:2) a +0 scale mail (51, -31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 leather armour (12, -6, D:3) 17 bolts (17, 22, D:3) a stone (20, 15, D:3) a +0 short sword (22, 24, D:3) a +0 whip (24, 1, D:3) a +0 robe (25, 23, D:3) a +0 club a +0 dagger (25, 24, D:3) a +0 club a cursed -1 club (25, 25, D:3) a +0 dagger (26, 2, D:3) a +2 halberd of freezing (26, 3, D:3) a +0 whip (26, 4, D:3) a cursed -1 club (27, 23, D:3) a +0 dagger (27, 24, D:3) a +0 club a +0 animal skin a +0 helmet (27, 25, D:3) a +0 club (37, 6, D:3) a +0 robe Level 4 of the Dungeon (9, 6, D:4) a +0 dagger (13, 24, D:4) 19 sling bullets (16, 27, D:4) a +0 club (24, 0, D:4) a +0 short sword (27, 17, D:4) a +0 flail (28, 17, D:4) a +0 whip (28, 18, D:4) a +0 whip (29, 16, D:4) a +0 spear (33, -10, D:4) a +0 leather armour (38, 26, D:4) a +0 ring mail (49, -1, D:4) a +0 battleaxe of chopping (49, 5, D:4) a +0 chain mail (50, -9, D:4) a +0 robe (50, 29, D:4) a +2 scythe of venom a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, 9, D:5) 21 sling bullets (6, 6, D:5) 2 arrows (8, -35, D:5) a cursed -1 long sword (8, -20, D:5) a +1 flail of crushing a +0 scale mail (8, 4, D:5) an arrow (9, 5, D:5) an arrow (11, 5, D:5) a +0 shortbow 20 arrows (12, 23, D:5) a +1 dagger of venom (20, -29, D:5) a +1 dagger of venom a +0 robe (24, -29, D:5) a +0 dagger (still there?) Sif Muna's Disquisition on Unholy Magic (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 (25, -12, D:5) 11 bolts (31, -20, D:5) a +3 rapier (31, -19, D:5) a +0 dagger a +0 robe (34, 4, D:5) a +0 giant club (42, -6, D:5) a +0 ring mail (43, -31, D:5) a +0 dagger a +0 ring mail (43, -30, D:5) a +0 trident a cursed +0 chain mail (43, 19, D:5) a +0 club (44, -30, D:5) a +0 dagger (50, -23, D:5) a +0 falchion (55, -5, D:5) an arrow (55, -4, D:5) an arrow (56, -4, D:5) 4 arrows (57, -6, D:5) 2 arrows (59, -6, D:5) a +0 shortbow 21 arrows (71, -4, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 16 arrows (12, -2, D:6) a +0 flail (13, -27, D:6) a +0 quarterstaff (21, 18, D:6) 4 steel javelins (23, -34, D:6) a +1 quarterstaff of protection (23, 8, D:6) 12 poisoned needles (24, 26, D:6) a +0 dagger a +0 robe (25, 1, D:6) 20 stones (25, 25, D:6) a +0 dagger a +0 robe (25, 27, D:6) a +0 war axe (26, 26, D:6) a +0 ring mail a +0 hand axe of chopping (29, 29, D:6) 11 poisoned needles (31, -23, D:6) 14 stones (32, -24, D:6) 8 bolts (32, -8, D:6) a +0 ring mail (32, 12, D:6) a +0 dagger (36, 9, D:6) a +0 leather armour (38, -18, D:6) a +0 halberd (39, -18, D:6) a +0 flail a +0 club a +1 antimagic trident a +0 scale mail a +0 spear (45, -16, D:6) a +1 ring of evasion (50, -2, D:6) a cursed staff of cold Level 7 of the Dungeon [Shop] Kohajaang's Weapon Boutique a +0 scimitar (60 gold) a +0 scimitar (60 gold) a +0 arbalest (67 gold) 13 stones (19 gold) a +0 club (15 gold) a +2 war axe of distortion (310 gold) 10 stones (15 gold) 16 arrows (48 gold) a +3 short sword (300 gold) a +0 club (15 gold) [Shop] Gozag's Platinum Reserve the ring of the Scarab {Wiz rC+} (4400 gold) [ring of wizardry] It improves your spell success rate. It protects you from cold. the +8 dagger of Tenacity {freeze, *Contam *Noise Str+9 Int+5} (7090 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It affects your intelligence (+5). It may make noises in combat. It causes magical contamination when unequipped. the +5 spear of Wated {flame, rElec} (4440 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. the ring "Vuits" {rElec MR+ Int+4} (4740 gold) [ring of protection from magic] It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 0, D:7) a +0 falchion (10, 28, D:7) a +0 shortbow 14 arrows (11, 30, D:7) an arrow (11, 31, D:7) an arrow (12, -9, D:7) a +0 whip (12, 31, D:7) a +0 dagger a +0 robe (12, 32, D:7) 10 arrows (13, -14, D:7) 21 arrows (13, 31, D:7) a +0 falchion a +0 chain mail (13, 33, D:7) an arrow a +0 leather armour (16, -11, D:7) a +0 hunting sling (58, -9, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar a +0 robe (1, -2, D:8) a +0 long sword a +0 robe (1, -1, D:8) a cursed +2 falchion of distortion a +0 robe (1, 0, D:8) a +0 halberd a +0 robe (11, 9, D:8) 18 arrows (12, -8, D:8) a cursed +0 giant club (15, -32, D:8) 10 stones (17, -1, D:8) a +0 scale mail (20, 10, D:8) 5 large rocks (25, 12, D:8) a +0 long sword (26, -17, D:8) a +0 giant club (28, -17, D:8) 23 bolts (30, -34, D:8) a +0 whip a +0 blowgun 17 poisoned needles a +0 whip 3 stones (30, -33, D:8) a +0 club a +0 blowgun 22 poisoned needles (31, -34, D:8) a poisoned needle a +0 whip 5 stones (32, -34, D:8) a poisoned needle 4 stones (33, -34, D:8) a stone (35, 3, D:8) 16 stones (37, -28, D:8) 12 sling bullets (44, -30, D:8) a cursed +0 leather armour (46, -5, D:8) 27 arrows (56, -3, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 9 sling bullets (1, -21, D:9) 25 arrows (6, -19, D:9) a cursed -3 spear a +0 dagger a cursed -1 leather armour a +0 ring mail a +0 flail a +0 halberd a +0 club a +0 spear a +0 ring mail a +0 dagger a cursed -3 trident a +0 chain mail (9, -13, D:9) a throwing net (11, -13, D:9) a +0 club (12, -9, D:9) 26 stones (12, -1, D:9) a +0 mace (13, 12, D:9) a +0 club (14, -27, D:9) a +0 short sword of speed a +0 dagger (14, -25, D:9) a +0 short sword (15, -27, D:9) 4 stones a +0 short sword (15, -26, D:9) a +0 dagger (15, -25, D:9) a +0 short sword (15, -6, D:9) a +0 ring mail (26, -27, D:9) a +0 long sword (26, -7, D:9) a +0 chain mail (30, 10, D:9) a +0 war axe a +0 robe (30, 18, D:9) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (32, 11, D:9) a +0 mace a +0 robe (37, -2, D:9) a +0 trident (41, -18, D:9) a stone (42, -22, D:9) a +0 dagger 3 stones (42, -19, D:9) a stone (42, -1, D:9) a +0 dagger (43, -22, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (8, -34, D:10) a +0 dagger (9, -21, D:10) a +0 flail a +0 plate armour (10, -22, D:10) a curare-tipped needle (12, -21, D:10) a +0 rapier a +0 leather armour (13, -21, D:10) a +0 short sword a +0 robe a +1 dagger of venom a +0 blowgun (17, -21, D:10) a +0 flail a +0 scale mail (21, 8, D:10) 14 stones (22, -32, D:10) 23 arrows (22, -21, D:10) a curare-tipped needle (22, 6, D:10) a cursed -1 giant spiked club a +0 giant club (23, -21, D:10) a curare-tipped needle (24, -23, D:10) 2 curare-tipped needles a +0 dagger a +0 scale mail a cursed -3 club a +1 flail of draining (25, -39, D:10) a +0 flail a +0 leather armour (26, -39, D:10) a +0 dagger a +0 scale mail (26, -38, D:10) a +0 dagger a +0 robe (27, -27, D:10) a +0 hand axe (29, -5, D:10) a +0 troll leather armour (30, -5, D:10) a -2 halberd a +0 cloak a +0 short sword a +0 animal skin (31, -8, D:10) 19 arrows (34, -22, D:10) a cursed -1 dagger a +0 robe (34, -20, D:10) a +0 dagger a +0 robe (36, -44, D:10) a +0 dagger a +0 robe (36, -17, D:10) a +0 giant spiked club (37, -32, D:10) 8 stones (37, -11, D:10) 26 bolts (37, -9, D:10) a book of Air a book of Minor Magic a book of Frost (37, -7, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (41, -32, D:10) 17 arrows (42, -24, D:10) a +0 club a +0 ring mail (43, -35, D:10) a +0 falchion (43, -16, D:10) a +0 falchion (47, -14, D:10) a +0 giant spiked club (48, -46, D:10) a +0 dagger (54, -33, D:10) a curare-tipped needle (56, -32, D:10) a curare-tipped needle (56, -31, D:10) a curare-tipped needle Level 11 of the Dungeon (4, -15, D:11) a +0 hunting sling (5, -19, D:11) a +0 chain mail (8, -4, D:11) an uncursed ring of wizardry (9, -7, D:11) a +0 plate armour (9, -6, D:11) a +0 long sword (9, -5, D:11) a potion of cancellation 2 potions of degeneration (9, -4, D:11) a wand of paralysis (10/24) (10, -7, D:11) a +2 scale mail of fire resistance a +2 ring mail of cold resistance (10, -6, D:11) a book of the Earth a Young Poisoner's Handbook a book of Geomancy (23, -3, D:11) a +0 giant spiked club (42, 22, D:11) a +0 rapier (42, 29, D:11) 2 large rocks (43, 25, D:11) a large rock (43, 27, D:11) a large rock (45, -12, D:11) a wand of slowing (37/48) (47, 6, D:11) a cursed +0 chain mail (47, 14, D:11) a +0 robe (55, -5, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a scroll of amnesia (1, 0, D:12) 2 potions of magic (1, 14, D:12) a +0 ring mail (4, 0, D:12) a vampire mosquito corpse (5, 6, D:12) 16 poisoned needles (8, 26, D:12) a +0 club a +0 leather armour a +2 vampiric dagger (9, 27, D:12) a +0 spear a +0 scale mail a +0 buckler a +0 scimitar of electrocution a +0 chain mail a +0 hand axe a +0 plate armour a +0 giant club a +0 troll leather armour a +0 flail a +0 plate armour a +0 trident a +0 ring mail of magic resistance a +2 buckler of positive energy (9, 28, D:12) a +0 short sword a +0 scale mail a cursed +0 chain mail a +0 giant club a +0 giant club a +0 trident a +0 ring mail a +0 shield a +0 glaive of venom a +0 chain mail a +0 giant spiked club a +1 spear of flaming a +0 ring mail (9, 29, D:12) the +1 broad axe "Giantbane" {chop, *Rage rElec rC+++ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It renders you almost immune to cold. It insulates you from electricity. It may make you go berserk in combat. (13, 6, D:12) 16 bolts (15, -10, D:12) a +0 mace (16, 24, D:12) an arrow (16, 25, D:12) a +0 shortbow 17 arrows (17, 25, D:12) a +0 troll leather armour (18, 20, D:12) an uncursed amulet of guardian spirit (29, 20, D:12) a +0 trident (34, 2, D:12) 6 tomahawks (40, 17, D:12) 4 large rocks (42, 16, D:12) a large rock (43, 8, D:12) 22 bolts (44, 1, D:12) a +0 shortbow 10 arrows a centaur skeleton (44, 30, D:12) an arrow (44, 31, D:12) an arrow (45, 30, D:12) an arrow (45, 33, D:12) 26 stones (46, 29, D:12) an arrow (47, -20, D:12) an arrow (47, 22, D:12) a book of Fire (47, 28, D:12) an arrow (48, 2, D:12) an arrow (49, 3, D:12) an arrow (50, -19, D:12) an arrow (50, 2, D:12) an arrow (50, 27, D:12) a +0 longbow 5 arrows (51, -18, D:12) 2 large rocks an arrow (52, -19, D:12) a +0 shortbow (unseen) (52, -18, D:12) a manticore corpse (54, 33, D:12) 3 scrolls of immolation (55, 22, D:12) the cursed +0 robe "Dojodghywk" {*Slow MR+ Str+7} It affects your strength (+7). It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. the Ecumenical Temple