Graouh the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 5, D) a +0 scale mail a +0 shield (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +13 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) an uncursed ring of resist corrosion (59, 37, D) an uncursed staff of cold (60, 26, D) an uncursed ring of flight 4 scrolls of amnesia a +6 ring of intelligence the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. a +3 ring of dexterity (60, 36, D) a crystal ball of energy (60, 37, D) the cursed +2 dagger of the Candle {pierce, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It has a curse placed upon it. (61, 16, D) an uncursed ring of protection from fire (61, 36, D) an uncursed staff of summoning (61, 37, D) an uncursed staff of cold (62, 8, D) a +2 scale mail of poison resistance (62, 16, D) an uncursed staff of air (62, 17, D) an uncursed staff of death (62, 19, D) a +3 spear of piercing a cursed -2 shortbow 21 arrows (62, 20, D) 4 large rocks (62, 27, D) a +4 halberd of protection (62, 36, D) a +2 hand crossbow of freezing (62, 37, D) a +4 war axe of freezing (63, 0, D) a +1 spear of piercing (63, 20, D) a +0 shortbow 12 arrows (63, 21, D) 2 arrows (63, 22, D) a large rock (63, 23, D) an arrow (63, 26, D) a +2 whip of flaming (63, 37, D) a +3 long sword of slicing (64, 17, D) a +0 mace of crushing (64, 27, D) an uncursed staff of poison (65, 26, D) an uncursed staff of death (67, 0, D) a +0 scythe of venom (69, 36, D) a book of Burglary a book of Misfortune a book of Transfigurations a manual of Air Magic Sif Muna's Handbook of Harmful Hexes Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Metabolic Englaciation Hexes/Ice 5 c - Orb of Destruction Conjuration 7 a manual of Slings a manual of Throwing a +2 spear of piercing (70, 8, D) an uncursed staff of death (70, 9, D) a +1 great sword of holy wrath (70, 36, D) an uncursed staff of power (71, 8, D) a +3 dagger of venom (71, 16, D) an uncursed ring of see invisible (71, 19, D) a +0 shortbow 12 arrows (71, 20, D) a cursed -3 shortbow 9 arrows (71, 26, D) an uncursed staff of conjuration (71, 27, D) a +1 short sword of speed (71, 36, D) a book of Callings (71, 37, D) a book of Necromancy (72, 16, D) a cursed ring of loudness (72, 17, D) the +1 robe "Biufaga" {Str+7 Int-5 Dex+6} It affects your strength (+7). It affects your intelligence (-5). It affects your dexterity (+6). (72, 18, D) a large rock (72, 19, D) 2 large rocks a cursed -2 arbalest 9 bolts a cursed -2 shortbow 14 arrows (72, 20, D) a large rock an arrow (72, 21, D) an arrow (72, 22, D) 2 arrows (72, 23, D) 4 arrows (72, 26, D) an uncursed staff of poison (72, 40, D) a cursed +0 battleaxe a +0 robe (73, 1, D) a +0 long sword (73, 16, D) the +8 ring mail of Ru {+Blink rF- Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you blink. the +10 scale mail of Salvation {Dex+2} It affects your dexterity (+2). a +0 long sword (73, 19, D) a +0 shortbow 14 arrows (73, 26, D) the +3 falchion of Dissent {holy, rPois rC+ rN+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from cold. It protects you from poison. It protects you from negative energy. (73, 36, D) a +1 scimitar of holy wrath (75, 1, D) a +2 mace of draining