GrandHerb Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 0, D:1) 2 stones (-10, 1, D:1) 15 stones (17, 2, D:1) a +0 robe (6, 11, D:1) a +0 club (28, 11, D:1) a +0 whip (-19, 12, D:1) a +0 dagger (30, 13, D:1) 2 stones (29, 14, D:1) a +0 club (-5, 15, D:1) a cursed -1 dagger (27, 17, D:1) 3 stones (27, 18, D:1) a stone (-6, 19, D:1) a +0 robe (30, 19, D:1) a +0 spear (30, 22, D:1) a stone (16, 27, D:1) a stone (17, 27, D:1) a stone (-5, 28, D:1) a +0 club (13, 28, D:1) a stone (11, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (-1, 1, D:2) a jackal corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (-7, 8, D:2) a +0 leather armour