Dungeon Crawl Stone Soup version 0.24-a0-282-g1a68c91 (webtiles) character file. Game seed: 10521088279960523339 52 Gorice the Conjurer (level 4, -4/30 HPs) Began as a Human Conjurer on May 3, 2019. Slain by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:06:04 (1524 turns). Gorice the Conjurer (Human Conjurer) Turns: 1524, Time: 00:06:05 Health: -4/30 AC: 2 Str: 9 XL: 4 Next: 8% Magic: 0/8 EV: 12 Int: 16 God: Gold: 31 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn k - ring of wizardry MPRegen 0.11/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Missiles Y - 133 stones (quivered) Armour g - a +0 robe (worn) Jewellery k - a ring of wizardry (left hand) Scrolls b - a scroll of blinking {unknown} e - a scroll of enchant weapon Potions d - 2 potions of agility {!q} i - 2 potions of mutation {!q} j - a potion of haste {unknown} Comestibles c - 2 rations Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting * Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 1% 2 ##..... c - Dazzling Spray Conj/Hex ##.... 9% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 10% 4 #####.. Force Lance Conj/Tloc ##...... 26% 4 #####.. Fulminant Prism Conj/Hex ##........ 26% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Annotations: D:2 Sigmund Message History You hit the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 5! No target in view! No target in view! No target in view! Y - 112 stones (gained 5) You see here a +0 animal skin. There isn't anything to butcher here. Found a stone staircase leading up. Y - 133 stones (gained 21) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found 19 stones. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Damage: 7 (max 7) The searing ray hits Sigmund! Sigmund is severely wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded) The searing ray hits Sigmund but does no damage. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Damage: 9 (max 9) The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. You are confused. Sigmund casts a spell at you. The puff of flame hits you. Damage: 4 (max 9) Sigmund hits you from afar with a +0 scythe! You die... #####.........#...> ..............#.##. ####.#.......#.##. #.#............#.##. #....<.........#.### ##########..#####.#.### ............#.....#..## #######..#...#[#####.... .....@.@.#...#...[.[.### ######...#...#..######## #...#...#..###.##.# ....#...#......##.' .....#..>#......#### ......#.............. .(.....#.#.##########. ........#.#............ #.#..........#. You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 leopard geckos (D:1) 3 bats 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins 3 quokkas (D:2) 9 frilled lizards (D:1) 3 kobolds 4 rats (D:1) 38 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 360 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 895 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1079 | D:1 | Learned a level 2 spell: Searing Ray 1142 | D:2 | Learned a level 3 spell: Dazzling Spray 1327 | D:2 | Found a bloodstained altar of Trog. 1399 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 1495 | D:2 | Reached skill level 5 in Conjurations 1515 | D:2 | Noticed Sigmund 1524 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic, minmay_lizard_pond D:2: layout_basic, first_ration, trog_hazing_becter, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Short sword | 38 | 11 || 49 Cast: Magic Dart | 55 | || 55 Searing Ray | | 2 || 2 Use: Scroll | 6 | || 6 Eat: Chunk | 2 | || 2 Armor: Robe | 10 | || 10 Dodge: Dodged | 50 | 8 || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 15 | 20.0 | 27 | 11 | 28.9 +---------+---------+-------+---------+---------+------- D:1 | 35 | 6 | 14.6 | 20 | 6 | 23.1 D:2 | 25 | 9 | 26.5 | 7 | 5 | 41.7 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 37.8 | 31.4 | 753.0 Dungeon | 100.0 | 100.0 | 1.2 | 37.8 | 31.4 | 753.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic, minmay_lizard_pond D:2: layout_basic, first_ration, trog_hazing_becter, uniq_sigmund