Dungeon Crawl Stone Soup version 0.24-a0-246-gb963c9a (webtiles) character file. Game seed: 16874303736182157801 2 Gorice the Magician (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Apr 12, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (31 turns). Gorice the Magician (Gnoll Wanderer) Turns: 31, Time: 00:00:46 Health: -1/13 AC: 2 Str: 13 XL: 1 Next: 30% Magic: 6/6 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions b - a potion of might {unknown} Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 1.9 Hexes + Level 0.0 Charms + Level 3.6 Summonings + Level 1.9 Necromancy + Level 3.6 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger A - Apportation Tloc ##.... 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 7% 2 ##..... Call Imp Summ ##...... 7% 2 ##..... Slow Hex #....... 14% 2 ##..... Recall Summ/Tloc N/A 14% 3 ###.... Magic Dart Conj #... 21% 1 None Sandblast Erth #..... 21% 1 None Conjure Flame Conj/Fire #....... 52% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 52% 3 ###.... Stone Arrow Conj/Erth #..... 52% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the goblin! The bat closely misses you. The jackal bites you but does no damage. The jackal closely misses you. A goblin opens the door. The jackal barely misses you. The jackal bites you. The bat hits you. You see here a +0 club. Damage: 3 (max 3) The bat hits you. The goblin closely misses you. Damage: 1 (max 3) The bat hits you. The leopard gecko falls off the door. A goblin opens the door. Damage: 1 (max 3) The bat hits you. The jackal bites you but does no damage. There is an open door here. Damage: 1 (max 3) A hobgoblin opens the door. The bat hits you but does no damage. The bat misses you. The bat hits you but does no damage. The bat hits you but does no damage. A goblin opens the door. The bat hits you. The leopard gecko hisses menacingly. Damage: 1 (max 3) Found 8 gold pieces. A rat comes into view. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal pauses to sniff the ground. Found a ration. Damage: 1 (max 3) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You hit the bat. You kill the bat! The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 3) You barely miss the jackal. The jackal completely misses you. You hit the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. You die... ########## ###........# .r........# #.$......# #.....%..# #@# ..# #h##.# #hh..# ##gSg.##### ##..#.l....# ###..........# ##...#........### ................... .......++'''+...... You could see 3 jackals, a hobgoblin, a goblin, a ball python, a frilled lizard and a rat. Vanquished Creatures A goblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with the following items: a +0 dagger, a +0 | robe, a ration; and the following spells available to | memorise: Apportation, Blink, Call Imp, Slow, Recall, Magic | Dart, Sandblast, Conjure Flame, Mephitic Cloud, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Apportation 29 | D:1 | HP: 1/13 [jackal (3)] 31 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms Action || total -------------------------++------- Melee: Dagger || 11 Armor: Robe || 10 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 31.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms