Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afc (webtiles) character file. Game seed: 12832350435909315073 88 Gorice the Gusty (level 4, -1/34 HPs) Began as a Gnoll Wanderer on Apr 6, 2019. Slain by an orc priest ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:27 (2099 turns). Gorice the Gusty (Gnoll Wanderer) Turns: 2099, Time: 00:07:28 Health: -1/34 AC: 6 Str: 18 XL: 4 Next: 53% Magic: 8/8 EV: 10 Int: 14 God: Gold: 108 SH: 5 Dex: 12 Spells: 7/9 levels left rFire . . . SeeInvis + a - +3 short sword (drain) rCold . . . Gourm . o - +0 buckler rNeg . . . Faith . q - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn i - ring of see invisible MPRegen 0.11/turn (no ring) @: very slightly contaminated, invisible A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +3 short sword of draining (weapon) (You found it on level 1 of the Dungeon) g - a +0 club p - a +0 long sword Missiles l - 43 sling bullets s - 27 bolts Y - 39 stones (quivered) Armour d - a +0 robe o - a +0 buckler (worn) q - a +0 scale mail (worn) Jewellery i - a ring of see invisible (left hand) I - an uncursed ring of ice Scrolls h - a scroll of noise {unknown} m - a scroll of remove curse n - a scroll of amnesia t - a scroll of enchant weapon Potions e - 2 potions of invisibility {!q} j - a potion of heal wounds {unknown} k - a potion of agility {unknown} r - 2 potions of haste {unknown} Comestibles b - 4 chunks of flesh f - 7 rations Skills: + Level 2.7 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 2.7 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Slings + Level 1.1 Bows + Level 1.1 Crossbows + Level 1.1 Throwing + Level 2.7 Armour + Level 1.1 Dodging + Level 1.1 Stealth + Level 4.6 Shields + Level 1.1 Unarmed Combat + Level 3.0 Spellcasting + Level 0.9 Conjurations + Level 0.9 Hexes + Level 0.9 Charms + Level 0.9 Summonings + Level 0.9 Necromancy + Level 0.9 Translocations + Level 0.9 Transmutations + Level 0.9 Fire Magic + Level 0.9 Ice Magic + Level 7.1 Air Magic + Level 0.9 Earth Magic + Level 0.9 Poison Magic + Level 1.2 Invocations + Level 1.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger S - Swiftness Chrm/Air ##...... 21% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shock Conj/Air ##.. 13% 1 #...... Static Discharge Conj/Air ##...... 36% 3 ###.... Airstrike Air ###....... 36% 4 #####.. Beastly Appendage Tmut #..... 43% 1 #...... Sandblast Erth #..... 43% 1 #...... Sticks to Snakes Tmut #....... 56% 2 ##..... Spider Form Tmut/Pois #......... 80% 3 ###.... Stone Arrow Conj/Erth #..... 80% 3 ###.... Lightning Bolt Conj/Air ##........ 98% 5 ######. Ice Form Ice/Tmut #....... 99% 4 #####.. Blade Hands Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You barely miss the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. Damage: 11 (max 20) You feel better. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc priest looks braver for a moment. Really quaff e - 3 potions of invisibility {!q}? You fade into invisibility! You block the orc priest's attack. The orc priest hits you with a cursed -3 trident. * * * LOW HITPOINT WARNING * * * You are very lightly contaminated with residual magic. Damage: 2 (max 20) You hit the orc priest. You drain the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. The orc priest misses you. You catch the helpless orc priest completely off-guard! You hit the orc priest. You drain the orc priest. You bite the orc priest, but do no damage. The orc priest is almost dead. You block the orc priest's attack. You block the hobgoblin's attack. The orc priest closely misses you. Things that are here: a +0 short sword; an orc corpse Unknown command. You closely miss the orc priest. The orc priest is almost dead. You block the hobgoblin's attack. You block the orc priest's attack. You catch the helpless hobgoblin completely off-guard! You hit the hobgoblin. You kill the hobgoblin! You catch the helpless orc priest completely off-guard! You hit the orc priest but do no damage. Your bite misses the orc priest. The orc priest is almost dead. You block the orc priest's attack. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You block the orc priest's attack. Damage: 3 (max 20) Your scale mail prevents you from hitting the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 flail. You die... ##...# #.#...... . #.#.#...## .. #.#.#.... .... #.#.#...###..... #.#.#........... #.#.##.o........ #####.#.##.@###..... #.........o)........ #####.#.##.......... #.#............. #.####.......... #.# #.........> ##.####..####.#.. #....≈....###.#.. #....♣≈≈........# ∆ You could see 2 orc priests. Vanquished Creatures 2 adders (D:2) A shadow imp (D:2) A worm (D:3) 5 leopard geckos 2 orcs (D:3) 6 bats A giant cockroach (D:2) 5 goblins 6 hobgoblins 2 quokkas (D:2) 2 frilled lizards 4 kobolds 17 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with the following items: a +0 club, a | potion of curing, a +0 robe, a ration; and the following | spells available to memorise: Shock, Swiftness, Airstrike, | Static Discharge, Sandblast, Stone Arrow, Lightning Bolt 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 104 | D:1 | Reached XP level 2. HP: 11/23 MP: 5/5 163 | D:1 | HP: 6/23 [rat (1)] 189 | D:1 | Learned a level 2 spell: Swiftness 826 | D:2 | HP: 5/23 [adder (4)] 827 | D:2 | Reached XP level 3. HP: 6/28 MP: 7/7 1346 | D:2 | Reached skill level 1 in Invocations 1386 | D:2 | Reached skill level 1 in Short Blades 1386 | D:2 | Reached skill level 1 in Long Blades 1386 | D:2 | Reached skill level 1 in Maces & Flails 1386 | D:2 | Reached skill level 1 in Polearms 1386 | D:2 | Reached skill level 1 in Staves 1386 | D:2 | Reached skill level 1 in Slings 1386 | D:2 | Reached skill level 1 in Bows 1386 | D:2 | Reached skill level 1 in Crossbows 1386 | D:2 | Reached skill level 1 in Throwing 1386 | D:2 | Reached skill level 1 in Dodging 1386 | D:2 | Reached skill level 1 in Stealth 1386 | D:2 | Reached skill level 1 in Unarmed Combat 1386 | D:2 | Reached skill level 1 in Evocations 1386 | D:2 | Reached XP level 4. HP: 25/34 MP: 8/8 1864 | D:3 | Reached skill level 3 in Spellcasting 2089 | D:3 | HP: 1/34 [orc priest/divine providence (11)] 2098 | D:3 | HP: 4/34 [orc priest/nerve-wracking pain (3)] 2099 | D:3 | Slain by an orc priest Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_deadend, corexii_hall_statues_i, chequers_hall_statues_y D:3: layout_basic, marbit_many_paths, lemuel_doored_altar, palyth_stone_intersect, serial_bayou_pond_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Slings | 1 | 1.1 Bows | 1 | 1.1 Crossbows | 1 | 1.1 Throwing | 1 | 1.1 Dodging | 1 | 1.1 Stealth | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Spellcasting | 3 | 3.0 Fighting | | 2.7 Axes | | 2.7 Armour | | 2.7 Shields | | 4.6 Conjurations | | 0.9 Hexes | | 0.9 Charms | | 0.9 Summonings | | 0.9 Necromancy | | 0.9 Translocations | | 0.9 Transmutations | | 0.9 Fire Magic | | 0.9 Ice Magic | | 0.9 Air Magic | | 7.1 Earth Magic | | 0.9 Poison Magic | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 14 | || 14 Bite | 4 | 4 || 8 Short sword | 57 | 47 || 104 Use: Potion | 1 | 2 || 3 Scroll | | 6 || 6 Stab: Sleeping | 3 | || 3 Invisible | | 3 || 3 Eat: Chunk | 1 | 3 || 4 Armor: Robe | 14 | || 14 Scale mail | 5 | 21 || 26 Dodge: Dodged | 40 | 23 || 63 Block: Buckler | | 9 || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 114 | 12 | 9.5 | 42 | 12 | 22.2 +---------+---------+-------+---------+---------+------- D:1 | 15 | 12 | 44.4 | 9 | 12 | 57.1 D:2 | 65 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 34 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 6.2 | 63.7 | 677.3 Dungeon | 100.0 | 100.0 | 3.2 | 6.2 | 63.7 | 677.3 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_deadend, corexii_hall_statues_i, chequers_hall_statues_y D:3: layout_basic, marbit_many_paths, lemuel_doored_altar, palyth_stone_intersect, serial_bayou_pond_d