Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afc (webtiles) character file. Game seed: 5142105839098967391 0 Gorice the Caller (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Apr 6, 2019. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (18 turns). Gorice the Caller (Gnoll Wanderer) Turns: 18, Time: 00:00:37 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 10% Magic: 4/4 EV: 8 Int: 16 God: Gold: 0 SH: 8 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . e - +0 shield rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) e - a +0 shield (worn) Jewellery I - an uncursed ring of ice Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 1.9 Conjurations + Level 3.6 Hexes + Level 1.9 Charms + Level 5.3 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger B - Summon Butterflies Summ ###..... 12% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ##..... 22% 1 #...... Call Canine Familiar Summ ###..... 34% 3 ###.... Portal Projectile Hex/Tloc #..... 82% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Adjust to which letter? (? for menu, Esc to quit) I - an uncursed ring of ice Unknown command. Unknown command. You open the door. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. A rat comes into view. There is an open door here. Your shield prevents you from hitting the hobgoblin. The hobgoblin hits you. x2 Damage: 2 (max 2) Your shield prevents you from hitting the hobgoblin. You bite the hobgoblin, but do no damage. You block the hobgoblin's attack. You hit the rat. The rat is heavily wounded. The rat barely misses you. The hobgoblin hits you. The rat bites you but does no damage. The hobgoblin hits you. Damage: 2 (max 2) You closely miss the rat. The rat is heavily wounded. The rat barely misses you. The hobgoblin hits you. Damage: 1 (max 2) You hit the rat. You kill the rat! You block the hobgoblin's attack. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Damage: 4 (max 4) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. You block the hobgoblin's attack. You hit the hobgoblin but do no damage. You bite the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. Your shield prevents you from hitting the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. You die... ###.# ...# ∆ ...# ..+ ..# #####.##### #.........# ##g### #.@..# #....# #....# #..<.# ###### You could see a hobgoblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with the following items: a +0 club, a +0 | robe, a +0 shield, a ration; and the following spells | available to memorise: Summon Butterflies, Corona, Call | Canine Familiar, Portal Projectile 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Summon Butterflies 18 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic Action || total -------------------------++------- Melee: Club || 8 Bite || 4 Armor: Robe || 1 Dodge: Dodged || 3 Block: Shield || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 18.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic