Dungeon Crawl Stone Soup version 0.23-a0-358-g98c7a59 (webtiles) character file. 52 Gorice the Shooter (level 3, -1/31 HPs) Began as a Gnoll Wanderer on Oct 22, 2018. Slain by a wight ... wielding a +0 war axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:55 (1828 turns). Gorice the Shooter (Gnoll Wanderer) Turns: 1828, Time: 00:05:56 Health: -1/31 AC: 9 Str: 13 XL: 3 Next: 85% Magic: 7/7 EV: 5 Int: 14 God: Gold: 98 SH: 0 Dex: 16 Spells: 7/7 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Gourm + (shield currently unavailable) rNeg . . . Faith . c - +1 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... q - amulet of the gourmand HPRegen 0.10/turn i - ring of wizardry MPRegen 0.10/turn (no ring) @: very slightly contaminated, drained A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 shortbow (weapon) j - a +0 hand axe Missiles f - 28 sling bullets Y - 22 stones (quivered) Armour c - a +1 chain mail (worn) e - a +0 robe h - a +0 ring mail Jewellery i - a ring of wizardry (left hand) q - an amulet of the gourmand (around neck) Potions m - a potion of agility {!q} r - a potion of heal wounds {unknown} Comestibles g - 5 rations Skills: + Level 4.5(3.7) Fighting + Level 0.9(0.1) Short Blades + Level 0.9(0.1) Long Blades + Level 0.9(0.1) Axes + Level 0.9(0.1) Maces & Flails + Level 0.9(0.1) Polearms + Level 0.9(0.1) Staves + Level 0.9(0.1) Slings + Level 4.5(3.7) Bows + Level 0.9(0.1) Crossbows + Level 0.9(0.1) Throwing + Level 2.6(1.8) Armour + Level 0.9(0.1) Dodging + Level 4.2(3.3) Stealth + Level 0.9(0.1) Shields + Level 0.9(0.1) Unarmed Combat + Level 2.8(2.0) Spellcasting + Level 0.6(0.0) Conjurations + Level 0.6(0.0) Hexes + Level 0.6(0.0) Charms + Level 2.1(1.3) Summonings + Level 0.6(0.0) Necromancy + Level 0.6(0.0) Translocations + Level 0.6(0.0) Transmutations + Level 0.6(0.0) Fire Magic + Level 0.6(0.0) Ice Magic + Level 0.6(0.0) Air Magic + Level 2.1(1.3) Earth Magic + Level 0.6(0.0) Poison Magic + Level 1.0(0.2) Invocations + Level 0.9(0.1) Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 92% 2 ###.... Magic Dart Conj #... 95% 1 ##..... Passwall Tmut/Erth #....... 96% 2 ###.... Blink Tloc N/A 98% 2 ###.... Slow Hex #....... 98% 2 ###.... Sticks to Snakes Tmut #....... 98% 2 ###.... Conjure Flame Conj/Fire #....... 100% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You shoot an arrow. The arrow barely misses the wight. Firing (i - inventory. (/) - cycle) d - 4 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged) You shoot an arrow. The arrow barely misses the wight. The wight hits you but does no damage. Firing (i - inventory. (/) - cycle) d - 3 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged) You shoot an arrow. The arrow hits the wight but does no damage. The wight is heavily damaged. The wight hits you with a +0 war axe! Damage: 10 (max 10) Firing (i - inventory. (/) - cycle) d - 2 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged) You shoot an arrow. The arrow hits the wight but does no damage. The wight is heavily damaged. The wight hits you but does no damage. Firing (i - inventory. (/) - cycle) d - an arrow (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged) You shoot an arrow. The arrow hits the wight but does no damage. The wight is heavily damaged. The wight hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Damage: 9 (max 10) Throwing (i - inventory) Y - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged) You throw a stone. The stone hits the wight but does no damage. The wight is heavily damaged. The wight hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 10) Unknown command. Throwing (i - inventory) Y - 23 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged) You throw a stone. The stone barely misses the wight. The wight hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You feel drained. You die... ##### #######################.... #####.......##............'.... #...........##..........###.... ###.#.....##..##..........# #.... #...#....#....##..........# #.... #....#..#.....##..........# #.... #.....###.....##.z........###.... #......###....##@.........''#...# #......#..#...................... ###...#....#..................... #.##.....#....#................ #.............##'#######....... #.............................. ###...........######.###......# #...........'....<...###....# #...........####...### ##...# You could see a wight. Vanquished Creatures 2 adders (D:2) An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) 4 bats 3 goblins 6 hobgoblins 2 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +0 shortbow, 25 arrows, a +0 robe, a | +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 143 | D:1 | HP: 6/20 [jackal (2)] 145 | D:1 | Reached skill level 2 in Summonings 145 | D:1 | Reached skill level 2 in Earth Magic 495 | D:1 | Reached XP level 2. HP: 26/26 MP: 5/5 949 | D:1 | Reached XP level 3. HP: 30/31 MP: 7/7 1545 | D:2 | Reached skill level 1 in Invocations 1826 | D:2 | HP: 9/31 [wight/+0 war axe (8)] 1828 | D:2 | HP: 1/31 [wight/+0 war axe (4)] 1828 | D:2 | Slain by a wight Vault maps used: D:1: eino_arrival_druids_welcome D:2: first_ration, minmay_misc_feat_chi D:3: minmay_door_path, minmay_misc_feat_plants Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 | 2.1 Earth Magic | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 4.5 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 2.6 Dodging | | 0.9 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Fire: Shortbow || 135 Throw: Stone || 2 Use: Scroll || 4 Eat: Chunk || 7 Armor: Ring mail || 5 Robe || 1 Chain mail || 38 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 40 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 24.1 | 47.6 | 603.3 Dungeon | 100.0 | 100.0 | 1.0 | 24.1 | 47.6 | 603.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_druids_welcome D:2: first_ration, minmay_misc_feat_chi D:3: minmay_door_path, minmay_misc_feat_plants