Gorice Level 1 of the Dungeon (0, 0, D:1) a +0 club (26, 26, D:1) a +0 club (36, 5, D:1) a cursed -2 club (56, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 ring mail (7, -5, D:2) a +0 club a +0 leather armour (8, -4, D:2) a +0 short sword (10, -12, D:2) a +0 club (16, -35, D:2) a +0 club (20, -6, D:2) a +0 short sword (21, -18, D:2) a +0 club a +0 ring mail (34, -4, D:2) a +0 club (35, -5, D:2) a +0 club (37, -24, D:2) a +0 robe Level 3 of the Dungeon (2, 2, D:3) a +0 hunting sling (9, 1, D:3) a +0 dagger (15, -14, D:3) a +0 dagger (17, 4, D:3) a +0 club (18, 0, D:3) a +0 dagger a +0 robe (19, 7, D:3) a +0 hand axe a +0 hand axe (21, -23, D:3) a +0 club (23, 16, D:3) a +0 mace (30, -28, D:3) a +0 robe (38, 10, D:3) a +0 club (47, -22, D:3) a +0 dagger (48, -23, D:3) a +0 club a +0 club a potion of degeneration {!q} (49, -4, D:3) a +0 dagger (53, 2, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Keam's Jewellery Emporium an uncursed ring of wizardry (420 gold) an uncursed ring of fire (350 gold) the ring of Vouceiku {Fire Int+10 Dex-3} (653 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+10). It affects your dexterity (-3). It protects you from fire. It makes you vulnerable to cold. the ring "Fadgh" {Str+5 Dex+3 Slay-6} (219 gold) [ring of dexterity] It affects your strength (+5). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). the cursed ring "Vatis" {rPois Str+3 Int-2 Dex-3} (107 gold) [ring of intelligence] It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (-3). It protects you from poison. It has a curse placed upon it. an uncursed ring of positive energy (280 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of poison resistance (280 gold) a cursed -3 ring of protection (28 gold) an uncursed ring of wizardry (420 gold) [Shop] Rinya's Assorted Antiques a +0 pair of gloves (121 gold) a wand of acid (9) (702 gold) a +0 fustibalus (405 gold) [Shop] Gepp's General Store a +2 leather armour of poison resistance (160 gold) a scroll of teleportation (30 gold) a +0 long sword (35 gold) 11 stones (11 gold) a +0 mace (30 gold) a scroll of identify (20 gold) a potion of flight (30 gold) a +0 robe (7 gold) 22 sling bullets (110 gold) a scroll of enchant armour (75 gold) a wand of iceblast (11) (150 gold) the +11 hand axe of Instant Death {freeze, Str+6} (800 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). (0, 0, D:4) a +0 buckler (3, -48, D:4) the +7 flail "Ezun" {pain, rC- MP+9 Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It makes you vulnerable to cold. It affects your magic capacity (+9). (14, -38, D:4) a +0 leather armour (27, -28, D:4) a +0 mace (28, 3, D:4) a +0 robe (37, -15, D:4) a cursed +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, 7, D:5) a +0 flail (14, -1, D:5) a +0 giant club (17, 6, D:5) a +0 shortbow (37, -10, D:5) a +0 scale mail a +0 scale mail a cursed +0 whip (37, 17, D:5) a +0 whip (38, -10, D:5) a +0 dagger a +0 robe (38, 10, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (3, 13, D:6) a +0 leather armour (6, 45, D:6) a potion of degeneration {!q} (26, 4, D:6) a +0 mace a +0 ring mail (26, 13, D:6) a +0 war axe a +0 mace a +2 antimagic dagger a +0 trident (29, -2, D:6) a +0 robe (30, 34, D:6) a +0 animal skin (32, 42, D:6) a +0 robe (33, 43, D:6) a +0 animal skin (34, 16, D:6) a +0 trident a +0 leather armour (34, 17, D:6) a +0 flail a +0 chain mail (35, 11, D:6) 15 bolts (35, 19, D:6) a +0 morningstar a +0 scale mail (36, 47, D:6) a +0 leather armour (42, 37, D:6) a +0 robe (46, -2, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Unyh Jeew's Book Shop a book of Frost (385 gold) a book of Minor Magic (220 gold) a book of Burglary (825 gold) a book of Changes (275 gold) a book of Cantrips (220 gold) a manual of Ice Magic (1214 gold) a book of Cantrips (220 gold) a book of Power (495 gold) a book of Party Tricks (550 gold) a book of Enchantments (550 gold) a book of Battle (440 gold) a book of Maledictions (275 gold) a book of Minor Magic (220 gold) (0, 0, D:7) a +0 whip (1, 20, D:7) a +0 leather armour a +0 dagger (2, 20, D:7) a +0 hand axe (3, -4, D:7) a +0 ring mail (3, 26, D:7) a +0 hand axe (5, 15, D:7) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 short sword (6, 15, D:7) a +0 robe a +1 dagger of protection (7, 15, D:7) a +0 hand axe of chopping (7, 16, D:7) a +0 dagger a +1 ring mail of poison resistance a +0 hand axe (8, 2, D:7) a +0 hunting sling (8, 25, D:7) a +0 robe (19, 18, D:7) a cursed +0 giant club a +0 giant club (30, 26, D:7) a +0 robe (32, 15, D:7) a +0 war axe (33, 5, D:7) a +0 leather armour (33, 25, D:7) a +5 giant spiked club (33, 27, D:7) a +0 whip (34, 17, D:7) a +0 spear (36, 32, D:7) a +0 ring mail (39, 3, D:7) a +0 giant club (39, 4, D:7) a +0 leather armour a +0 dagger a +0 flail a +0 short sword a +0 chain mail (39, 6, D:7) a +0 short sword (41, 21, D:7) a +1 war axe of venom a +1 flail a +0 hunting sling 70 sling bullets (42, 12, D:7) a +0 flail (44, 6, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (4, -4, D:8) a +0 shortbow a +0 hand axe a +0 shortbow (5, -6, D:8) a +0 long sword a +0 plate armour (5, -5, D:8) a +0 shortbow a +0 shortbow a +0 falchion a +0 dagger a +0 ring mail a +0 shortbow (6, -4, D:8) a +0 troll leather armour (6, 7, D:8) a +0 falchion (7, -4, D:8) a +0 shortbow (7, -3, D:8) a +0 shortbow a +0 shortbow a +0 troll leather armour (7, 22, D:8) a +0 giant club (8, -12, D:8) a +0 long sword a +2 robe of cold resistance a +0 dagger a +0 ring mail a +0 hand axe a +0 robe (9, -11, D:8) a +0 short sword (10, -20, D:8) a +0 dire flail a +0 giant club (16, -21, D:8) a cursed +0 robe (22, 1, D:8) 17 bolts (26, -14, D:8) a +0 flail (28, 7, D:8) a +0 dagger (30, 17, D:8) a +0 short sword a +0 shortbow (34, 24, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Ifinioph's Assorted Antiques a scroll of identify (48 gold) the cursed +2 quick blade "Nunomom" {protect, *Contam +Inv rPois rN+} (1003 gold) It protects the one who uses it against injury (+AC on strike). It protects you from poison. It protects you from negative energy. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 ring mail (96 gold) a +0 broad axe (96 gold) a +0 scale mail (96 gold) a scroll of remove curse (72 gold) a +0 dagger (48 gold) a potion of curing (72 gold) a potion of might (96 gold) (0, 0, D:9) a +0 ring mail (18, -20, D:9) a +0 ring mail (18, -13, D:9) a +0 flail a +0 dagger a +0 robe (19, -13, D:9) a +0 robe a +0 dagger (28, -13, D:9) a +0 shortbow (35, -8, D:9) a +0 quarterstaff (38, 18, D:9) a +0 dagger a +0 cloak (58, -2, D:9) a +0 whip (60, -18, D:9) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun 6 needles of sleeping (0, 2, Lair:1) a +0 whip of electrocution a potion of magic {!q} a scroll of enchant weapon a +2 vampiric war axe 249 stones 3 potions of mutation {!q} 2 potions of lignification {!q} the +0 hand crossbow of Duapp {velocity, Str+5} Any bolt fired from it inflicts extra damage. It affects your strength (+5). a scroll of enchant armour 3 potions of brilliance {!q} a +4 trident a +0 shortbow 6 poisoned needles a +2 scale mail a +0 chain mail 4 potions of flight 491 arrows a +0 buckler a fan of gales (1, 0, Lair:1) the cursed +0 arbalest "Syan" {elec, MR+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +5 longbow of flaming (1, 1, Lair:1) a +1 hat of magic resistance a +1 buckler of reflection a scarf of repulsion (3, -52, Lair:1) 18 bolts (8, -13, Lair:1) a +0 shortbow (9, -13, Lair:1) 22 arrows (34, -7, Lair:1) 16 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (16, 8, Lair:2) a +0 robe (18, 2, Lair:2) a +0 rapier (23, 20, Lair:2) a +0 battleaxe (43, 44, Lair:2) a +0 pair of boots (55, 60, Lair:2) 23 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (3, -12, Lair:3) a wand of random effects (27) (4, -35, Lair:3) 8 sling bullets (17, -34, Lair:3) a cursed +0 hunting sling (23, -20, Lair:3) a +1 scimitar of slicing a +0 chain mail (26, -34, Lair:3) a +0 flail (26, -10, Lair:3) 17 bolts (27, -1, Lair:3) 17 poisoned needles (28, -30, Lair:3) a +0 war axe (30, -16, Lair:3) a +0 leather armour (31, -1, Lair:3) a +0 ring mail (33, -46, Lair:3) 11 bolts (34, -21, Lair:3) 21 stones (39, -46, Lair:3) a +0 chain mail (39, -39, Lair:3) a +0 falchion (44, -47, Lair:3) a +0 leather armour (49, -25, Lair:3) a +0 scale mail (57, 0, Lair:3) a +0 morningstar (58, -7, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 stones (6, 45, Lair:4) 21 poisoned needles (10, -7, Lair:4) 21 arrows (10, 44, Lair:4) a +0 leather armour (27, 19, Lair:4) 21 sling bullets (28, 2, Lair:4) a +0 mace (36, 35, Lair:4) a +0 falchion (40, 8, Lair:4) a +0 leather armour (43, 1, Lair:4) 24 sling bullets (48, 34, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed ring of flight (0, 1, Lair:5) a +4 ring of intelligence (1, -51, Lair:5) a spiny frog corpse (1, 0, Lair:5) the +1 chain mail "Vaohixt" {rElec SInv} It insulates you from electricity. It lets you see invisible. (1, 1, Lair:5) a sack of spiders (2, 0, Lair:5) the +1 dagger "Plojy" {elec, rElec rPois Str-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It insulates you from electricity. It protects you from poison. (2, 1, Lair:5) a +0 morningstar of flaming (5, -18, Lair:5) a +1 long sword of electrocution (19, -21, Lair:5) 14 stones (21, -18, Lair:5) a spiny frog corpse (24, -14, Lair:5) a +0 quarterstaff (26, -6, Lair:5) an electric eel skeleton (31, -24, Lair:5) 27 stones (37, -36, Lair:5) 20 bolts (47, -42, Lair:5) a +0 leather armour (48, -8, Lair:5) 17 arrows (49, -2, Lair:5) 4 poisoned needles (69, -52, Lair:5) 18 stones (70, -16, Lair:5) 7 poisoned needles