Dungeon Crawl Stone Soup version 0.22.0-18-ge075c0d (webtiles) character file. 0 Gorice the Gusty (level 1, 0/13 HPs) Began as a Human Wanderer on Aug 18, 2018. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (28 turns). Gorice the Gusty (Human Wanderer) Turns: 28, Time: 00:00:29 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 11% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls a - a scroll of identify {unknown} Potions c - a potion of curing Comestibles f - a ration Skills: * Level 0.2 Fighting - Level 1.0 Stealth - Level 1.0 Spellcasting Level 1.0 Conjurations Level 4.0 Air Magic Level 2.0 Poison Magic Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shock Conj/Air #... 10% 1 ##..... Swiftness Chrm/Air #....... 19% 2 ###.... Sandblast Erth #..... 28% 1 ##..... Static Discharge Conj/Air #....... 30% 3 ####... Airstrike Air ##........ 47% 4 #####.. Stone Arrow Conj/Erth #..... 56% 3 ####... Lightning Bolt Conj/Air #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Gorice the Human Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Okay, then. A frilled lizard comes into view. You see here a scroll labeled YGOESU IMUTA. Found 15 gold pieces. You miss the frilled lizard. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! a - a scroll labeled YGOESU IMUTA A goblin comes into view. It is wielding a club. The goblin shouts! An ooze comes into view. Found a shield. A hobgoblin comes into view. It is wielding a club. The goblin hits you with a club. Damage: 6 (max 6) The hobgoblin shouts! The ooze quivers. You barely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * Damage: 4 (max 6) You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 6) You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a club. You die... #..... #....# #....## ...#..<..### #...#......####### . #....###.......... ##.. ##......###..... .###..... ###.......#######.$....[# #####......@gJg...# ############### You could see an ooze, a hobgoblin and a goblin. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Human Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a potion of curing, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 27 | D:1 | HP: 1/13 [goblin/club (3)] 28 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Dagger || 8 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 28.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_oval, grunt_decor_arrowhead