Dungeon Crawl Stone Soup version 0.23-a0-8-gb809bb7 (webtiles) character file. 142 Gorice the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Fire Elementalist on Aug 1, 2018. Splashed by Ijyb's acid (11 damage) ... on level 3 of the Dungeon. The game lasted 00:09:18 (1988 turns). Gorice the Conjurer (Deep Elf Fire Elementalist) Turns: 1988, Time: 00:09:18 Health: -2/28 AC: -1 Str: 5 XL: 5 Next: 4% Magic: 8/12 EV: 13 Int: 21 God: Gold: 212 SH: 0 Dex: 15 Spells: 4/10 levels left rFire . . . SeeInvis . a - +1 short sword (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +1 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: corroded A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons a - a +1 short sword of holy wrath (weapon) (You found it on level 1 of the Dungeon) Missiles g - 18 sling bullets n - 4 tomahawks (quivered) Y - 60 stones Armour i - a +1 robe (worn) k - a +0 ring mail Jewellery h - an uncursed ring of ice Scrolls b - 3 scrolls of magic mapping {!r} d - 2 scrolls of remove curse j - a scroll of fog {unknown} Potions e - a potion of cancellation {!q} f - 2 potions of mutation {!q} l - a potion of magic {unknown} o - a potion of agility {unknown} p - a potion of curing {unknown} Comestibles c - 3 rations m - 11 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 4.8 Conjurations * Level 3.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 2% 1 None b - Throw Flame Conj/Fire ###... 3% 2 ##..... c - Conjure Flame Conj/Fire ###..... 6% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire ###....... 52% 5 ######. Sticky Flame Conj/Fire ###..... 22% 4 ####... Inner Flame Hex/Fire ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 Ijyb Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The puff of flame hits the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. m - 10 chunks of flesh (gained 1) An adder comes into view. Casting: Throw Flame (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The puff of flame hits the adder. You kill the adder! You have reached level 5! Found a shield. You see here an adder corpse. You butcher the adder corpse. m - 12 chunks of flesh (gained 2) Found a trident. Found a shimmering altar of Xom. You found a teleport trap! Found 12 gold pieces. You see here a trident. You now have 212 gold pieces (gained 12). Eating one of 12 chunks of flesh. You eat one of the 12 chunks of flesh. This raw flesh tastes terrible. A bat comes into view. Casting: Throw Flame (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The puff of flame hits the bat. You kill the bat! A goblin and Ijyb come into view. The goblin is wielding a dagger of draining. Ijyb shouts! Casting: Throw Flame (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 6% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! The acid burns! You die... # #.# #.# .########..........# # #.# #.##.# #.>..#.#.#..# # #.# #.##.### #...........# # ##.## #.##...######.#.#.#...#.# ###...###.##...........[#.#..##.# ##.....##......... .. ..#..# # #.......#.##....## .# #.## ...._.....###.#.#####... .. #..^....#.......@!...... ##...).##.###.#.#####.#. ##...##..# #.#ยง# ##.##..## #.#g# #..... ...g. ####.# #.#.# #.# #.... #. #.... You could see Ijyb and a goblin. Vanquished Creatures A bullfrog (D:2) 3 adders 2 oozes (D:2) 2 worms A leopard gecko (D:2) An orc (D:3) A ball python (D:2) 5 goblins 3 hobgoblins 10 kobolds 3 bats A frilled lizard (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 488 | D:1 | Reached skill level 2 in Conjurations 612 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 811 | D:2 | Learned a level 2 spell: Throw Flame 904 | D:2 | Reached skill level 3 in Conjurations 976 | D:2 | Noticed a bullfrog 1010 | D:2 | Killed a bullfrog 1010 | D:2 | Reached skill level 4 in Conjurations 1010 | D:2 | Reached XP level 3. HP: 11/19 MP: 2/9 1010 | D:2 | Reached XP level 4. HP: 14/24 MP: 2/10 1326 | D:2 | Learned a level 3 spell: Conjure Flame 1944 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/12 1956 | D:3 | Found a shimmering altar of Xom. 1985 | D:3 | Noticed Ijyb 1988 | D:3 | Splashed by Ijyb's acid Vault maps used: D:1: lemuel_arrival_funnel D:2: minmay_liquid_box D:3: lemuel_round_altar, serial_glass, glass_columns_b, glass_columns_a, uniq_ijyb, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Fire Magic | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Flame Tongue | 31 | 31 || 62 Throw Flame | | 16 || 16 Conjure Flame | | 1 || 1 Use: Scroll | 4 | 2 || 6 Eat: Chunk | | 4 || 4 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 12 | 3 || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 204 | 0.0 | 0 | 38 | 0.0 | 1988 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 795 D:2 | 0 | 162 | 0.0 | 0 | 21 | 0.0 | 958 D:3 | 0 | 30 | 0.0 | 0 | 9 | 0.0 | 235 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 31.5 | 35.7 | 652.0 Dungeon | 100.0 | 100.0 | 1.6 | 31.5 | 35.7 | 652.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_funnel D:2: minmay_liquid_box D:3: lemuel_round_altar, serial_glass, glass_columns_b, glass_columns_a, uniq_ijyb, uniq_terence, uniq_robin