Dungeon Crawl Stone Soup version 0.22-a0-480-g991dd4b (webtiles) character file. 35 Gorice the Skirmisher (level 3, -1/28 HPs) Began as a Demonspawn Wanderer on June 15, 2018. Slain by Sigmund ... wielding a +0 scythe of flaming (2 damage) ... on level 2 of the Dungeon on June 16, 2018. The game lasted 00:05:11 (1278 turns). Gorice the Skirmisher (Demonspawn Wanderer) Turns: 1278, Time: 00:05:12 Health: -1/28 AC: 11 Str: 13 XL: 3 Next: 17% Magic: 4/4 EV: 10 Int: 15 God: Gold: 68 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: sanguine armour A: talons 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 hand axe b - a +0 hand crossbow (weapon) Missiles d - 30 bolts (quivered) Y - 31 stones Armour c - a +0 ring mail (worn) Scrolls e - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions g - a potion of invisibility {unknown} h - a potion of might {unknown} i - a potion of heal wounds {!q} Comestibles f - a ration k - 2 chunks of flesh Skills: - Level 2.5 Fighting + Level 1.1 Axes - Level 1.7 Crossbows + Level 2.1 Armour - Level 1.0 Stealth - Level 1.0 Spellcasting Level 1.0 Charms Level 1.0 Fire Magic Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 45% 1 ##..... Conjure Flame Conj/Fire #....... 77% 3 ####... Slow Hex #....... 61% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 83% 3 ####... Blink Tloc N/A 61% 2 ###.... Call Imp Summ #....... 61% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp toenails. When seriously injured, your bleeding wounds create armour. (AC +6) Message History You shoot a bolt. The bolt hits Sigmund. Sigmund is lightly wounded. Firing (i - inventory. (/) - cycle) d - 35 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of flaming and wearing a robe (lightly wounded) You shoot a bolt. The bolt barely misses Sigmund. Firing (i - inventory. (/) - cycle) d - 34 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of flaming and wearing a robe (lightly wounded) You shoot a bolt. The bolt hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The magic dart hits you! Damage: 7 (max 7) Firing (i - inventory. (/) - cycle) d - 33 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of flaming and wearing a robe (lightly wounded) You shoot a bolt. The bolt hits Sigmund but does no damage. Sigmund is lightly wounded. The frilled lizard closely misses you. Sigmund hits you but does no damage. The frilled lizard bites you but does no damage. Firing (i - inventory. (/) - cycle) d - 32 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of flaming and wearing a robe (lightly wounded) You shoot a bolt. The bolt hits Sigmund! Sigmund is moderately wounded. The frilled lizard bites you but does no damage. Sigmund hits you but does no damage. Firing (i - inventory. (/) - cycle) d - 31 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of flaming and wearing a robe (moderately wounded) You shoot a bolt. The bolt hits Sigmund. Sigmund is heavily wounded. The frilled lizard barely misses you. Sigmund hits you from afar with a scythe of flaming! * * * LOW HITPOINT WARNING * * * Your blood congeals into armour. Sigmund burns you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Damage: 14 (max 14) Unknown command. Unknown command. The frilled lizard bites you but does no damage. Sigmund hits you from afar with a scythe of flaming. * * * LOW HITPOINT WARNING * * * Sigmund burns you. You die... #......###......# .# .#.#.####.#.#.####.## ## ...<.................... )##..####.#..<>.(#.##.. ...............)(...(.. ###..#####.#####[(#.#.. .......... .@.(.. #..#.####.#####(.#.#... ....... .......@l...... ##.###.# #.............. ............... #..#####.[..#.. .. ....... # .#.#... ....... ...#... You could see Sigmund and a frilled lizard. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 4 bats (D:1) 3 goblins 4 hobgoblins (D:1) 3 jackals (D:2) 2 quokkas A frilled lizard (D:1) 3 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +0 ring mail, a +0 hand crossbow, 27 bolts, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 369 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +6) [demonic ancestry] 369 | D:1 | Reached XP level 2. HP: 20/23 MP: 3/3 879 | D:1 | You fall through a shaft! 890 | D:2 | HP: 5/23 [jackal (2)] 893 | D:2 | Reached skill level 2 in Armour 897 | D:2 | HP: 2/23 [poisoned by an adder] 963 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 963 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/4 1047 | D:2 | Reached skill level 1 in Axes 1047 | D:2 | Noticed Sigmund 1277 | D:2 | HP: 8/28 [Sigmund/scythe of flaming (2)] 1278 | D:2 | HP: 1/28 [Sigmund/scythe of flaming (6)] 1278 | D:2 | Slain by Sigmund Vault maps used: D:1: minmay_arrival_plants_in_alcoves D:2: nemelex_xobeh_ov_fountains_minmay, dancing_weapons_uskayaw, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_split, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 2 | 2.1 Axes | 1 | 1.1 Fighting | | 2.5 Crossbows | | 1.7 Stealth | | 1.0 Spellcasting | | 1.0 Charms | | 1.0 Fire Magic | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Hand axe || 10 Kick || 1 Fire: Hand crossbow || 64 Use: Potion || 1 Eat: Chunk || 1 Armor: Ring mail || 39 Dodge: Dodged || 49 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 51 | 0.0 | 0 | 23 | 0.0 | 1278 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 16 | 0.0 | 1174 D:2 | 0 | 24 | 0.0 | 0 | 7 | 0.0 | 104 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.6 | 8.0 | 65.0 | 584.0 Dungeon | 100.0 | 100.0 | 8.6 | 8.0 | 65.0 | 584.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_plants_in_alcoves D:2: nemelex_xobeh_ov_fountains_minmay, dancing_weapons_uskayaw, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_split, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, uniq_sigmund