Dungeon Crawl Stone Soup version 0.22-a0-433-gd2a9cce (webtiles) character file. 2 Gorice the Caller (level 1, 0/16 HPs) Began as a Demonspawn Wanderer on May 27, 2018. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (145 turns). Gorice the Caller (Demonspawn Wanderer) Turns: 145, Time: 00:01:14 Health: 0/16 AC: 2 Str: 13 XL: 1 Next: 33% Magic: 1/1 EV: 8 Int: 12 God: Gold: 10 SH: 7 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . a - +0 shield rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Missiles k - 8 tomahawks (quivered) Armour a - a +0 shield (worn) d - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of remove curse {unknown} Potions c - a potion of lignification {!q} Comestibles f - a ration j - 4 chunks of flesh Skills: * Level 2.1 Fighting Level 1.0 Bows + Level 1.8 Armour - Level 1.0 Shields Level 3.0 Summonings Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 97% 2 ###.... Ensorcelled Hibernation Hex/Ice #..... 97% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat hits you but does no damage. The bat closely misses you. You block the giant cockroach's attack. The giant cockroach bites you but does no damage. The bat hits you. You miss the bat. The bat is moderately wounded. The bat hits you. The bat hits you but does no damage. The bat hits you. You block the giant cockroach's attack. The giant cockroach bites you. Damage: 3 (max 3) You hit the giant cockroach but do no damage. You block the giant cockroach's attack. The bat barely misses you. You block the giant cockroach's attack. You miss the bat. The bat hits you but does no damage. The giant cockroach bites you. x2 Damage: 2 (max 3) You hit the giant cockroach but do no damage. The bat hits you. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 3) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat completely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach is moderately wounded. The bat hits you but does no damage. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 3) You barely miss the giant cockroach. The giant cockroach is moderately wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you but does no damage. Damage: 2 (max 3) You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The bat barely misses you. You block the bat's attack. The giant cockroach waves its antennae. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 3) You block the bat's attack. The bat hits you but does no damage. The bat hits you. You die... ##..#............. .#................... ..................... .....#............... .........###......... ...........#......... ..................... ..........b.......... ........>@.s......... ...).......###....... ##........# ....... ##.....### .....). #.#... ....... #.#... ....... #... ....... ##.. ....... You could see a giant cockroach and a bat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +0 shield, a potion of lignification {!q}, a +0 robe, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | HP: 4/16 [giant cockroach (1)] 142 | D:1 | HP: 1/16 [giant cockroach (1)] 145 | D:1 | Slain by a bat Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square, corexii_hall_statues_u, minmay_pentomino_v4 Action || total -------------------------++------- Melee: Club || 19 Armor: Robe || 9 Dodge: Dodged || 8 Block: Shield || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 145 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 145 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 41.4 | 3.4 | 145.0 Dungeon | 100.0 | 100.0 | 0.0 | 41.4 | 3.4 | 145.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square, corexii_hall_statues_u, minmay_pentomino_v4