Dungeon Crawl Stone Soup version 0.22-a0-425-g89d60a1 (webtiles) character file. 17 Gorice the Covered (level 2, -2/21 HPs) Began as a Demonspawn Wanderer on May 24, 2018. Slain by a goblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:43 (580 turns). Gorice the Covered (Demonspawn Wanderer) Turns: 580, Time: 00:01:44 Health: -2/21 AC: 3 Str: 11 XL: 2 Next: 44% Magic: 5/5 EV: 8 Int: 13 God: Gold: 59 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +2 spear rCold + . . Gourm . (no shield) rNeg . . . Faith . j - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn e - -3 ring of protection (curse) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) Missiles Y - 36 stones (quivered) Armour d - a +0 robe j - a +0 scale mail (worn) Jewellery e - a cursed -3 ring of protection (left hand) Scrolls c - a scroll of teleportation {!r} g - a scroll of noise {unknown} i - a scroll of random uselessness {unknown} Potions b - a potion of berserk rage {unknown} Comestibles f - a ration h - 3 chunks of flesh Skills: - Level 1.0 Fighting * Level 2.0 Polearms - Level 1.0 Throwing - Level 3.6 Armour - Level 2.0 Spellcasting Level 1.0 Air Magic Level 1.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flame Tongue Conj/Fire #.... 80% 1 ##..... Inner Flame Hex/Fire #....... 99% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History You see here a scale mail. j - a scale mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your scale mail. x5 You finish putting on your +0 scale mail. Y - 36 stones (gained 14) Some of the chunks of flesh in your inventory have rotted away. You open the door. A goblin comes into view. It is wielding a club. The goblin shouts! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f - you That would be overly suicidal. Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f - you That would be overly suicidal. Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f - you That would be overly suicidal. Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f - you That would be overly suicidal. Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f - you That would be overly suicidal. Okay, then. Attack whom? Press: ? - help, Dir - move target cursor, f - you That would be overly suicidal. Okay, then. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * There is an open door here. You miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. You die... ######### #####........ #............ #............ #............ #............ #.....####### #.....######## +.....@g...... #.....######## #.....# # #.##.....######## # .>............... . #######..)...#### # #......# ### ##### #......# #.. ...# #......# # ## You could see a goblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 spear, a scroll of teleportation {!r}, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 117 | D:1 | Reached skill level 1 in Polearms 326 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 17/21 MP: 5/5 505 | D:1 | HP: 6/21 [dart slug/slug dart (6)] 510 | D:1 | Reached skill level 2 in Polearms 537 | D:1 | HP: 2/21 [kobold/short sword (6)] 578 | D:1 | HP: 4/21 [goblin/club (1)] 580 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_long_road Skill XL: | 1 2 | ---------------+-------+----- Polearms | 1 2 | 2.0 Fighting | | 1.0 Throwing | | 1.0 Armour | | 3.6 Spellcasting | | 2.0 Air Magic | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Spear || 44 Stab: Sleeping || 2 Distracted || 1 Armor: Robe || 1 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 14 | 0.0 | 580 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 14 | 0.0 | 580 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 23.1 | 45.5 | 580.0 Dungeon | 100.0 | 100.0 | 0.0 | 23.1 | 45.5 | 580.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_long_road