Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc8 (webtiles) character file. 1 Gorice the Sneak (level 1, -1/12 HPs) Began as a Deep Elf Wanderer on May 18, 2018. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:34 (58 turns). Gorice the Sneak (Deep Elf Wanderer) Turns: 58, Time: 00:00:35 Health: -1/12 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) b - a +2 short sword e - a +0 dagger Armour d - a +0 robe (worn) Potions c - a potion of curing Comestibles f - a ration Skills: - Level 1.5 Fighting - Level 1.0 Short Blades * Level 1.2 Staves - Level 1.2 Dodging - Level 3.6 Stealth Level 1.0 Shields Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a hand axe. You see here a hand axe. A kobold comes into view. It is wielding a dagger. The kobold shouts! You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold. The kobold is heavily wounded. The kobold hits you with a dagger. Damage: 4 (max 4) You barely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. The teleport trap disappears. The kobold disappears! You sock the kobold! You kill the kobold! No target in view! Things that are here: a dagger; a kobold corpse A kobold comes into view. It is wielding a dagger. The kobold moves out of view. You open the door. There is an open door here. The kobold shouts! The kobold throws a stone. The stone completely misses you. Found a leather armour. You see here a stone. The kobold throws a stone. The stone barely misses you. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. A dart slug comes into view. The kobold barely misses you. You barely miss the kobold. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * The kobold misses you. Damage: 5 (max 5) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold throws a stone. The stone misses you. You see here a stone. You see here a stone. The dart slug launches a dart at you. The slug dart hits you! You die... ................. #.............+ #.............# #.............# #......w.#####.. #....K...# #...(((..## ####(###..#.# ########@#....#.# .........'....... ########.#....#.# ######.####.#.## ........)........ ######.......### #####.##### #.........#### ...#########..)## You could see a dart slug and a kobold. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 short sword, a +0 quarterstaff, a potion of curing, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 58 | D:1 | Killed from afar by a dart slug Vault maps used: D:1: dpeg_arrival_yet_another_circle, grunt_decor_mini_mirrors Action || total -------------------------++------- Melee: Quarterstaff || 5 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 58 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 58 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 62.1 | 58.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 62.1 | 58.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_yet_another_circle, grunt_decor_mini_mirrors