Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc8 (webtiles) character file. 25 Gorice the Caller (level 2, 0/15 HPs) Began as a Deep Elf Wanderer on May 16, 2018. Slain by a hound (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:11 (1101 turns). Gorice the Caller (Deep Elf Wanderer) Turns: 1101, Time: 00:06:11 Health: 0/15 AC: 2 Str: 10 XL: 2 Next: 82% Magic: 5/7 EV: 11 Int: 16 God: Gold: 63 SH: 0 Dex: 13 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles Y - 41 stones (quivered) Armour d - a +0 robe (worn) Wands e - a wand of enslavement (15) Potions c - a potion of heal wounds {!q} h - a potion of haste {unknown} Comestibles b - a chunk of flesh f - 2 rations Skills: - Level 1.2 Stealth + Level 2.5 Spellcasting * Level 2.2 Conjurations Level 3.2 Summonings Level 2.1 Fire Magic - Level 2.0 Air Magic - Level 1.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... A - Apportation Tloc #..... 21% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Recall Summ/Tloc N/A 30% 3 ###.... Static Discharge Conj/Air #....... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History c - a potion of heal wounds As you read the scroll labeled POANIGHEANY, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You start waiting. Your surroundings suddenly seem different. There is a stone staircase leading down here. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) e - a +0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger (weapon); e - a wand of enslavement (15) Okay, then. Saving game... please wait. Welcome back, Gorice the Deep Elf Wanderer. Press ? for a list of commands and other information. You climb downwards. A hound, a worm and a hobgoblin come into view. The hound barks! The hobgoblin shouts! Found 31 arrows. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin The zap hits the hobgoblin. The hobgoblin is moderately wounded. A goblin comes into view. It is wielding a club. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded) The zap hits the hobgoblin. The hobgoblin is heavily wounded. The goblin unwields an uncursed club. The goblin wields a hunting sling. The goblin shoots a stone. The stone hits you. The hobgoblin closely misses you. Damage: 3 (max 3) Unknown command. The hound bites you. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The hound bites you but does no damage. You climb upwards. There is a stone staircase leading down here. Damage: 8 (max 8) The hound bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 8) The hound bites you. You die... ............#..# ............#..## ............##..# ............##..# ##..........##..## #..........###..# #..........# #..# ###'######### ##.# ......# #@## ......# #h.# ......# ##g# ......# #.# ......### #.# ..#.....# #.# #.#.###.# #.# #.#.# #.# #.# #.#.# #.##### #.# You could see a hound and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) 4 bats (D:1) 4 frilled lizards (D:1) 3 kobolds (D:1) 8 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a wand of enslavement (15), a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 0 | D:1 | --finally an elf with some spells! 2 | D:1 | Learned a level 1 spell: Shock 4 | D:1 | Learned a level 1 spell: Apportation 148 | D:1 | Reached skill level 1 in Conjurations 153 | D:1 | Reached skill level 2 in Spellcasting 289 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/7 616 | D:1 | Reached skill level 2 in Conjurations 1098 | D:2 | HP: 4/15 [goblin/stone (4)] 1101 | D:1 | Slain by a hound Vault maps used: D:1: dpeg_arrival_ratfight, minmay_tiny_reverse_x D:2: nicolae_overflow_hidden_temple, first_ration, lemuel_another_geyser Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.2 Spellcasting | 2 | 2.5 Stealth | | 1.2 Summonings | | 3.2 Fire Magic | | 2.1 Air Magic | | 2.0 Evocations | | 1.1 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Shock || 48 Use: Scroll || 2 Eat: Chunk || 1 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 25 | 0.0 | 1101 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 36 | 0.0 | 0 | 25 | 0.0 | 1096 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.4 | 23.0 | 47.3 | 520.5 Dungeon | 100.0 | 100.0 | 5.4 | 23.0 | 47.3 | 520.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_ratfight, minmay_tiny_reverse_x D:2: nicolae_overflow_hidden_temple, first_ration, lemuel_another_geyser