Dungeon Crawl Stone Soup version 0.22-a0-409-gb855193 (webtiles) character file. 11 Gorice the Magician (level 2, -2/16 HPs) Began as a Deep Elf Wanderer on May 10, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:14 (424 turns). Gorice the Magician (Deep Elf Wanderer) Turns: 424, Time: 00:03:15 Health: -2/16 AC: 2 Str: 10 XL: 2 Next: 13% Magic: 5/8 EV: 15 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn e - +4 ring of evasion MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Jewellery e - a +4 ring of evasion (left hand) Scrolls h - a scroll of blinking {unknown} Potions b - a potion of lignification {!q} c - a potion of curing Comestibles f - 3 rations g - a chunk of flesh Skills: - Level 1.5 Fighting Level 1.0 Crossbows - Level 3.0 Spellcasting * Level 2.0 Conjurations Level 1.2 Necromancy Level 2.1 Earth Magic Level 2.1 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here 20 bolts. Your magical contamination has completely faded away. Things that are here: a jackal corpse x2 Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Damage: 6 (max 6) Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Strange energies run through your body. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Damage: 4 (max 6) Some of the chunks of flesh in your inventory have rotted away. Your magical contamination has completely faded away. You see here 20 bolts. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 6) The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 6) Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the jackal. The jackal misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. You die... .....#...h# #..#≈≈≈≈≈≈## ####.####.# #..#≈#≈###≈# ## #. #.# #..#≈#≈<≈#≈# .# ##h## #..#≈≈≈≈≈≈≈# .#.... #...# #..####'#### .#.... #K#.# #K......# .#... #...# #g####### .#... ##.## #h# .##.# #h## #@# .##.# #K.# #†# .##.######.#####.# ...#..........K..# ###.######.####### #.# #.# #.# #.# ... #.# #.. #.# You could see a jackal, a hobgoblin and a kobold. Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a potion of lignification {!q}, a potion of curing, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 6/6 2 | D:1 | Learned a level 1 spell: Magic Dart 106 | D:1 | Reached skill level 1 in Conjurations 283 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 330 | D:1 | Reached skill level 2 in Conjurations 383 | D:1 | HP: 2/16 [hobgoblin/club (4)] 414 | D:1 | HP: 2/16 [jackal (2)] 421 | D:1 | HP: 1/16 [jackal (1)] 424 | D:1 | Slain by a jackal Vault maps used: D:1: ncdulo_wetmaze, nrook_uturn Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.0 Fighting | | 1.5 Crossbows | | 1.0 Spellcasting | | 3.0 Necromancy | | 1.2 Earth Magic | | 2.1 Evocations | | 2.1 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 33 Armor: Robe || 3 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 11 | 0.0 | 424 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 11 | 0.0 | 424 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 23.6 | 25.9 | 424.0 Dungeon | 100.0 | 100.0 | 0.0 | 23.6 | 25.9 | 424.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ncdulo_wetmaze, nrook_uturn