Dungeon Crawl Stone Soup version 0.22-a0-160-gcc81d7a (webtiles) character file. 110 Gorice the Fighter (level 4, -5/45 HPs) Began as a Gnoll Wanderer on Feb 10, 2018. Slain by Sigmund ... wielding a +3 scythe (13 damage) ... on level 3 of the Dungeon. The game lasted 00:08:02 (2275 turns). Gorice the Fighter (Gnoll Wanderer) Turns: 2275, Time: 00:08:02 Health: -5/45 AC: 7 Str: 14 XL: 4 Next: 91% Magic: 5/5 EV: 13 Int: 15 God: Gold: 118 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . n - +2 leather armour rPois + Spirit . f - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.15/turn p - ring of poison resistance MPRegen 0.09/turn (no ring) @: heavily drained A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 spear h - a +0 dagger of holy wrath (You took it off an orc on level 2 of the Dungeon) q - a +1 flail of protection (You found it on level 2 of the Dungeon) t - a +0 blowgun A - a +0 falchion of holy wrath (You took it off Terence on level 3 of the Dungeon) Missiles i - 6 bolts v - 18 poisoned needles y - 77 sling bullets Y - 92 stones (quivered) Armour c - a +0 ring mail f - a +1 helmet (worn) n - a +2 leather armour (worn) o - a +0 scale mail Jewellery p - a ring of poison resistance (left hand) Wands B - a wand of digging (9) Scrolls g - 2 scrolls of remove curse x - a scroll of blinking {unknown} Potions e - 2 potions of haste {!q} j - a potion of invisibility {unknown} k - a potion of curing {unknown} l - 2 potions of flight m - 2 potions of brilliance {unknown} r - a potion of might {unknown} u - a potion of heal wounds {unknown} w - a potion of cancellation {unknown} z - a potion of resistance {unknown} Comestibles d - 9 rations s - 3 chunks of flesh Skills: + Level 8.6(6.8) Fighting + Level 1.2(0.0) Short Blades + Level 1.2(0.0) Long Blades + Level 1.2(0.0) Axes + Level 1.2(0.0) Maces & Flails + Level 2.8(1.3) Polearms + Level 1.2(0.0) Staves + Level 1.2(0.0) Slings + Level 1.2(0.0) Bows + Level 1.2(0.0) Crossbows + Level 1.2(0.0) Throwing + Level 2.8(1.3) Armour + Level 4.7(3.1) Dodging + Level 1.2(0.0) Stealth + Level 4.7(3.1) Shields + Level 1.2(0.0) Unarmed Combat + Level 1.2(0.0) Spellcasting + Level 1.0(0.0) Conjurations + Level 1.0(0.0) Hexes + Level 1.0(0.0) Charms + Level 1.0(0.0) Summonings + Level 1.0(0.0) Necromancy + Level 1.0(0.0) Translocations + Level 1.0(0.0) Transmutations + Level 1.0(0.0) Fire Magic + Level 1.0(0.0) Ice Magic + Level 1.0(0.0) Air Magic + Level 1.0(0.0) Earth Magic + Level 1.0(0.0) Poison Magic + Level 1.4(0.0) Invocations + Level 1.2(0.0) Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History y - 77 sling bullets (gained 30) Some of the chunks of flesh in your inventory have rotted away. B - a scroll of identify As you read the scroll of identify, it crumbles to dust. l - 2 potions of flight Some of the chunks of flesh in your inventory have rotted away. B - a wand of digging (9) Sigmund the Dreaded comes into view. He is wielding an enchanted scythe. Sigmund shouts! Found a ration. Found a stone staircase leading up. An adder comes into view. The adder hisses angrily. Sigmund laughs darkly. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder misses you. The adder closely misses you. You hit the adder. You bite the adder. The adder is moderately wounded. The adder bites you. Damage: 4 (max 4) You hit the adder. The adder is poisoned. The adder is severely wounded. The adder bites you but does no damage. Something hits you but does no damage. You hit the adder. The adder looks as sick as possible! The adder is almost dead. You kill the adder! Something hits you but does no damage. You see here an adder corpse. You closely miss something. Something hits you! Damage: 9 (max 9) You hit something but do no damage. Something hits you but does no damage. You completely miss something. Your bite misses something. You barely miss something. Something hits you! Damage: 9 (max 9) You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Damage: 6 (max 6) You hit something but do no damage. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Damage: 4 (max 4) You hit something but do no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Damage: 5 (max 5) You miss something. Something hits you! You die... ## ### #......[... .########## #+ . <.. ######################....% ................@.......... ######################..... ... . ∆ There were no monsters in sight! Vanquished Creatures Terence (D:3) 3 adders An ooze (D:2) 2 worms (D:2) 2 dart slugs 4 orcs (D:2) 5 bats 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins 9 kobolds A quokka (D:2) 3 frilled lizards 10 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 leather armour, a +0 spear, a +0 ring mail, a ration 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 1/1 151 | D:1 | Reached XP level 2. HP: 33/33 MP: 2/2 670 | D:2 | Reached XP level 3. HP: 38/38 MP: 3/3 867 | D:2 | Reached skill level 1 in Invocations 1042 | D:2 | HP: 10/38 [ooze (3)] 1052 | D:2 | Reached skill level 1 in Short Blades 1052 | D:2 | Reached skill level 1 in Long Blades 1052 | D:2 | Reached skill level 1 in Axes 1052 | D:2 | Reached skill level 1 in Maces & Flails 1052 | D:2 | Reached skill level 1 in Staves 1052 | D:2 | Reached skill level 1 in Slings 1052 | D:2 | Reached skill level 1 in Bows 1052 | D:2 | Reached skill level 1 in Crossbows 1052 | D:2 | Reached skill level 1 in Throwing 1052 | D:2 | Reached skill level 1 in Stealth 1052 | D:2 | Reached skill level 1 in Unarmed Combat 1052 | D:2 | Reached skill level 1 in Spellcasting 1052 | D:2 | Reached skill level 1 in Evocations 1073 | D:2 | HP: 8/38 [worm (4)] 1340 | D:2 | Reached XP level 4. HP: 34/45 MP: 5/5 2093 | D:3 | Noticed Terence 2110 | D:3 | Killed Terence 2110 | D:3 | Reached skill level 1 in Conjurations 2110 | D:3 | Reached skill level 1 in Hexes 2110 | D:3 | Reached skill level 1 in Charms 2110 | D:3 | Reached skill level 1 in Summonings 2110 | D:3 | Reached skill level 1 in Necromancy 2110 | D:3 | Reached skill level 1 in Translocations 2110 | D:3 | Reached skill level 1 in Transmutations 2110 | D:3 | Reached skill level 1 in Fire Magic 2110 | D:3 | Reached skill level 1 in Ice Magic 2110 | D:3 | Reached skill level 1 in Air Magic 2110 | D:3 | Reached skill level 1 in Earth Magic 2110 | D:3 | Reached skill level 1 in Poison Magic 2254 | D:3 | Noticed Sigmund 2273 | D:3 | HP: 13/45 [something (4)] 2275 | D:3 | Slain by Sigmund Vault maps used: D:1: ncdulo_watergridlock, serial_glass, glass_columns_a, glass_columns_b, hangedman_decor_opposing D:2: kennysheep_big_flooded_room D:3: first_ration, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.4 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Staves | 1 | 1.2 Slings | 1 | 1.2 Bows | 1 | 1.2 Crossbows | 1 | 1.2 Throwing | 1 | 1.2 Stealth | 1 | 1.2 Unarmed Combat | 1 | 1.2 Spellcasting | 1 | 1.2 Evocations | 1 | 1.2 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Charms | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Fighting | | 8.6 Polearms | | 2.8 Armour | | 2.8 Dodging | | 4.7 Shields | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 48 | || 48 Dagger | 47 | 57 || 104 Bite | 9 | 6 || 15 Throw: Stone | 9 | || 9 Use: Scroll | 3 | 4 || 7 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 3 || 4 Armor: Leather armour | 34 | 16 || 50 Dodge: Dodged | 98 | 51 || 149 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 158 | 0.0 | 0 | 47 | 0.0 | 2275 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 19 | 0.0 | 820 D:2 | 0 | 71 | 0.0 | 0 | 20 | 0.0 | 1194 D:3 | 0 | 57 | 0.0 | 0 | 8 | 0.0 | 261 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.7 | 9.9 | 49.3 | 707.3 Dungeon | 100.0 | 100.0 | 6.7 | 9.9 | 49.3 | 707.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ncdulo_watergridlock, serial_glass, glass_columns_a, glass_columns_b, hangedman_decor_opposing D:2: kennysheep_big_flooded_room D:3: first_ration, uniq_terence, uniq_sigmund