Dungeon Crawl Stone Soup version 0.21-a0-632-g1e37ce5 (webtiles) character file. 14 Gorice the Skirmisher (level 2, 0/25 HPs) Began as a Demonspawn Wanderer on Dec 27, 2017. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (892 turns). Gorice the Skirmisher (Demonspawn Wanderer) Turns: 892, Time: 00:02:17 Health: 0/25 AC: 8 Str: 14 XL: 2 Next: 31% Magic: 3/3 EV: 6 Int: 11 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +2 blowgun c - a +0 hand axe (weapon) Missiles a - 2 curare-tipped needles h - 30 poisoned needles l - 5 tomahawks (quivered) Armour e - a +0 robe g - a +0 chain mail (worn) Potions k - a potion of berserk rage n - a potion of curing Books d - the Catalogue of the Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 Comestibles f - a ration j - 2 chunks of flesh Skills: - Level 4.0 Fighting - Level 1.4 Axes - Level 1.7 Throwing + Level 1.0 Armour * Level 0.6 Unarmed Combat - Level 1.0 Spellcasting Level 2.0 Summonings You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History n - a potion of curing As you read the scroll labeled COCASIHADYNG, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You start waiting. Your surroundings suddenly seem different. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Found a stormy altar of Qazlal. There is a stone staircase leading up here. Throwing (i - inventory): l - 6 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe You throw a tomahawk. The tomahawk barely misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A bat comes into view. Throwing (i - inventory): l - 5 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? Okay, then. Unknown command. A goblin comes into view. It is wielding a club. The goblin shouts! The goblin moves out of view. The bat barely misses you. You closely miss the goblin. Your kick misses the goblin. Something hits you. The goblin hits you but does no damage. Damage: 1 (max 1) You hit the goblin. You kill the goblin! The bat hits you but does no damage. Something hits you! Something hits you. * * * LOW HITPOINT WARNING * * * Damage: 13 (max 13) Unknown command. The bat hits you but does no damage. Something hits you but does no damage. Found 22 stones. Things that are here: a club; a goblin corpse You miss something. The bat hits you but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Damage: 6 (max 13) You open the door. The bat closely misses you. Something hits you. You die... .. .####.# ###. ......# ##...## ......# E#...#E .....# ##...###.....# .........b.(.# ..._.........# ...(..{@'# ##...###<# E#...#E### ##...## #### You could see an earth elemental, a water elemental, a fire elemental, an air elemental and a bat. Vanquished Creatures 2 leopard geckos (D:1) 3 goblins 2 hobgoblins (D:1) A bat (D:1) 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: 2 curare-tipped needles, a +2 blowgun, a +0 hand axe, the Catalogue of the Escort, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 17 | D:1 | Identified the Catalogue of the Escort 130 | D:1 | Reached skill level 1 in Axes 214 | D:1 | HP: 5/19 [leopard gecko (2)] 517 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 517 | D:1 | Reached XP level 2. HP: 25/25 MP: 3/3 883 | D:2 | Found a stormy altar of Qazlal. 883 | D:2 | Noticed an air elemental 883 | D:2 | Noticed Sigmund 890 | D:2 | Noticed a water elemental 890 | D:2 | Noticed a fire elemental 890 | D:2 | Noticed an earth elemental 891 | D:2 | HP: 5/25 [something/magic dart (6)] 892 | D:2 | Slain by Sigmund Vault maps used: D:1: lightli_arrival_statue_moat D:2: nicolae_qazlal_style_of_elements, chequers_ecumenical_altar_simple, uniq_sigmund, uniq_robin, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.4 Fighting | | 4.0 Throwing | | 1.7 Armour | | 1.0 Unarmed Combat | | 0.6 Spellcasting | | 1.0 Summonings | | 2.0 Action || total -------------------------++------- Melee: Hand axe || 39 Kick || 3 Throw: Tomahawk || 1 Use: Scroll || 3 Armor: Robe || 1 Chain mail || 12 Dodge: Dodged || 29 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 13 | 0.0 | 892 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 12 | 0.0 | 883 D:2 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 9 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 31.3 | 45.4 | 423.0 Dungeon | 100.0 | 100.0 | 5.2 | 31.3 | 45.4 | 423.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_statue_moat D:2: nicolae_qazlal_style_of_elements, chequers_ecumenical_altar_simple, uniq_sigmund, uniq_robin, uniq_jessica, uniq_crazy_yiuf_cottage