Dungeon Crawl Stone Soup version 0.21-a0-632-g1e37ce5 (webtiles) character file. 45 Gorice the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Wanderer on Dec 27, 2017. Slain by a centaur (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:05 (1513 turns). Gorice the Skirmisher (Demonspawn Wanderer) Turns: 1513, Time: 00:06:06 Health: 0/29 AC: 7 Str: 13 XL: 3 Next: 42% Magic: 3/3 EV: 10 Int: 10 God: Gold: 118 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . q - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... o - +2 pair of boots Stlth +......... h - amulet of magic regeneration HPRegen 0.09/turn p - -3 ring of protection (curse) MPRegen 0.33/turn (no ring) @: no status effects A: molten scales 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) b - a +2 shortbow Missiles c - 41 arrows Armour e - a +0 robe m - a +2 buckler o - a +2 pair of boots (worn) q - a +0 ring mail (worn) Jewellery h - an amulet of magic regeneration (around neck) p - a cursed -3 ring of protection (left hand) Scrolls n - 2 scrolls of teleportation {!r} r - 2 scrolls of amnesia Potions d - 2 potions of curing g - 2 potions of agility {!q} j - a potion of magic {unknown} k - a potion of brilliance {unknown} l - a potion of mutation {unknown} Comestibles f - 6 rations i - a chunk of flesh Skills: - Level 3.0 Fighting * Level 2.8 Axes - Level 2.6 Bows - Level 1.0 Throwing + Level 1.8 Armour - Level 1.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Elyvilon Hepliaklqana Kikubaaqudgha Zin The Shining One Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Message History The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. You see here 2 arrows. Unknown command. a - a +1 hand axe (weapon) You start waiting. A worm comes into view. The centaur unwields an uncursed shortbow. The centaur hits you. You see here 2 arrows. Damage: 4 (max 4) You barely miss the centaur. The centaur hits you but does no damage. The centaur hits you. Damage: 3 (max 4) You hit the centaur. The centaur is lightly wounded. The centaur hits you. The centaur hits you but does no damage. Damage: 6 (max 6) You hit the centaur. The centaur is moderately wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur misses you. Damage: 6 (max 6) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the centaur! The centaur is severely wounded. The centaur barely misses you. You barely miss the centaur. The centaur is severely wounded. The centaur misses you. The centaur hits you but does no damage. You hit the centaur but do no damage. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. Damage: 4 (max 6) You barely miss the centaur. The centaur is severely wounded. The centaur closely misses you. The centaur barely misses you. You completely miss the centaur. The centaur is severely wounded. The centaur hits you. You die... ...# ###### ...#####....# .. ##.##....##.#####.. ................... ###.#.#.....#####.# #.#.#.###.# .######## #...#.# #.# w##.....# ##..#.###.#####c##.###.# #..#...[.....@.##.# #.# ....####.########.###.# ....# #.# #.....######## ...# #.# #..#.......... #+## #.# #..#.######### #..# #.# #..#+#### # #..# #.# #.......# # #..# #.# #.......# # #..## #.# #.......# # You could see a centaur and a worm. Vanquished Creatures 3 dart slugs (D:1) A leopard gecko (D:2) A giant cockroach (D:1) 8 goblins (D:1) 2 hobgoblins (D:1) A ball python (D:1) 8 bats 3 frilled lizards (D:1) 4 kobolds 7 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 shortbow, 23 arrows, a +0 hand axe, a potion of curing, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 129 | D:1 | Reached skill level 1 in Axes 147 | D:1 | Gained mutation: You are partially covered in molten scales. (AC +2) [demonic ancestry] 147 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 350 | D:1 | Reached skill level 2 in Axes 467 | D:1 | Reached XP level 3. HP: 25/29 MP: 3/3 997 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 999 | D:2 | Found a shattered altar of Ashenzari. 1000 | D:2 | Found a white marble altar of Elyvilon. 1000 | D:2 | Found a hazy altar of Hepliaklqana. 1001 | D:2 | Found a glowing silver altar of Zin. 1007 | D:2 | Found a glowing golden altar of the Shining One. 1500 | D:2 | Noticed a centaur 1511 | D:2 | HP: 6/29 [centaur (4)] 1513 | D:2 | Slain by a centaur Vault maps used: D:1: dpeg_arrival_simpleton_c D:2: grunt_temple_overflow_open Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 2 | 2.8 Fighting | | 3.0 Bows | | 2.6 Throwing | | 1.0 Armour | | 1.8 Shields | | 1.0 Action || total -------------------------++------- Melee: Hand axe || 36 Fire: Shortbow || 60 Use: Scroll || 6 Eat: Chunk || 2 Armor: Robe || 21 Ring mail || 10 Dodge: Dodged || 45 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 65 | 0.0 | 0 | 38 | 0.0 | 1513 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 52 | 0.0 | 0 | 30 | 0.0 | 993 D:2 | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 520 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 0.2 | 59.9 | 738.5 Dungeon | 100.0 | 100.0 | 2.4 | 0.2 | 59.9 | 738.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_simpleton_c D:2: grunt_temple_overflow_open