Dungeon Crawl Stone Soup version 0.21-a0-625-g1119ec1 (webtiles) character file. 20 Gorice the Gusty (level 2, 0/22 HPs) Began as a Demonspawn Wanderer on Dec 24, 2017. Slain by a centaur zombie (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (855 turns). Gorice the Gusty (Demonspawn Wanderer) Turns: 855, Time: 00:02:38 Health: 0/22 AC: 8 Str: 13 XL: 2 Next: 58% Magic: 3/3 EV: 6 Int: 12 God: Gold: 31 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 chain mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... o - amulet of magic regeneration HPRegen 0.07/turn s - ring of stealth MPRegen 0.33/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) e - a +0 mace k - a +0 hunting sling n - a +0 whip q - a +0 dagger of speed (You found it on level 2 of the Dungeon) Missiles h - 21 bolts l - 8 javelins (quivered) Y - 22 stones Z - a throwing net Armour d - a +0 robe j - a +0 chain mail (worn) Jewellery o - an amulet of magic regeneration (around neck) s - a ring of stealth (left hand) Scrolls p - a scroll of teleportation {unknown} r - a scroll of random uselessness {unknown} Potions b - 2 potions of curing c - a potion of lignification {!q} g - a potion of agility {unknown} m - a potion of degeneration {unknown} Comestibles f - 3 rations i - 3 chunks of flesh Skills: + Level 2.2 Fighting - Level 1.0 Short Blades + Level 1.0 Armour - Level 1.0 Dodging Level 1.7 Shields - Level 1.0 Spellcasting Level 1.0 Ice Magic Level 2.6 Air Magic You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History A centaur zombie comes into view. The bat hits you but does no damage. Your chain mail prevents you from hitting the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. You kill the bat! You hit the centaur zombie. The centaur zombie is moderately damaged. The centaur zombie hits you. The centaur zombie hits you but does no damage. Damage: 4 (max 4) You hit the centaur zombie. The centaur zombie is moderately damaged. The centaur zombie hits you but does no damage. You hit the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you but does no damage. Damage: 5 (max 5) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 5) You hit the centaur zombie but do no damage. The centaur zombie is heavily damaged. The centaur zombie hits you but does no damage. You hit the centaur zombie but do no damage. The centaur zombie is heavily damaged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * Damage: 7 (max 7) The centaur zombie barely misses you. The centaur zombie hits you but does no damage. The centaur zombie barely misses you. The centaur zombie completely misses you. Some of the chunks of flesh in your inventory have rotted away. The centaur zombie barely misses you. The centaur zombie hits you. You die... #...........# #.##†######.# ..# #.# #.# #.# #.# #.###### #. #.# #......### . #.# #.####...# . ..# #.# ###.# # ### #.#### #.# #[Z@<# #.# ####.# #.# #.# #.# #.# #.# #.###.## #.##...###.# #....#....# ## ####...#.## ##.# ##.###.###.. You could see a centaur zombie. Vanquished Creatures A dart slug (D:2) 3 bats 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 short sword, a potion of curing, a potion of lignification {!q}, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 437 | D:1 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 437 | D:1 | Reached XP level 2. HP: 21/22 MP: 3/3 442 | D:1 | Reached skill level 2 in Fighting 774 | D:2 | Reached skill level 1 in Armour 838 | D:2 | HP: 6/22 [centaur zombie (4)] 855 | D:2 | Slain by a centaur zombie Vault maps used: D:1: scummos_arrival_star, palyth_stone_intersect D:2: first_ration Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.2 Armour | 1 | 1.0 Short Blades | | 1.0 Dodging | | 1.0 Shields | | 1.7 Spellcasting | | 1.0 Ice Magic | | 1.0 Air Magic | | 2.6 Action || total -------------------------++------- Melee: Short sword || 71 Use: Scroll || 1 Armor: Chain mail || 39 Robe || 2 Dodge: Dodged || 42 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 29 | 0.0 | 0 | 16 | 0.0 | 855 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 12 | 0.0 | 684 D:2 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 171 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 23.9 | 39.6 | 420.0 Dungeon | 100.0 | 100.0 | 1.8 | 23.9 | 39.6 | 420.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: scummos_arrival_star, palyth_stone_intersect D:2: first_ration