Dungeon Crawl Stone Soup version 0.21-a0-625-g1119ec1 (webtiles) character file. 28 Gorice the Skirmisher (level 2, -2/37 HPs) Began as a Demonspawn Wanderer on Dec 24, 2017. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (1310 turns). Gorice the Skirmisher (Demonspawn Wanderer) Turns: 1310, Time: 00:04:29 Health: -2/37 AC: 21 Str: 8 XL: 2 Next: 96% Magic: 3/3 EV: 2 Int: 20 God: Gold: 72 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn s - +4 ring of intelligence MPRegen 0.08/turn (no ring) @: lethally poisoned (-2 -> -6), tree-form A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) d - a +0 dagger p - a +0 spear Missiles i - 5 javelins (quivered) l - 14 bolts Y - 33 stones Armour c - a +0 robe e - a +0 plate armour (melded) Jewellery j - an uncursed amulet of faith {!P} s - a +4 ring of intelligence (left branch) Scrolls g - a scroll of fear {!r} o - 2 scrolls of remove curse Potions b - a potion of lignification {!q} h - a potion of cancellation {unknown} m - 2 potions of flight {unknown} n - a potion of curing {unknown} Books q - a book of Necromancy Comestibles f - 4 rations k - 2 chunks of flesh Skills: * Level 4.2 Fighting - Level 1.0 Stealth - Level 1.0 Spellcasting Level 2.1 Necromancy Level 1.7 Transmutations Level 1.0 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You have large cloven feet.)) Message History You miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You closely miss the adder. Your kick misses the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 4) You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 4) You miss the adder. Your kick misses the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. x2 Damage: 1 (max 4) Your plate armour prevents you from hitting the adder. Your kick misses the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Damage: 3 (max 4) Really quaff b - 2 potions of lignification {!q}? You turn into a tree. Your +0 plate armour melds into your body. Your roots penetrate the ground. The adder bites you but does no damage. Unknown command. You closely miss the adder. The adder is lightly wounded. You are feeling hungry. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. Damage: 1 (max 4) You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Unknown command. Damage: 3 (max 4) You sock the adder! The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... .# .# # <# #$##.## #.#...## # #...#."# # #.## #S♣..# # #.#.#.# ##.#.<# # #......## ##.###.###### # ##.....###.## #.. ..##.# # #....[......###.####.##.# # ##.....###.#.#.# ##.##.### # ##...## #.##..# #.......# # ##.# #.###.# #..##.#.# # #. #.###.####..##.#.#### You could see an adder. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A ball python (D:1) 5 bats (D:1) 2 hobgoblins (D:2) 3 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a book of Necromancy, 2 potions of lignification {!q}, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 329 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 329 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 478 | D:1 | HP: 6/25 [kobold/short sword (2)] 499 | D:1 | HP: 6/25 [bat (1)] 854 | D:1 | Reached skill level 4 in Fighting 1305 | D:2 | HP: 7/25 [poisoned by an adder] 1309 | D:2 | HP: 2/37 [adder (2)] 1310 | D:2 | Slain by an adder Vault maps used: D:1: lightli_iron_boxes, minmay_tetromino_o2 D:2: first_ration Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.2 Stealth | | 1.0 Spellcasting | | 1.0 Necromancy | | 2.1 Transmutations | | 1.7 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 46 Mace || 86 Kick || 9 Use: Scroll || 4 Potion || 1 Eat: Chunk || 1 Armor: Robe || 21 Plate armour || 113 Skin || 3 Dodge: Dodged || 43 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 40 | 0.0 | 0 | 21 | 0.0 | 1310 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 34 | 0.0 | 0 | 18 | 0.0 | 1185 D:2 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 125 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 28.9 | 36.1 | 636.5 Dungeon | 100.0 | 100.0 | 2.8 | 28.9 | 36.1 | 636.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_iron_boxes, minmay_tetromino_o2 D:2: first_ration