Gorice Level 1 of the Dungeon (0, 0, D:1) a +1 mace of holy wrath (8, 32, D:1) a +0 whip (12, 40, D:1) a cursed -2 whip (24, 28, D:1) a +0 dagger (25, 37, D:1) 26 arrows (26, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 14, D:2) a +0 short sword (11, 13, D:2) a +0 dagger (21, 27, D:2) a +3 quarterstaff of chaos (22, 25, D:2) a +0 mace (34, -9, D:2) a +0 mace (39, 26, D:2) a +0 dagger (63, 37, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 dagger (6, 17, D:3) a +0 dagger a +0 leather armour (8, -6, D:3) a +0 dagger (13, 20, D:3) a +0 club (14, -10, D:3) a +2 flail of protection a +0 ring mail a +0 whip a +0 leather armour (14, -6, D:3) a +0 falchion (15, -10, D:3) a +0 hand axe a +1 leather armour of cold resistance a +0 flail (28, 10, D:3) a +0 trident (29, 2, D:3) a +0 hand axe (37, 15, D:3) a +0 dagger (37, 31, D:3) a +0 dagger (40, -16, D:3) a +0 long sword (45, 13, D:3) a +0 dagger (47, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +1 whip of electrocution a +0 spear a +0 club (0, 1, D:4) a +0 flail a +0 whip (0, 3, D:4) a +0 club a +0 club (0, 4, D:4) a +0 spear a +0 club (1, 3, D:4) a +0 club a cursed -1 club (8, 0, D:4) a +0 club (9, 0, D:4) a +0 hunting sling (10, 0, D:4) a +0 club (17, -1, D:4) a +0 club (18, -1, D:4) a +0 hunting sling a +0 hunting sling a +0 club (18, 5, D:4) a +0 club (19, 5, D:4) a +0 club (21, 18, D:4) a +0 hunting sling (23, 16, D:4) a +0 scythe a +0 robe (25, 2, D:4) a +0 giant club (26, 3, D:4) a cursed -2 club (28, 4, D:4) a +0 club (28, 6, D:4) a +0 club a +0 club (29, 4, D:4) a +0 hunting sling a +0 spear (31, 2, D:4) a +0 club a +0 club a +0 club (32, 2, D:4) a +0 hunting sling (33, 3, D:4) a +0 club (34, 11, D:4) a +0 hunting sling (38, -1, D:4) a +0 club (38, 5, D:4) a cursed -1 club a +0 hunting sling (39, -1, D:4) a +0 club (39, 45, D:4) a +0 robe a +0 dagger (44, 18, D:4) a +0 dagger (56, 1, D:4) a +0 club (56, 2, D:4) a cursed -3 club (56, 3, D:4) a +0 club a +0 club a +0 hunting sling (56, 5, D:4) a +0 club (57, 0, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club (57, 1, D:4) a +0 club a +0 hunting sling (57, 4, D:4) a +0 spear a +0 club a +0 club (57, 5, D:4) a cursed +0 club Level 5 of the Dungeon [Shop] Yxeemm's Magic Scroll Shop a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of amnesia (42 gold) a scroll of enchant weapon (90 gold) a scroll of recharging (114 gold) a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of recharging (114 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of fear (42 gold) [Shop] Afofoarr's Armour Shop a +0 leather armour (26 gold) a cursed +0 leather armour (1 gold) a +0 robe (9 gold) a +2 leather armour of fire resistance (247 gold) a +0 leather armour of poison resistance (78 gold) a +0 robe (9 gold) a +0 plate armour (299 gold) a +0 helmet (58 gold) a +0 robe (9 gold) a +1 ring mail of cold resistance (208 gold) a +3 ring mail of magic resistance (338 gold) a +3 ring mail (273 gold) a +0 robe (9 gold) [Shop] Vint's General Store 13 arrows (33 gold) a +0 rapier of draining (119 gold) a scroll of enchant weapon (97 gold) a +0 ring mail (52 gold) a potion of ambrosia (104 gold) 16 stones (20 gold) a meat ration (65 gold) a +1 rapier of venom (153 gold) 24 stones (31 gold) [Shop] Nebidwest's Assorted Antiques a cursed ring of loudness (108 gold) a +0 ring mail (96 gold) a +0 war axe (84 gold) 2 potions of agility (192 gold) a +0 shield (108 gold) 2 potions of flight (144 gold) a +4 plate armour of fire resistance (1200 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a scroll of blinking (180 gold) (0, 0, D:5) a +0 leather armour a +0 club (21, -25, D:5) a +0 falchion a +0 chain mail (22, -26, D:5) a +0 mace (22, -24, D:5) a +0 whip a +0 chain mail (22, 13, D:5) a +0 hand axe (24, 6, D:5) a cursed +0 dire flail a +0 robe (25, 5, D:5) a +0 robe a +0 battleaxe (25, 6, D:5) a +0 robe a cursed -2 hand axe (25, 11, D:5) a +0 ring mail (27, 4, D:5) a +0 flail (27, 5, D:5) a +0 club (39, 17, D:5) a +0 mace (41, 17, D:5) a +0 robe a +0 dagger (41, 18, D:5) a cursed +0 leather armour (43, 6, D:5) the +9 hand axe "Ohixots" {flame, rF+ rC+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It protects you from negative energy. (49, 11, D:5) a +0 giant spiked club (53, 16, D:5) a +0 robe (61, -1, D:5) a +0 cloak (63, -4, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 22 arrows (0, 4, D:6) a cursed -2 centaur barding (0, 31, D:6) a +0 spear (14, -10, D:6) a +0 spear (18, -10, D:6) a +0 spear (19, -7, D:6) 8 needles of sleeping (21, 40, D:6) a +0 chain mail a +0 leather armour (23, -9, D:6) the +11 quarterstaff of the Equator {antimagic, +Inv Str+4 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your dexterity (-3). It lets you turn invisible. (24, -10, D:6) a +0 flail a +0 ring mail (24, -9, D:6) a +0 mace a +0 leather armour (24, 12, D:6) a +0 flail (25, -7, D:6) a +0 club (30, -10, D:6) a +0 scale mail (30, -4, D:6) a +0 dagger a +0 robe (30, -2, D:6) a +0 hand axe a +0 scale mail (31, -6, D:6) a +0 dagger a +0 robe (33, 8, D:6) a +0 robe a cursed +1 hand axe (35, -4, D:6) a +0 dagger a +0 robe a +0 trident (36, 13, D:6) a +0 robe (39, 8, D:6) a cursed +0 robe a +4 short sword of freezing (47, 3, D:6) a +0 shortbow 20 arrows (47, 23, D:6) 6 needles of confusion (48, 5, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 hunting sling a +0 quarterstaff (6, 17, D:7) a +0 flail a +0 leather armour (8, 17, D:7) a +0 dagger (9, -2, D:7) a +0 ring mail a +0 chain mail a +0 glaive a +0 plate armour a +0 flail a +0 chain mail a +0 club (10, -1, D:7) a +0 ring mail a +0 trident (11, 17, D:7) a +0 hand axe a +0 leather armour (17, 20, D:7) a +0 shortbow 17 arrows (18, -6, D:7) a scroll of immolation (43, -4, D:7) a +0 falchion (45, 2, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Kanemoj's Assorted Antiques a scroll of identify (60 gold) the +3 leather armour of the Many Hells {rElec rC+ SInv} (1266 gold) It protects you from cold. It insulates you from electricity. It lets you see invisible. a potion of agility (120 gold) a +3 spear (600 gold) a scroll of identify (60 gold) a scroll of magic mapping (105 gold) the cursed +1 long sword of Sunlight {elec, rN+} (657 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. the +2 chain mail of Haukaet {rElec Dex+2} (981 gold) It affects your dexterity (+2). It insulates you from electricity. 3 scrolls of identify (180 gold) a scroll of identify (60 gold) (0, 0, D:8) a +0 flail (1, 0, D:8) a +0 hand axe (1, 2, D:8) a +0 flail a cursed +0 chain mail (1, 11, D:8) a +0 robe (4, 9, D:8) a +2 dire flail of crushing a +0 plate armour (4, 10, D:8) a +0 dagger a +0 robe (5, 10, D:8) a +0 short sword (18, -10, D:8) a +0 plate armour a +0 dire flail (18, -9, D:8) a +0 plate armour (23, -14, D:8) 19 arrows (31, -9, D:8) a +0 chain mail a +0 whip (31, -8, D:8) a +0 plate armour a +0 halberd (32, -8, D:8) a +0 mace (32, -7, D:8) a +0 ring mail a +0 whip (33, 13, D:8) a +0 giant spiked club a +0 giant spiked club (36, -14, D:8) a +0 short sword (39, -13, D:8) a +0 giant club a +0 giant club (39, -5, D:8) a +1 robe of fire resistance a +2 dagger of chaos (46, -13, D:8) a +0 quarterstaff (49, 0, D:8) a +0 dire flail a +1 dire flail of holy wrath a +0 shortbow 12 arrows (50, -1, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 26 arrows (1, -22, D:9) a +0 robe (1, -21, D:9) a +0 robe (14, -5, D:9) a +0 quarterstaff (19, -19, D:9) 24 arrows (26, -11, D:9) a +0 scale mail (27, -13, D:9) a +0 plate armour a +0 short sword (27, -12, D:9) a +0 chain mail a +4 flail (42, -20, D:9) a +0 dagger (43, -27, D:9) a +0 giant spiked club (53, -14, D:9) a +0 leather armour (58, -15, D:9) the +8 spear of Red Wine {chaos, rC+} Each time it hits an enemy it has a different, random effect. It protects you from cold. Level 10 of the Dungeon (0, 0, D:10) a hound skeleton (6, -6, D:10) a +0 dire flail a +0 dire flail (17, -10, D:10) 33 stones (21, -19, D:10) 3 tomahawks Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (3, -2, D:11) 2 potions of degeneration {!q} the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (5, 10, Lair:1) 22 stones (6, 16, Lair:1) a +0 hunting sling (7, 9, Lair:1) a meat ration (11, 13, Lair:1) a wand of disintegration (2/24) (12, 1, Lair:1) a +0 club (13, 16, Lair:1) a scroll of identify (15, -32, Lair:1) a +0 long sword (15, 5, Lair:1) a meat ration (16, -4, Lair:1) 23 stones (17, -13, Lair:1) a +0 helmet (20, 31, Lair:1) the -3 buckler "Iseuxa" {Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). the +3 ring mail of Pathos {Int+3 Dex+6} It affects your intelligence (+3). It affects your dexterity (+6). (21, 30, Lair:1) a book of Minor Magic (21, 31, Lair:1) 421 stones an uncursed ring of stealth a wand of random effects (17/48) 2 scrolls of recharging 3 tomahawks of returning +0 steam dragon scales a +0 blowgun 2 potions of brilliance {!q} 2 scrolls of enchant armour 8 poisoned needles a +0 dagger of pain 5 fruits a potion of mutation {!q} 7 scrolls of amnesia 3 meat rations {!e} 6 bread rations {!e} 62 bolts 6 needles of confusion (30, 9, Lair:1) 19 stones Level 1 of the Abyss (0, 0, Abyss:1) a throwing net (4, -7, Abyss:1) the +3 scale mail of Dim Light {rCorr} It protects you from acid and corrosion.