Dungeon Crawl Stone Soup version 0.20-a0-785-g17250f0 (webtiles) character file. 5 Gorice the Slasher (level 1, 0/18 HPs) Began as a Barachian Monk on Feb 27, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (50 turns). Gorice the Slasher (Barachian Monk) Turns: 50, Time: 00:00:16 Health: 0/18 AC: 2 Str: 12 XL: 1 Next: 80% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Comestibles c - a bread ration {!e} Skills: - Level 3.6 Fighting * Level 4.1 Long Blades - Level 3.2 Dodging - Level 1.7 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You kill the jackal! You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 6) You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Damage: 1 (max 6) You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Damage: 2 (max 6) You hit the jackal. You kill the jackal! Your Long Blades skill increases to level 4! The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 6) You miss the jackal. The jackal misses you. You riposte. You hit the jackal. The jackal is lightly wounded. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You riposte. You hit the jackal. You kill the jackal! Damage: 1 (max 6) You aren't carrying any potions. The jackal misses you. The jackal barely misses you. The jackal barely misses you. You riposte. You hit the jackal but do no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 6) You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #........##.......♣♣♣♣♣♣♣♣♣ #.#####.................... #.###.#.............. #.# #.#♣......<...... #.# #.#♣♣♣♣.......... #.###.# ♣♣.....♣♣♣♣ #.....# ♣♣♣♣♣♣♣ #..#.####.###.# #....)...gh@.# .!.....###.###.# ###.## #.# ... #.# #### #.# #.# #.# ### You could see a jackal and a goblin. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Barachian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 38 | D:1 | HP: 5/18 [jackal (1)] 40 | D:1 | Reached skill level 4 in Long Blades 40 | D:1 | HP: 2/18 [jackal (1)] 48 | D:1 | HP: 1/18 [jackal (1)] 50 | D:1 | Slain by a jackal Vault maps used: D:1: roderic_dead_forest, minmay_crystal_room, serial_bayou_pond_d, dk_noncrumbling_4 Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.1 Fighting | | 3.6 Dodging | | 3.2 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 20 Armor: Robe || 1 Dodge: Dodged || 15 Rpst.: Falchion || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 1.1 | 95.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 1.1 | 95.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: roderic_dead_forest, minmay_crystal_room, serial_bayou_pond_d, dk_noncrumbling_4