Dungeon Crawl Stone Soup version 0.20-a0-633-gff4aa5c (webtiles) character file. 2 Gorice the Magician (level 1, -1/14 HPs) Began as a Barachian Wanderer on Feb 11, 2017. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (42 turns). Gorice the Magician (Barachian Wanderer) Turns: 42, Time: 00:00:34 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 4/4 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) (no ring) @: slow A: swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of lignification {!q} Books b - the Almanac of the Oath Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 Miscellaneous a - a lamp of fire Comestibles f - a bread ration {!e} Skills: + Level 0.7 Fighting - Level 3.0 Spellcasting Level 2.0 Conjurations Level 2.0 Hexes Level 1.0 Poison Magic - Level 2.0 Evocations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, Gorice the Barachian Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A frilled lizard and a goblin come into view. The goblin shouts! The frilled lizard hisses angrily. A frilled lizard and a leopard gecko come into view. The frilled lizard bites you. Damage: 3 (max 3) The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard bites you. Damage: 1 (max 3) You barely miss the frilled lizard. The frilled lizard bites you. Damage: 2 (max 3) You closely miss the frilled lizard. The frilled lizard closely misses you. The leopard gecko hisses angrily. You hit the frilled lizard. You kill the frilled lizard! A frilled lizard comes into view. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * The frilled lizard moves out of view. Damage: 2 (max 3) You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin misses you. You miss the goblin. The goblin is severely wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * Damage: 4 (max 4) You hit the goblin. You kill the goblin! The leopard gecko bites you. You die... ..........l .......... ......... ........## .........# .......#l# .......#.# .......#l# .......#@## .......#..# #########.# #.## #..# #####..####### ..............# .####+##.##'##### # #.#......###### You could see a leopard gecko and a frilled lizard. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Barachian Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a lamp of fire, the Almanac of the Oath, a potion of lignification {!q}, a +0 robe, a +0 dagger, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Identified the Almanac of the Oath 41 | D:1 | HP: 1/13 [goblin/club (4)] 42 | D:1 | Slain by a leopard gecko Vault maps used: D:1: sevenhm_arrival_forest_fort_large_1 Action || total -------------------------++------- Melee: Dagger || 9 Armor: Robe || 2 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.4 | 29.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.4 | 29.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_large_1