Dungeon Crawl Stone Soup version 0.20-a0-421-gf6b327c (webtiles) character file. 4 Gorice the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on Dec 31, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (134 turns). Gorice the Grave Robber (Demonspawn Necromancer) Turns: 134, Time: 00:01:45 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles Z - 5 stones (quivered) Armour a - a +0 robe (worn) f - a +0 chain mail Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of remove curse {unknown} Books b - a book of Necromancy Comestibles c - 2 bread rations {!e} g - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal moves out of view. You see here a rat corpse. You butcher the rat corpse. g - a chunk of flesh The jackal barks! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony! Damage: 1 (max 1) Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 87%) The jackal barely resists. The jackal bites you but does no damage. Damage: 1 (max 1) You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 2) You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. x2 You completely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 3) Unknown command. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #..##.....##...##.#.# ...... #..#########......$.###.....[. ##..#########.................. ...........###................. ......#........................ .............................. ......#...........#....)...# #######.........#..........# #.........@h........## ######....#####.....# #.......## #.....# .....#....# #........... ..## #.#..# #.....#..... .[.#..# #.........## #####..# #......##.# #..# ......## ... #.(. .......# ## You could see a jackal. Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D:1 | Learned a level 1 spell: Animate Skeleton 133 | D:1 | HP: 2/13 [jackal (3)] 134 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_a, kennysheep_small_spiral Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 8 Armor: Robe || 4 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.3 | 0.8 | 128.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.3 | 0.8 | 128.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_a, kennysheep_small_spiral