Gorice Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a +0 club (6, -14, D:1) a +0 leather armour (18, -5, D:1) a +0 club (19, -32, D:1) a +0 dagger (27, 13, D:1) a +0 club (49, 2, D:1) a +0 club (56, -26, D:1) a bread ration (57, 4, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -20, D:2) a +0 hat (19, -41, D:2) a +0 spear (20, -18, D:2) a +0 club (24, -17, D:2) a +0 dagger (27, 1, D:2) a +0 spear (28, -1, D:2) a +0 club (35, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -14, D:3) a +0 robe (26, -12, D:3) a +0 whip (35, -29, D:3) a +1 cloak (40, 4, D:3) a +0 robe (51, -28, D:3) a +0 blowgun a +0 club (51, -26, D:3) a +0 club (52, -28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, 5, D:4) a +0 giant club (14, 9, D:4) a cursed -1 great sword (17, 6, D:4) a +0 ring mail (21, 0, D:4) a bread ration {!e} (23, 2, D:4) a +0 mace (28, 1, D:4) a +0 leather armour (29, -18, D:4) a bread ration (29, -13, D:4) a +0 robe (30, -7, D:4) a +0 whip (39, 9, D:4) a +0 giant spiked club (49, -7, D:4) a +0 leather armour (55, -17, D:4) a +1 hand axe of flaming Level 5 of the Dungeon (6, 3, D:5) a +0 leather armour a +0 whip (7, -4, D:5) a +0 hand axe (17, -5, D:5) a +0 halberd (17, 8, D:5) a +0 mace (19, 15, D:5) a +0 club (20, 15, D:5) a +0 club (21, -11, D:5) a +0 mace (21, -10, D:5) a +0 spear (21, -9, D:5) a +0 spear (21, 15, D:5) a cursed -1 ring mail a +0 robe a +0 dagger (27, 16, D:5) a bread ration (31, -25, D:5) a +0 cloak (32, 18, D:5) 14 arrows (42, 16, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +2 flail of protection (7, -5, D:6) a +0 long sword a +0 plate armour (8, -13, D:6) a +0 club (18, 1, D:6) a +0 scale mail (21, 10, D:6) a +0 buckler (22, -14, D:6) a cursed -1 hand axe (27, 18, D:6) a bread ration (29, 7, D:6) a cursed +0 ring mail (32, -3, D:6) a +0 spear (33, -7, D:6) a +0 leather armour a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (7, -38, D:7) a +0 giant spiked club (9, -37, D:7) a +0 giant club (9, -10, D:7) a +0 shortbow (16, -30, D:7) a cursed +0 mace (16, 4, D:7) a +0 dagger a +0 robe (19, 4, D:7) a +0 dagger a +0 robe (21, 2, D:7) a +0 dagger a cursed +0 robe a +0 short sword a +0 ring mail (22, 2, D:7) a +0 chain mail (23, 11, D:7) a +0 fustibalus (32, -32, D:7) a +0 robe a +0 dagger a +0 robe a cursed -3 dagger a +0 flail a necrophage corpse (skeletalised by now) a necrophage corpse (skeletalised by now) (33, -25, D:7) a +0 trident (39, -32, D:7) a +0 scale mail a +0 dagger (39, -31, D:7) a +0 flail (39, -24, D:7) a +0 spear (40, -31, D:7) a +0 club (41, -32, D:7) a potion of degeneration {!q} (57, -27, D:7) an uncursed amulet of inaccuracy Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (10, -9, D:8) a +0 robe (10, 17, D:8) a +0 leather armour (12, -1, D:8) 2 arrows (12, 2, D:8) a cursed +0 mace (13, -1, D:8) 2 arrows (14, -1, D:8) an arrow (15, -1, D:8) an arrow (16, -2, D:8) an arrow (16, -1, D:8) an arrow (17, -4, D:8) an arrow (21, -10, D:8) a +0 club a +0 scale mail (24, -10, D:8) a +0 halberd (31, -1, D:8) a +1 naga barding (32, 3, D:8) a +0 leather armour a cursed -2 flail (33, 0, D:8) a +0 club (33, 3, D:8) a +0 club a cursed -1 club (33, 9, D:8) a +0 falchion (34, 7, D:8) an arrow (35, 4, D:8) 2 arrows (36, 0, D:8) 3 arrows (36, 5, D:8) 5 arrows (36, 7, D:8) 8 arrows a +0 shortbow (37, 5, D:8) 14 arrows a +0 shortbow (38, 3, D:8) a cursed -2 club (39, 13, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 whip (8, 2, D:9) a +0 giant club a +0 giant club (9, 3, D:9) a +0 leather armour (15, 4, D:9) a +0 leather armour a cursed -2 hand axe (37, -24, D:9) a +0 giant club (50, 2, D:9) a +0 war axe (51, 7, D:9) a +0 falchion a +0 hand axe (51, 8, D:9) a +0 war axe a wyvern skeleton (52, 0, D:9) a +0 troll leather armour (52, 7, D:9) a +0 flail (58, 2, D:9) a +0 animal skin a -1 spear Level 10 of the Dungeon [Shop] Jaezeuh's Weapon Emporium a +1 spear of venom (148 gold) a +0 war axe (49 gold) the +8 storm bow {elec} (814 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. 13 poisoned needles (72 gold) 12 poisoned needles (67 gold) 24 arrows (67 gold) a +0 long sword (49 gold) 14 sling bullets (98 gold) 18 stones (25 gold) a +0 dagger (28 gold) 16 poisoned needles (89 gold) a +0 hand axe (42 gold) a +0 long sword (49 gold) 26 arrows (72 gold) 28 stones (39 gold) (0, 0, D:10) a +0 leather armour (0, 4, D:10) 2 fruits (1, -1, D:10) a +0 robe a +0 dagger (1, 0, D:10) a +0 mace of crushing (7, -20, D:10) a +0 falchion (19, -33, D:10) a +0 quarterstaff (29, -29, D:10) a +0 shortbow 19 arrows Level 11 of the Dungeon (0, 0, D:11) 2 arrows (4, -8, D:11) 8 poisoned javelins (4, 0, D:11) an arrow (5, -3, D:11) 3 arrows (6, -3, D:11) 2 arrows (10, -8, D:11) 2 arrows (10, -7, D:11) an arrow (53, -22, D:11) a throwing net the Ecumenical Temple