Gorice Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, 22, D:1) a +0 dagger of freezing (20, 18, D:1) a +0 club (24, 16, D:1) a +0 dagger (26, 13, D:1) a +0 hand axe (27, -13, D:1) a +0 short sword (30, 28, D:1) a +0 club (34, 21, D:1) a +0 dagger (37, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 arrows (2, 15, D:2) a +0 short sword (6, 2, D:2) a +0 helmet (7, 31, D:2) 20 arrows (13, 5, D:2) a +0 spear (21, 0, D:2) a +0 dagger (24, 50, D:2) a +0 short sword (34, 15, D:2) a +0 whip (37, 2, D:2) a +0 ring mail (48, 34, D:2) a +0 flail Level 3 of the Dungeon (7, -16, D:3) a +0 leather armour (12, -2, D:3) a +0 hand axe (23, -8, D:3) a +0 mace (37, -10, D:3) a +0 leather armour (50, -21, D:3) a +0 whip (50, -20, D:3) a +0 halberd (54, -19, D:3) a +0 whip Level 4 of the Dungeon [Shop] Nonu's Armour Boutique the cursed +1 plate armour "Himnin" {MR+ Str+3 Dex+3} (552 gold) It affects your strength (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a cursed -2 buckler (1 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1181 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) (0, 0, D:4) a +0 spear (2, 0, D:4) a +0 war axe (7, -2, D:4) a +0 mace (12, 7, D:4) a +0 leather armour (21, -32, D:4) 15 arrows (23, -37, D:4) a +0 shortbow 23 arrows (24, -10, D:4) a +0 short sword (28, -37, D:4) an arrow (still there?) a +0 mace (still there?) (29, -37, D:4) a +0 robe a +0 dagger (29, -16, D:4) a +0 club (29, -14, D:4) a +0 halberd a +0 ring mail a +0 flail (29, -13, D:4) a +1 halberd of protection a +0 leather armour (29, -3, D:4) a +0 shield a +0 ring mail a +0 spear (37, -37, D:4) a +0 dagger a cursed +0 robe (38, -37, D:4) a cursed -3 dagger a +0 robe a +0 hand axe (42, -14, D:4) 19 arrows (43, -37, D:4) 21 arrows (48, 9, D:4) 20 bolts (51, -25, D:4) a +0 quarterstaff (55, -32, D:4) a +0 whip (55, -4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -22, D:5) a +0 dagger (9, -26, D:5) a scroll of immolation (11, 2, D:5) a +0 leather armour (17, -12, D:5) a +0 helmet (18, -23, D:5) a +0 leather armour a +2 vampiric falchion (21, -20, D:5) 10 arrows (36, -18, D:5) a -1 mace (36, -15, D:5) a +0 whip (37, -5, D:5) a +0 robe (38, -20, D:5) a -2 hand axe a -2 long sword a -2 short sword (52, -31, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Ahoxe's Book Shop a manual of Stealth (1656 gold) Utuseh's Volume of Attacks (765 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 c - Static Discharge Conjuration/Air 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 a book of Geomancy (525 gold) a book of Transfigurations (825 gold) a book of Summonings (1050 gold) a book of Party Tricks (750 gold) a book of Flames (525 gold) a book of Battle (600 gold) a book of Ice (975 gold) the Almanac of Assistive Execration (612 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Slow Hexes 2 c - Spectral Weapon Hexes/Charms 3 d - Tukima's Dance Hexes 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Invisibility Hexes 6 a book of Maledictions (375 gold) a book of Changes (375 gold) [Shop] Rosit's Antique Armour Emporium a +0 helmet (108 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +0 pair of boots (108 gold) a +0 ring mail (96 gold) a cursed +0 robe (2 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) the +3 chain mail of the Guilds {rF+} (804 gold) It protects you from fire. a +0 scale mail (96 gold) a +2 robe of fire resistance (424 gold) [Shop] Tohyodd's Gadget Shop a wand of flame (25/48) (148 gold) a lamp of fire (440 gold) a disc of storms (220 gold) a wand of flame (29/48) (170 gold) a +3 rod of ignition (12/12) (1100 gold) a fan of gales (440 gold) a phial of floods (440 gold) a wand of slowing (5/48) (57 gold) a +0 rod of inaccuracy (11/11) (880 gold) [Shop] Mamp's Antique Weapon Shop a +0 quarterstaff (120 gold) a +0 glaive (195 gold) a +0 spear (90 gold) a +0 club (30 gold) the +3 triple sword of Wuorr {vamp, rElec rC+ SInv} (2106 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It lets you see invisible. a +0 whip (75 gold) a +0 hand crossbow (105 gold) a +0 scimitar (120 gold) a +0 trident (105 gold) (0, 0, D:6) 13 bolts (0, 18, D:6) a +0 leather armour (2, -6, D:6) a +0 short sword a +0 dagger a +0 robe (20, -19, D:6) a +0 ring mail a +0 ring mail (21, 2, D:6) a +0 rapier (23, -19, D:6) an arrow (24, -19, D:6) a +0 hand axe a cursed -2 ring mail a +0 whip (25, -19, D:6) a +0 shortbow 13 arrows (31, 37, D:6) a +0 hand axe a +0 flail a +0 dagger a +0 leather armour a +0 dagger a +0 robe (32, 15, D:6) a +0 ring mail (34, 1, D:6) a +0 shield (35, 3, D:6) a +0 war axe (39, 31, D:6) a +0 hand axe a +0 robe (40, 4, D:6) a +2 long sword of holy wrath a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 4, D:7) a +4 spear of piercing a +0 scale mail (1, -4, D:7) a +0 robe (2, -5, D:7) a +0 short sword a +0 leather armour (9, -1, D:7) a scroll of random uselessness (19, 8, D:7) a scroll of immolation (29, -2, D:7) a +0 hand axe (29, -1, D:7) a +0 dagger a +0 robe (30, -1, D:7) a +0 hand axe (40, -1, D:7) a +0 shortbow of freezing a cursed -1 club Level 8 of the Dungeon (0, 0, D:8) a +0 club (6, 8, D:8) a +0 club a +0 giant club a +2 spear of venom (21, -5, D:8) an arrow (22, -12, D:8) a +0 shortbow 13 arrows (22, 5, D:8) a +0 short sword (23, -4, D:8) 2 arrows (24, -9, D:8) an arrow (24, -4, D:8) 3 arrows (24, -3, D:8) an arrow (25, -16, D:8) an arrow (25, -5, D:8) an arrow (25, -3, D:8) an arrow (25, 1, D:8) 22 stones (26, -16, D:8) an arrow (26, -6, D:8) 2 needles of confusion (26, -5, D:8) 9 arrows (27, 11, D:8) a +1 dagger of chaos a +0 robe (28, 6, D:8) a +0 mace (30, -1, D:8) a +0 robe (31, 0, D:8) a +0 flail (35, -18, D:8) a +0 flail (37, 10, D:8) a +0 shortbow 48 arrows (41, -14, D:8) a +0 leather armour (47, -12, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (0, 25, D:9) a +0 robe (2, 7, D:9) a +0 whip (5, 24, D:9) a cursed +3 hand axe a +0 robe (8, 15, D:9) a +0 giant spiked club (8, 27, D:9) a +0 short sword (15, 12, D:9) 10 bolts (16, 21, D:9) a +2 flail of holy wrath (19, 3, D:9) a +5 spear a +0 leather armour a +3 flail a +0 robe (20, 3, D:9) a +3 long sword a +0 robe (24, 33, D:9) an uncursed amulet of harm a +0 giant spiked club (29, 31, D:9) 12 arrows (33, 14, D:9) a +1 dagger of venom (37, 17, D:9) a +0 cloak (38, 7, D:9) a +0 chain mail (51, 31, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 3 fruits (5, 3, D:10) 10 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (1, 41, Lair:1) a +0 great sword (7, 30, Lair:1) 19 bolts (23, 36, Lair:1) a book of Misfortune a book of Callings (24, 36, Lair:1) an uncursed staff of earth a +0 chain mail a +4 scimitar of flaming 2 beef jerkies an uncursed ring of teleportation the +7 Singing Sword 267 stones 2 meat rations {!e} 28 poisoned needles a +0 ring mail 2 potions of flight a +0 leather armour (25, -7, Lair:1) 11 arrows (30, 26, Lair:1) a +0 ring mail (33, 2, Lair:1) 18 bolts (39, -11, Lair:1) a +0 leather armour (43, 5, Lair:1) 2 potions of degeneration {!q} (60, 38, Lair:1) a +0 quarterstaff (64, 0, Lair:1) a +0 fustibalus (64, 16, Lair:1) a +0 quarterstaff (66, 34, Lair:1) a +0 mace (70, 41, Lair:1) a scroll of holy word {!r!r} Level 2 of the Lair of Beasts (3, -5, Lair:2) 22 stones (10, 2, Lair:2) a +0 chain mail (10, 3, Lair:2) a +0 mace (18, -12, Lair:2) a +0 quarterstaff (24, 0, Lair:2) 18 stones (26, 8, Lair:2) 22 stones (29, 18, Lair:2) 19 bolts (30, 34, Lair:2) a +0 scale mail (37, 26, Lair:2) a +0 helmet (40, 34, Lair:2) a +0 shortbow (54, 16, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (9, -9, Lair:3) a cursed -2 scythe (16, 0, Lair:3) a +0 ring mail (23, -5, Lair:3) a +0 halberd (28, -12, Lair:3) 18 stones (29, 2, Lair:3) 18 arrows (33, 4, Lair:3) a +0 robe (38, -28, Lair:3) a +0 hand crossbow (47, -10, Lair:3) a scroll of identify (50, -22, Lair:3) an uncursed ring of stealth Level 4 of the Lair of Beasts (0, 0, Lair:4) a throwing net