Dungeon Crawl Stone Soup version 0.19-a0-1127-gac58878 (webtiles) character file. 11 Gorice the Skirmisher (level 2, 0/24 HPs) Began as a Demonspawn Monk on Aug 12, 2016. Slain by a giant gecko (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (189 turns). Gorice the Skirmisher (Demonspawn Monk) Turns: 189, Time: 00:01:38 Health: 0/24 AC: 8 Str: 9 XL: 2 Next: 17% Magic: 2/2 EV: 4 Int: 11 God: Gold: 33 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire + . . SeeInvis . a - +0 falchion rCold . . . Gourm . h - +0 chain mail rNeg . . . Faith . (no shield) rPois + Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... g - amulet of inaccuracy (curse) Stlth .......... (no ring) j - -2 ring of strength (curse) @: A: deterioration 1, fire resistance 1, poison resistance, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe h - a +0 chain mail (worn) Jewellery g - a cursed amulet of inaccuracy (around neck) j - a cursed -2 ring of strength (left hand) Scrolls d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions k - a potion of mutation {!q} Comestibles c - a bread ration {!e} f - a chunk of flesh i - a meat ration {!e} Skills: + Level 3.1 Fighting + Level 2.9 Long Blades + Level 2.8 Dodging + Level 2.1 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Your body sometimes deteriorates upon taking damage. Your flesh is heat resistant. (rF+) Your system is resistant to poisons. (rPois) Message History * * * LOW HITPOINT WARNING * * * The kobold barely misses you. You riposte. Your chain mail prevents you from hitting the kobold. Damage: 2 (max 4) You closely miss the kobold. The kobold hits you with a whip. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 4) You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You see here 2 viscous blue potions. k - 2 viscous blue potions The kobold hits you but does no damage. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. It was a potion of mutation. You feel extremely strange. You feel resistant to poisons. You feel resistant to heat. You feel yourself wasting away. The kobold barely misses you. You riposte. You closely miss the kobold. The kobold is moderately wounded. You miss the kobold. The kobold is moderately wounded. The kobold hits you with a whip. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 4) You closely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. The kobold barely misses you. You riposte. You slash the kobold! You kill the kobold! The giant gecko bites you but does no damage. Things that are here: a whip; a kobold corpse You miss the giant gecko. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 4) The giant gecko bites you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 4) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the giant gecko. The giant gecko bites you. You die... ##### #.l.# #@♣.♣ #..#g# ##.#♣.♣ #.. #.# ##.# ♣.♣ #...###..# #.# #........##♣.♣ ##...###....#.###### ............♣.♣>...##. You could see a giant gecko. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorice the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 60 | D:1 | Reached skill level 2 in Stealth 127 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 127 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 167 | D:1 | HP: 7/24 [kobold/whip (2)] 180 | D:1 | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 180 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation] 180 | D:1 | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 181 | D:1 | HP: 3/24 [kobold/whip (2)] 187 | D:1 | HP: 2/24 [giant gecko (1)] 189 | D:1 | Slain by a giant gecko Vault maps used: D:1: lightli_iron_boxes, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_3, infiniplex_forest_split, infiniplex_forest_fountain, infiniplex_forest_clump_diagonal, infiniplex_forest_end_1, infiniplex_forest_clump_cross, minmay_bisected Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Fighting | | 3.1 Long Blades | | 2.9 Dodging | | 2.8 Action || total -------------------------++------- Melee: Falchion || 32 Use: Potion || 1 Armor: Chain mail || 17 Robe || 1 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.8 | 146.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.8 | 146.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_iron_boxes, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_3, infiniplex_forest_split, infiniplex_forest_fountain, infiniplex_forest_clump_diagonal, infiniplex_forest_end_1, infiniplex_forest_clump_cross, minmay_bisected