Dungeon Crawl Stone Soup version 0.18-a0-1160-geb89fc2 (webtiles) character file. 22 Gorice the Skirmisher (level 2, -1/28 (29) HPs) Began as a Ghoul Wanderer on Jan 24, 2016. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (616 turns). Gorice the Skirmisher (Ghoul Wanderer) Turns: 616, Time: 00:01:59 HP: -1/28 (29) AC: 3 Str: 16 XL: 2 Next: 91% MP: 1/1 EV: 11 Int: 7 God: Gold: 13 SH: 0 Dex: 7 Spells: 0 memorised, 1 level left rFire + . . SeeInvis . k - +1 whip (venom) rCold + . . Gourm . l - +0 leather armour {rF+} rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: rotting, not resistant to hostile enchantments, very unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons k - a +1 whip of venom (weapon) (You found it on level 1 of the Dungeon) Missiles f - 2 javelins (quivered) Z - 3 stones Armour e - a +0 robe l - a +0 leather armour of fire resistance (worn) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of fear {!r} c - a scroll of teleportation {!r} i - a scroll of remove curse {unknown} j - 2 scrolls of immolation {unknown} m - a scroll of noise {unknown} Potions b - a potion of heal wounds {!q} d - 2 potions of curing n - a potion of brilliance {unknown} Comestibles g - a meat ration {!e} Skills: + Level 5.0 Fighting - Level 1.7 Throwing + Level 4.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The giant gecko bites you but does no damage. The giant gecko bites you. Damage: 5 (max 5) You miss the giant gecko. The giant gecko is almost dead. The giant gecko bites you. Damage: 4 (max 5) You hit the giant gecko. You kill the giant gecko! No target in view! No target in view! No target in view! Eat which item? (? for menu, Esc to quit) Okay, then. A kobold comes into view. It is wielding a short sword. The kobold shouts! The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone closely misses you. The kobold hits you with a short sword. Damage: 4 (max 4) You hit the kobold but do no damage. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * Damage: 4 (max 4) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 4) You closely miss the kobold. The kobold hits you but does no damage. A rat comes into view. You closely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. Damage: 4 (max 4) You hit the kobold. You kill the kobold! Your Fighting skill increases to level 5! You closely miss the rat. The rat bites you. You die... #####'###...........# ........#'##.######.# .................# # .............#.######.# ...............((.....## #######+#....#.#(....... #.#....#.#(#.##### #.#....#.#.# # #######.#....#.#@# ..##....#....#.#r# ..++.........#.... ..#.....#.#.####.#. ..'.............)#.# ..#....####.###### # ..#....####.# ..###.......# ..# ######### You could see a rat. Vanquished Creatures A giant gecko (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 bats (D:1) 2 giant newts (D:1) 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a scroll of fear {!r}, a potion of heal wounds {!q}, a scroll of teleportation {!r}, a potion of curing, a +0 robe, a +0 club, a meat ration {!e} 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 230 | D:1 | Reached XP level 2. HP: 17/28 MP: 1/1 609 | D:1 | HP: 7/27 [kobold/short sword (4)] 614 | D:1 | HP: 1/27 [kobold/short sword (4)] 615 | D:1 | Reached skill level 5 in Fighting 616 | D:1 | Slain by a rat Vault maps used: D:1: dpeg_arrival_ternary, kennysheep_flooded_box Action || total -------------------------++------- Melee: Unarmed || 47 Whip || 16 Eat: Chunk || 13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.0 | 250.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.0 | 250.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_ternary, kennysheep_flooded_box