Dungeon Crawl Stone Soup version 0.18-a0-1157-g59db91b (webtiles) character file. 18 Gorice the Magician (level 2, 0/19 (20) HPs) Began as a Ghoul Wanderer on Jan 23, 2016. Slain by a kobold ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:51 (755 turns). Gorice the Magician (Ghoul Wanderer) Turns: 755, Time: 00:02:51 HP: 0/19 (20) AC: 2 Str: 13 XL: 2 Next: 70% MP: 5/5 EV: 12 Int: 8 God: Gold: 27 SH: 0 Dex: 9 Spells: 0 memorised, 8 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . e - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: rotting, not resistant to hostile enchantments, unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons f - a +0 club g - a +0 dagger Missiles Z - 38 stones (quivered) Armour e - a +0 robe (worn) Scrolls a - 2 scrolls of blinking i - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} l - a scroll of fear {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {!q} d - 2 potions of curing Books c - the Tome of Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 Comestibles h - a meat ration {!e} j - 4 chunks of flesh Skills: + Level 1.7 Dodging - Level 2.1 Stealth * Level 2.9 Unarmed Combat - Level 3.6 Spellcasting Level 1.0 Translocations You had 8 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You continue eating. x2 Found a stone staircase leading down. A hobgoblin comes into view. The hobgoblin moves out of view. There is an open door here. The hobgoblin shouts! You scratch the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You scratch the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. Damage: 1 (max 1) You scratch the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. j - 5 chunks of flesh (gained 3) Eat one of 5 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great! You continue eating. x2 d - 2 potions of curing (gained 1) Found 25 arrows. You see here 25 arrows. Z - 38 stones (gained 5) A kobold comes into view. It is wielding a short sword. The kobold shouts! A bat comes into view. The bat moves out of view. You feel your flesh rotting away. The bat hits you but does no damage. Damage: 1 (max 1) The bat barely misses you. The kobold hits you but does no damage. You miss the kobold. The kobold hits you with a short sword. The bat hits you but does no damage. Damage: 6 (max 6) You scratch the kobold. The kobold is moderately wounded. The bat barely misses you. The kobold hits you with a short sword. Damage: 5 (max 6) You closely miss the kobold. The kobold is moderately wounded. The bat closely misses you. The bat hits you. The kobold completely misses you. The bat hits you. Damage: 2 (max 6) You scratch the kobold but do no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a short sword. You die... ≈≈≈≈.≈ ###≈.≈ §§ .. # §≈ ≈§≈ §§§# ≈.. ###§§ ≈.§###§.§###≈.. ≈≈≈≈. ≈.≈≈§§§§§§≈≈§..# §§... ...§§.§§.§...# ≈§≈≈. §≈≈§≈§≈≈≈.. ###≈. #§K≈# #≈.# # §. #≈@≈# #§.# ###≈. ≈.≈###§.≈###≈.# ≈≈≈≈. §§§≈≈§≈b≈≈≈≈≈.# ..§.. .§..........§.# §≈§§. §§≈≈≈§≈.≈≈≈≈≈.# ###§. ≈§≈###≈.≈###§.# # ≈. §§≈ #≈.§# #§§# ###≈. ≈. #≈.§###§§# ≈≈≈§.≈≈§§ ≈≈≈≈§≈§≈§§.# You could see a bat and a kobold. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 bats (D:1) 2 kobolds (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a scroll of blinking, a potion of heal wounds {!q}, the Tome of Contamination, a potion of curing, a +0 robe, a +0 club, a +0 dagger, a meat ration {!e} 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Identified the Tome of Contamination 125 | D:1 | Reached XP level 2. HP: 10/20 MP: 5/5 755 | D:1 | HP: 5/19 [bat (1)] 755 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_rooms_b, minmay_misc_feat_pillars, nrook_mini_vaults, minmay_misc_feat_nine_boxes, minmay_strange_pillars, kennysheep_boxes Action || total -------------------------++------- Melee: Unarmed || 47 Stab: Sleeping || 3 Eat: Chunk || 10 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.3 | 218.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.3 | 218.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_b, minmay_misc_feat_pillars, nrook_mini_vaults, minmay_misc_feat_nine_boxes, minmay_strange_pillars, kennysheep_boxes