Dungeon Crawl Stone Soup version 0.18-a0-846-g91b95b1 (webtiles) character file. 2 Gorice the Magician (level 1, 0/12 HPs) Began as an Octopode Wanderer on Dec 20, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (25 turns). Gorice the Magician (Octopode Wanderer) Turns: 25, Time: 00:01:13 Health: 0/12 AC: 1 Str: 10 XL: 1 Next: 30% Magic: 6/6 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Potions b - a potion of berserk rage Books c - the Disquisition on Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 Comestibles d - a bread ration {!e} Skills: + Level 0.4 Fighting * Level 0.2 Short Blades - Level 1.0 Throwing - Level 1.3 Stealth - Level 5.0 Spellcasting Level 1.0 Charms Level 1.0 Summonings - Level 1.0 Transmutations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History A jackal comes into view. The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. Damage: 1 (max 1) You hit the jackal. You kill the jackal! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! The jackal barks! You hit the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal bites you. Damage: 3 (max 3) You barely miss the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. Damage: 1 (max 3) You hit the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal barely misses you. You barely miss the jackal. You squeeze the jackal, but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal misses you. The jackal bites you. Damage: 1 (max 3) You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: 3 (max 3) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. You constrict the jackal. The jackal bites you. You die... ################ .....hh@.......# ##############.## #..# ###.### #8'''8# #.###.# ##...## #..<..# ####### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 dagger, a potion of berserk rage, the Disquisition on Transformation, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 0 | D:1 | Identified the Disquisition on Transformation 2 | D:1 | Learned a level 1 spell: Beastly Appendage 23 | D:1 | HP: 2/12 [jackal (3)] 25 | D:1 | Slain by a jackal Vault maps used: D:1: saegor_arrival_simple_c, hex_tiny Action || total -------------------------++------- Melee: Dagger || 10 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.3 | 44.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.3 | 44.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_c, hex_tiny